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path:
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src
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gallium
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drivers
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radeonsi
/
si_state_shaders.c
Commit message (
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)
Author
Age
Files
Lines
*
radeonsi: allow unbinding vertex shaders
Marek Olšák
2015-10-24
1
-2
/
+2
*
radeonsi: allow unbinding pixel shaders and remove the dummy shader
Marek Olšák
2015-10-24
1
-17
/
+1
*
radeonsi: add checks for a NULL pixel shader
Marek Olšák
2015-10-24
1
-32
/
+41
*
radeonsi: enable BC_OPTIMIZE if centroid isn't used
Marek Olšák
2015-10-20
1
-1
/
+5
*
radeonsi: support thread-safe shaders shared by multiple contexts
Marek Olšák
2015-10-20
1
-133
/
+146
*
radeonsi: implement vertex color clamping
Marek Olšák
2015-10-17
1
-1
/
+1
*
radeonsi: implement fragment color clamping
Marek Olšák
2015-10-17
1
-0
/
+1
*
radeonsi: clean up other scratch buffer functions
Marek Olšák
2015-10-17
1
-15
/
+8
*
radeonsi: clean up copy-pasted scratch buffer updates
Marek Olšák
2015-10-17
1
-26
/
+13
*
radeonsi: unify shader create functions
Marek Olšák
2015-10-17
1
-40
/
+9
*
radeonsi: unify shader delete functions
Marek Olšák
2015-10-17
1
-67
/
+17
*
radeonsi: remove an unused ctx parameter in si_shader_destroy
Marek Olšák
2015-10-17
1
-1
/
+1
*
radeonsi: disable NaNs for LS and HS
Marek Olšák
2015-10-17
1
-2
/
+4
*
radeonsi: fix a GS hang on VI
Marek Olšák
2015-10-07
1
-0
/
+18
*
radeonsi: do force_persample_interp in shaders for non-trivial cases
Marek Olšák
2015-10-03
1
-0
/
+34
*
radeonsi: implement the simple case of force_persample_interp
Marek Olšák
2015-10-03
1
-1
/
+34
*
radeonsi: move SPI_PS_INPUT_ENA/ADDR registers to a separate state
Marek Olšák
2015-10-03
1
-14
/
+26
*
gallium/radeon: tell the winsys the exact resource binding types
Marek Olšák
2015-10-03
1
-6
/
+6
*
radeonsi: add scratch buffer to the buffer list when it's re-allocated
Marek Olšák
2015-09-26
1
-0
/
+1
*
radeonsi: don't forget to update scratch relocations for LS, HS, ES shaders
Marek Olšák
2015-09-24
1
-2
/
+6
*
radeonsi: skip drawing if updating the scratch buffer fails
Marek Olšák
2015-09-24
1
-14
/
+49
*
radeonsi: skip drawing if PS fails to compile or upload
Marek Olšák
2015-09-24
1
-12
/
+3
*
radeonsi: skip drawing if VS, TCS, TES, GS fail to compile or upload
Marek Olšák
2015-09-24
1
-7
/
+23
*
radeonsi: handle fixed-func TCS shader create failure
Marek Olšák
2015-09-24
1
-2
/
+5
*
radeonsi: handle shader precompile failures
Marek Olšák
2015-09-24
1
-1
/
+6
*
radeonsi: skip drawing if GS ring allocations fail
Marek Olšák
2015-09-24
1
-1
/
+10
*
radeonsi: skip drawing if the tess factor ring allocation fails
Marek Olšák
2015-09-24
1
-2
/
+9
*
radeonsi: add malloc fail paths to si_create_shader_state
Marek Olšák
2015-09-24
1
-0
/
+8
*
radeonsi: use an indirect buffer for init_config
Marek Olšák
2015-09-01
1
-0
/
+2
*
radeonsi: don't set number of IB dwords for states
Marek Olšák
2015-09-01
1
-1
/
+1
*
radeonsi: convert SPI state to an atom
Marek Olšák
2015-09-01
1
-9
/
+16
*
radeonsi: convert CB_TARGET_MASK setup to an atom
Marek Olšák
2015-09-01
1
-1
/
+1
*
radeonsi: don't rebind GSVS ring buffers every draw call using GS
Marek Olšák
2015-09-01
1
-3
/
+8
*
radeonsi: don't clear the tessellation factor ring buffer
Marek Olšák
2015-09-01
1
-2
/
+0
*
radeonsi: remove the tf_ring state, add the registers to init_config
Marek Olšák
2015-09-01
1
-12
/
+13
*
radeonsi: remove the gs_rings state, add the registers to init_config
Marek Olšák
2015-09-01
1
-13
/
+14
*
radeonsi: optimize viewport states
Marek Olšák
2015-09-01
1
-0
/
+2
*
radeonsi: optimize scissor states
Marek Olšák
2015-09-01
1
-0
/
+20
*
radeonsi: fix a Unigine Heaven hang when drirc is missing
Marek Olšák
2015-09-01
1
-0
/
+10
*
radeonsi: mark unreachable paths to avoid warnings
Grazvydas Ignotas
2015-08-26
1
-2
/
+2
*
radeonsi: add VI hardware support
Marek Olšák
2015-08-14
1
-1
/
+7
*
radeonsi: add support for gl_PrimitiveID in the fragment shader
Marek Olšák
2015-08-13
1
-5
/
+18
*
radeonsi: move VGT_GS_MODE to the VS state
Marek Olšák
2015-08-13
1
-2
/
+6
*
gallium/radeon: use helper functions to mark atoms dirty
Grazvydas Ignotas
2015-08-11
1
-6
/
+6
*
radeonsi: add a HUD query showing the number of shaders created
Marek Olšák
2015-08-06
1
-0
/
+1
*
radeonsi: add a HUD query showing the number of compiler invocations
Marek Olšák
2015-08-06
1
-0
/
+1
*
radeonsi: add GS multiple streams support (v2)
Dave Airlie
2015-07-30
1
-16
/
+59
*
radeon: add support for streams to the common streamout code. (v2)
Dave Airlie
2015-07-29
1
-3
/
+15
*
radeonsi: add scratch buffer support for tessellation shaders
Marek Olšák
2015-07-23
1
-8
/
+28
*
radeonsi: add derived tessellation state
Marek Olšák
2015-07-23
1
-1
/
+7
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