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src
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gallium
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drivers
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radeonsi
/
si_state.h
Commit message (
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Author
Age
Files
Lines
*
radeonsi: allow out-of-order rasterization in commutative blending cases
Nicolai Hähnle
2017-09-18
1
-0
/
+1
*
radeonsi: enable out-of-order rasterization when possible on VI and GFX9 dGPUs
Nicolai Hähnle
2017-09-18
1
-3
/
+25
*
radeonsi: make si_init_shader_selector_async static
Nicolai Hähnle
2017-09-13
1
-1
/
+0
*
radeonsi/gfx9: implement primitive binning
Marek Olšák
2017-09-05
1
-1
/
+5
*
radeonsi: add more state flags into si_state_dsa
Marek Olšák
2017-09-05
1
-1
/
+6
*
radeonsi: eliminate PS color outputs when colormask kills them
Marek Olšák
2017-09-04
1
-0
/
+1
*
radeonsi: update comment describing indices into sctx->descriptors
Nicolai Hähnle
2017-08-23
1
-6
/
+5
*
radeonsi: remove Constant Engine support
Marek Olšák
2017-08-22
1
-23
/
+1
*
radeonsi: make some si_descriptors fields 32-bit
Samuel Pitoiset
2017-08-22
1
-5
/
+5
*
radeonsi: rename shader_userdata -> shader_pointers where appropriate
Marek Olšák
2017-08-07
1
-3
/
+3
*
radeonsi: add and use si_pm4_state_enabled_and_changed
Marek Olšák
2017-08-07
1
-0
/
+3
*
radeonsi: de-atomize L2 prefetch
Marek Olšák
2017-08-07
1
-1
/
+0
*
radeonsi: update dirty_level_mask only when flushing or unbinding framebuffer
Marek Olšák
2017-07-28
1
-0
/
+1
*
radeonsi: move instance divisors into a constant buffer
Marek Olšák
2017-06-27
1
-0
/
+3
*
radeonsi: add all resident buffers to the current CS
Samuel Pitoiset
2017-06-14
1
-0
/
+1
*
radeonsi: add a slab allocator for bindless descriptors
Samuel Pitoiset
2017-06-14
1
-0
/
+8
*
radeonsi: pack si_buffer_resources better
Marek Olšák
2017-06-12
1
-4
/
+5
*
radeonsi: pack struct si_descriptors better
Marek Olšák
2017-06-12
1
-15
/
+15
*
radeonsi: pack struct si_vertex_elements better
Marek Olšák
2017-06-12
1
-9
/
+10
*
radeonsi: replace si_vertex_elements::elements with separate fields
Marek Olšák
2017-06-12
1
-1
/
+3
*
radeonsi: rename si_vertex_element -> si_vertex_elements
Marek Olšák
2017-06-12
1
-1
/
+1
*
radeonsi: allocate si_state_rasterizer::pm4_poly_offset only when needed
Marek Olšák
2017-06-12
1
-1
/
+1
*
radeonsi: pack si_state_rasterizer fields
Marek Olšák
2017-06-12
1
-16
/
+16
*
radeonsi: get rid of more compressed_colortex_mask names
Marek Olšák
2017-06-12
1
-1
/
+1
*
radeonsi: don't update dependent states if it has no effect (v2)
Marek Olšák
2017-06-08
1
-0
/
+1
*
radeonsi/gfx9: use CE RAM optimally
Marek Olšák
2017-05-18
1
-0
/
+7
*
radeonsi: only upload (dump to L2) those descriptors that are used by shaders
Marek Olšák
2017-05-18
1
-2
/
+16
*
radeonsi: record which descriptor slots are used by shaders
Marek Olšák
2017-05-18
1
-0
/
+3
*
radeonsi: do only 1 big CE dump at end of IBs and one reload in the preamble
Marek Olšák
2017-05-18
1
-4
/
+2
*
radeonsi: merge sampler and image descriptor lists into one
Marek Olšák
2017-05-18
1
-3
/
+14
*
radeonsi: merge constant and shader buffers descriptor lists into one
Marek Olšák
2017-05-18
1
-5
/
+20
*
radeonsi: pass tessellation ring addresses via user SGPRs
Marek Olšák
2017-04-28
1
-3
/
+0
*
radeonsi: emit VS_STATE register explicitly from si_draw_vbo
Nicolai Hähnle
2017-04-13
1
-0
/
+1
*
radeonsi/gfx9: only use CE RAM for most-used descriptors
Marek Olšák
2017-03-30
1
-0
/
+2
*
radeonsi/gfx9: image descriptor changes in mutable fields
Marek Olšák
2017-03-30
1
-1
/
+2
*
gallium/radeon: move pre-GFX9 radeon_surf.* members to radeon_surf.u.legacy.*
Marek Olšák
2017-03-30
1
-3
/
+3
*
radeonsi: s/uint/enum pipe_shader_type/
Brian Paul
2017-03-08
1
-1
/
+2
*
radeonsi: remove the fix_size3 workaround
Marek Olšák
2017-02-18
1
-5
/
+0
*
radeonsi: make fix_fetch an array of uint8_t
Marek Olšák
2017-02-18
1
-1
/
+1
*
radeonsi: align vertex buffer descriptor list size for optimal prefetch
Marek Olšák
2017-02-10
1
-0
/
+2
*
Revert "radeonsi: decrease the number of texture slots to 24"
Marek Olšák
2017-02-03
1
-1
/
+1
*
radeonsi: atomize the scratch buffer state
Marek Olšák
2017-01-30
1
-0
/
+1
*
radeonsi: precompute IA_MULTI_VGT_PARAM values into a table
Marek Olšák
2017-01-30
1
-0
/
+1
*
radeonsi: use a bitmask for looping over dirty PM4 states
Marek Olšák
2017-01-30
1
-0
/
+3
*
radeonsi: atomize L2 prefetches
Marek Olšák
2017-01-30
1
-0
/
+1
*
radeonsi: determine in advance which VBOs should be added to the buffer list
Marek Olšák
2017-01-18
1
-0
/
+1
*
radeonsi: use a global dirty mask for shader pointers
Marek Olšák
2017-01-18
1
-2
/
+0
*
radeonsi: make fix_fetch 64-bit
Marek Olšák
2017-01-16
1
-1
/
+1
*
radeonsi: use a single descriptor for the GSVS ring
Nicolai Hähnle
2016-12-12
1
-5
/
+1
*
radeonsi: write shader descriptors into hang reports
Marek Olšák
2016-12-07
1
-0
/
+2
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