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path: root/src/gallium/drivers/radeonsi
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* gallium: add flush_resource context functionMarek Olšák2013-09-201-0/+6
* radeonsi: simplify and fix MSAA texture sampling for array texturesMarek Olšák2013-09-202-27/+17
* radeonsi: fix textureOffset and texelFetchOffset GLSL functionsMarek Olšák2013-09-201-9/+23
* radeonsi: fix and enable transform feedback for CIKMarek Olšák2013-09-131-1/+1
* radeonsi: fix gl_InstanceID with non-zero start_instanceMarek Olšák2013-09-131-3/+4
* radeonsi: enable streamout AKA transform feedback for SIMarek Olšák2013-09-131-10/+4
* radeonsi: implement streamout shader supportMarek Olšák2013-09-133-15/+276
* radeonsi: implement glDrawTransformFeedback functionalityMarek Olšák2013-09-133-0/+30
* radeonsi: fix streamout queriesMarek Olšák2013-09-131-4/+5
* radeonsi: implement streamout flush properlyMarek Olšák2013-09-131-1/+7
* radeonsi: bind streamout buffers to VGT and the vertex shaderMarek Olšák2013-09-134-8/+81
* radeonsi: handle rasterizer_discard and set GS_OUT_PRIM_TYPEMarek Olšák2013-09-133-1/+31
* radeonsi: initialize the first CS like any otherMarek Olšák2013-09-135-5/+15
* radeonsi: integrate shared streamout stateMarek Olšák2013-09-137-38/+20
* radeon/uvd: move more logic into the common filesChristian König2013-09-121-3/+1
* radeonsi: Add parentheses around '|' operands.Vinson Lee2013-09-101-1/+1
* gallium, intel: Implements new __DRI_IMAGE_USE_LINEAR and PIPE_BIND_LINEAR fl...Axel Davy2013-09-061-1/+1
* radeonsi: Don't save/restore FMASK sampler view states for u_blitterMichel Dänzer2013-09-021-1/+2
* radeonsi: Expose pure integer vertex formatsMichel Dänzer2013-09-021-1/+6
* radeonsi: simplify and improve flushingMarek Olšák2013-08-3111-140/+124
* radeonsi: convert constant buffers to si_descriptorsMarek Olšák2013-08-315-128/+162
* radeonsi: use r600_common_context, r600_common_screen, r600_resourceMarek Olšák2013-08-3126-776/+330
* radeonsi: cleanup initialization of SGPR shader parametersMarek Olšák2013-08-311-13/+19
* r600g,radeonsi: remove unused variablesMarek Olšák2013-08-311-5/+0
* radeonsi: Do not suspend timer queriesNiels Ole Salscheider2013-08-306-14/+30
* radeonsi: Early return if no depth or stencil on release builds.Vinson Lee2013-08-291-0/+1
* radeonsi: Make sure libdrm_radeon headers are picked up from the right placeJonathan Gray2013-08-291-1/+2
* radeonsi: Also set the depth component mask bit for stencil-only exportsMichel Dänzer2013-08-261-1/+4
* radeonsi: Handle additional PIPE_COMPUTE_CAP_*Niels Ole Salscheider2013-08-231-1/+14
* radeonsi: copy r600_get_timestampNiels Ole Salscheider2013-08-231-0/+9
* radeonsi: Implement PIPE_QUERY_TIMESTAMPNiels Ole Salscheider2013-08-234-2/+46
* radeonsi: Fix y/z/w component values of TGSI_SEMANTIC_FOG pixel shader inputsMichel Dänzer2013-08-221-0/+18
* radeonsi: Always pre-load separate VGPRs for centroid vs. center interpolationMichel Dänzer2013-08-201-1/+2
* radeonsi: Fix SPI_BARYC_CNTL register initializationMichel Dänzer2013-08-201-22/+3
* radeonsi: Ensure fmask_format is initialized in release builds.Vinson Lee2013-08-191-0/+1
* vl: add entrypoint to get_video_paramChristian König2013-08-191-1/+2
* vl: rename pipe_video_decoder to pipe_video_codecChristian König2013-08-193-7/+7
* vl: use a template for create_video_decoderChristian König2013-08-192-13/+3
* radeonsi: fix feature support reportingMarek Olšák2013-08-171-0/+1
* radeonsi: require LLVM 3.4 for MSAAMarek Olšák2013-08-172-2/+3
* radeonsi: don't make scanout resources linear except for cursorsMarek Olšák2013-08-171-1/+1
* radeonsi: remove useless code from tex_fetch_argsMarek Olšák2013-08-171-18/+0
* radeonsi: disable unbound colorbuffersMarek Olšák2013-08-171-2/+7
* radeonsi: port texture improvements from r600gMarek Olšák2013-08-176-263/+366
* radeonsi: implement texture fetching for compressed MSAA textures (v2)Marek Olšák2013-08-171-5/+116
* radeonsi: add FMASK texture binding slots and resource setup (v2)Marek Olšák2013-08-176-3/+67
* radeonsi: implement FMASK decompression for MSAA texturingMarek Olšák2013-08-175-17/+142
* radeonsi: scanout buffers cannot be a destination of MSAA resolveMarek Olšák2013-08-171-1/+3
* radeonsi: implement MSAA colorbuffer compression for renderingMarek Olšák2013-08-179-2/+208
* radeonsi: implement uncompressed MSAA texturingMarek Olšák2013-08-172-7/+13