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radeonsi
Commit message (
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Author
Age
Files
Lines
*
gallium: add flush_resource context function
Marek Olšák
2013-09-20
1
-0
/
+6
*
radeonsi: simplify and fix MSAA texture sampling for array textures
Marek Olšák
2013-09-20
2
-27
/
+17
*
radeonsi: fix textureOffset and texelFetchOffset GLSL functions
Marek Olšák
2013-09-20
1
-9
/
+23
*
radeonsi: fix and enable transform feedback for CIK
Marek Olšák
2013-09-13
1
-1
/
+1
*
radeonsi: fix gl_InstanceID with non-zero start_instance
Marek Olšák
2013-09-13
1
-3
/
+4
*
radeonsi: enable streamout AKA transform feedback for SI
Marek Olšák
2013-09-13
1
-10
/
+4
*
radeonsi: implement streamout shader support
Marek Olšák
2013-09-13
3
-15
/
+276
*
radeonsi: implement glDrawTransformFeedback functionality
Marek Olšák
2013-09-13
3
-0
/
+30
*
radeonsi: fix streamout queries
Marek Olšák
2013-09-13
1
-4
/
+5
*
radeonsi: implement streamout flush properly
Marek Olšák
2013-09-13
1
-1
/
+7
*
radeonsi: bind streamout buffers to VGT and the vertex shader
Marek Olšák
2013-09-13
4
-8
/
+81
*
radeonsi: handle rasterizer_discard and set GS_OUT_PRIM_TYPE
Marek Olšák
2013-09-13
3
-1
/
+31
*
radeonsi: initialize the first CS like any other
Marek Olšák
2013-09-13
5
-5
/
+15
*
radeonsi: integrate shared streamout state
Marek Olšák
2013-09-13
7
-38
/
+20
*
radeon/uvd: move more logic into the common files
Christian König
2013-09-12
1
-3
/
+1
*
radeonsi: Add parentheses around '|' operands.
Vinson Lee
2013-09-10
1
-1
/
+1
*
gallium, intel: Implements new __DRI_IMAGE_USE_LINEAR and PIPE_BIND_LINEAR fl...
Axel Davy
2013-09-06
1
-1
/
+1
*
radeonsi: Don't save/restore FMASK sampler view states for u_blitter
Michel Dänzer
2013-09-02
1
-1
/
+2
*
radeonsi: Expose pure integer vertex formats
Michel Dänzer
2013-09-02
1
-1
/
+6
*
radeonsi: simplify and improve flushing
Marek Olšák
2013-08-31
11
-140
/
+124
*
radeonsi: convert constant buffers to si_descriptors
Marek Olšák
2013-08-31
5
-128
/
+162
*
radeonsi: use r600_common_context, r600_common_screen, r600_resource
Marek Olšák
2013-08-31
26
-776
/
+330
*
radeonsi: cleanup initialization of SGPR shader parameters
Marek Olšák
2013-08-31
1
-13
/
+19
*
r600g,radeonsi: remove unused variables
Marek Olšák
2013-08-31
1
-5
/
+0
*
radeonsi: Do not suspend timer queries
Niels Ole Salscheider
2013-08-30
6
-14
/
+30
*
radeonsi: Early return if no depth or stencil on release builds.
Vinson Lee
2013-08-29
1
-0
/
+1
*
radeonsi: Make sure libdrm_radeon headers are picked up from the right place
Jonathan Gray
2013-08-29
1
-1
/
+2
*
radeonsi: Also set the depth component mask bit for stencil-only exports
Michel Dänzer
2013-08-26
1
-1
/
+4
*
radeonsi: Handle additional PIPE_COMPUTE_CAP_*
Niels Ole Salscheider
2013-08-23
1
-1
/
+14
*
radeonsi: copy r600_get_timestamp
Niels Ole Salscheider
2013-08-23
1
-0
/
+9
*
radeonsi: Implement PIPE_QUERY_TIMESTAMP
Niels Ole Salscheider
2013-08-23
4
-2
/
+46
*
radeonsi: Fix y/z/w component values of TGSI_SEMANTIC_FOG pixel shader inputs
Michel Dänzer
2013-08-22
1
-0
/
+18
*
radeonsi: Always pre-load separate VGPRs for centroid vs. center interpolation
Michel Dänzer
2013-08-20
1
-1
/
+2
*
radeonsi: Fix SPI_BARYC_CNTL register initialization
Michel Dänzer
2013-08-20
1
-22
/
+3
*
radeonsi: Ensure fmask_format is initialized in release builds.
Vinson Lee
2013-08-19
1
-0
/
+1
*
vl: add entrypoint to get_video_param
Christian König
2013-08-19
1
-1
/
+2
*
vl: rename pipe_video_decoder to pipe_video_codec
Christian König
2013-08-19
3
-7
/
+7
*
vl: use a template for create_video_decoder
Christian König
2013-08-19
2
-13
/
+3
*
radeonsi: fix feature support reporting
Marek Olšák
2013-08-17
1
-0
/
+1
*
radeonsi: require LLVM 3.4 for MSAA
Marek Olšák
2013-08-17
2
-2
/
+3
*
radeonsi: don't make scanout resources linear except for cursors
Marek Olšák
2013-08-17
1
-1
/
+1
*
radeonsi: remove useless code from tex_fetch_args
Marek Olšák
2013-08-17
1
-18
/
+0
*
radeonsi: disable unbound colorbuffers
Marek Olšák
2013-08-17
1
-2
/
+7
*
radeonsi: port texture improvements from r600g
Marek Olšák
2013-08-17
6
-263
/
+366
*
radeonsi: implement texture fetching for compressed MSAA textures (v2)
Marek Olšák
2013-08-17
1
-5
/
+116
*
radeonsi: add FMASK texture binding slots and resource setup (v2)
Marek Olšák
2013-08-17
6
-3
/
+67
*
radeonsi: implement FMASK decompression for MSAA texturing
Marek Olšák
2013-08-17
5
-17
/
+142
*
radeonsi: scanout buffers cannot be a destination of MSAA resolve
Marek Olšák
2013-08-17
1
-1
/
+3
*
radeonsi: implement MSAA colorbuffer compression for rendering
Marek Olšák
2013-08-17
9
-2
/
+208
*
radeonsi: implement uncompressed MSAA texturing
Marek Olšák
2013-08-17
2
-7
/
+13
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