| Commit message (Collapse) | Author | Age | Files | Lines |
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Not needed with do_dead_builtin_varyings.
Reviewed-by: Ian Romanick <[email protected]>
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Causes GPU hangs.
Signed-off-by: Alex Deucher <[email protected]>
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Requires updated llvm.
Signed-off-by: Alex Deucher <[email protected]>
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Use the golden values for each asic.
Todo: update Kabini and Kaveri.
Signed-off-by: Alex Deucher <[email protected]>
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Needs to be and is set by the kernel.
Signed-off-by: Alex Deucher <[email protected]>
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Signed-off-by: Alex Deucher <[email protected]>
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Will be used for asic specific pm4 behavior.
Signed-off-by: Alex Deucher <[email protected]>
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On CIK, DB switches back to using per-surface tiling
parameters rather than the tile index used on SI.
Signed-off-by: Alex Deucher <[email protected]>
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Signed-off-by: Alex Deucher <[email protected]>
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Signed-off-by: Alex Deucher <[email protected]>
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Signed-off-by: Alex Deucher <[email protected]>
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Signed-off-by: Alex Deucher <[email protected]>
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note which packets are removed and add new ones.
Signed-off-by: Alex Deucher <[email protected]>
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Add the infrastructure to differentiate them.
Just treat them like SI for now.
Signed-off-by: Alex Deucher <[email protected]>
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Covers the entire family.
Signed-off-by: Alex Deucher <[email protected]>
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Fixes "Resource leak" defect reported by Coverity.
Signed-off-by: Vinson Lee <[email protected]>
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For conditional rendering this makes it possible to skip rendering
if either the predicate is true or false, as supported by d3d10
(in fact previously it was sort of implied skip rendering if predicate
is false for occlusion predicate, and true for so_overflow predicate).
There's no cap bit for this as presumably all drivers could do it trivially
(but this patch does not implement it for the drivers using true
hw predicates, nvxx, r600, radeonsi, no change is expected for OpenGL
functionality).
Reviewed-by: Jose Fonseca <[email protected]>
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byteswap.h and bswap_32 aren't portable, replace them with calls to
gallium's util_bswap32 as suggested by Mark Kettenis. Lets these files
build on OpenBSD.
Signed-off-by: Jonathan Gray <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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There isn't any difference between 32_FLOAT and 32_*INT in vertex fetching.
Both of them don't do any format conversion.
Reviewed-by: Brian Paul <[email protected]>
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We can use the fragment shader TGSI property WRITES_ALL_CBUFS.
Reviewed-by: Brian Paul <[email protected]>
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v2:
- Fix memory leak in si_set_constant_buffer()
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Gallium supported only a single viewport/scissor combination. This
commit changes the interface to allow us to add support for multiple
viewports/scissors.
Signed-off-by: Zack Rusin <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: José Fonseca<[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
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Set up CB_SHADER_MASK register according to pixel shader exports, and enable
some minimal state for colour buffer 1 in case dual source blending is used.
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4 more little piglits.
NOTE: This is a candidate for the 9.1 branch.
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17 more little piglits.
NOTE: This is a candidate for the 9.1 branch.
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Just enough to support an additional internal constant buffer for the user
clip planes.
NOTE: This is a candidate for the 9.1 branch.
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Two more little piglits.
NOTE: This is a candidate for the 9.1 branch.
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and add assertions to prevent buffer overflow. This fixes corruption
of the si_shader struct.
NOTE: This is a candidate for the 9.1 branch.
[ Cherry-pick of r600g commit da33f9b919039442e9ab51f9b1d1c83a73607133 ]
Reviewed-by: Marek Olšák <[email protected]>
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Signed-off-by: Alex Deucher <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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Note: this is a candidate for the 9.1 branch
Signed-off-by: Alex Deucher <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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v2: fix typo 65535 -> 65536
Reviewed-by: Brian Paul <[email protected]>
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This library is very small, so there is not much to gain from building
it as a shared library. Also, when linking statically with LLVM, a
shared libradeonllvm exports LLVM symbols and creates problems when
used with other shared objects that also link statically to LLVM.
Reviewed-by: [email protected]
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It should be unsigned, not enum pipe_flush_flags.
Fixed a build error:
src/gallium/state_trackers/egl/android/native_android.cpp:426:29: error:
invalid conversion from 'int' to 'pipe_flush_flags' [-fpermissive]
v2: replace all occurrences of enum pipe_flush_flags by unsigned
Signed-off-by: Chia-I Wu <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
[olv: document the parameter now that the type is unsigned]
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One build system for linux/unix only drivers should be enough.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=48694
Acked-by: Jose Fonseca <[email protected]>
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We still need the option for handling 3D textures as well.
Should fix: https://bugs.freedesktop.org/show_bug.cgi?id=64143
Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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This move the tracing timeout and printing into winsys and add
an debug environement variable for it (R600_DEBUG=trace_cs).
Lot of file touched because of winsys API changes.
v2: Do not write lockup file if ib uniq id does not match last one
Signed-off-by: Jerome Glisse <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Should fix: https://bugs.freedesktop.org/show_bug.cgi?id=63702
v2: add a comment that this is just a workaround
v3: fix typo in comment
Signed-off-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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