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path: root/src/gallium/drivers/radeonsi/si_state.c
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* radeonsi: handle PIPE_BIND_BLENDABLEMarek Olšák2014-08-251-1/+5
* radeonsi: set IA_MULTI_VGT_PARAM on SI the same as on CIK (v2)Marek Olšák2014-08-191-6/+0
* radeonsi: simplify si_num_banks functionMarek Olšák2014-08-191-9/+10
* radeonsi: save scissor state and sample mask for u_blitterMarek Olšák2014-08-191-6/+10
* radeonsi: implement BPTC texture supportGrigori Goronzy2014-08-141-0/+20
* radeonsi: fix buffer invalidation of unbound texture buffer objectsMarek Olšák2014-08-141-2/+8
* radeonsi: use gpu_address from r600_resourceMarek Olšák2014-08-091-10/+7
* r600g/radeonsi: Use write-combined CPU mappings of some BOs in GTTMichel Dänzer2014-07-231-1/+1
* radeonsi: only update vertex buffers when they need updatingMarek Olšák2014-07-181-0/+2
* radeonsi: remove nr_vertex_buffersMarek Olšák2014-07-181-2/+20
* radeonsi: move vertex buffer descriptors from IB to memoryMarek Olšák2014-07-181-0/+1
* radeonsi: move si_set_sampler_views to si_descriptors.cMarek Olšák2014-07-181-66/+0
* radeonsi: move sampler descriptors from IB to memoryMarek Olšák2014-07-181-75/+16
* radeonsi: use an SGPR instead of VGT_INDX_OFFSETMarek Olšák2014-07-181-0/+1
* radeonsi: assume LLVM 3.4.2 is always presentMarek Olšák2014-07-181-19/+1
* radeonsi: rename definitions of shader limitsMarek Olšák2014-07-111-6/+6
* radeonsi: add sampling of 4:2:2 subsampled texturesGrigori Goronzy2014-06-181-0/+15
* radeonsi: interpolate varyings at sample when full sample shading is enabledMarek Olšák2014-06-021-0/+2
* radeonsi: implement SAMPLEPOS fragment shader inputMarek Olšák2014-06-021-0/+25
* radeonsi: implement set_min_samplesMarek Olšák2014-06-021-2/+28
* radeon: add basic register setup for per-sample shadingMarek Olšák2014-06-021-4/+2
* radeon: split cayman_emit_msaa_state into 2 functionsMarek Olšák2014-06-021-1/+2
* radeonsi: Fix anisotropic filtering state setupMichel Dänzer2014-05-141-4/+3
* radeonsi: Enable geometry shaders with LLVM 3.4.1Tom Stellard2014-05-091-5/+5
* radeonsi: Don't use anonymous struct trick in atom trackingAdam Jackson2014-05-081-1/+1
* radeonsi: implement ARB_texture_cube_map_arrayMarek Olšák2014-05-061-1/+3
* radeonsi: add support for Mullins asics.Samuel Li2014-05-021-0/+2
* radeonsi: implement GL_ARB_vertex_type_10f_11f_11f_revMarek Olšák2014-04-251-0/+6
* radeonsi: Fix calculation of number of banks for SIMichel Dänzer2014-04-221-13/+14
* radeonsi: fix num banks selection on SI for dma setup (v2)Alex Deucher2014-04-181-8/+16
* radeonsi: Added Diag Handler to receive LLVM Error messagesDarren Powell2014-04-171-0/+2
* gallium/radeon: fix warningsMarek Olšák2014-04-091-1/+1
* radeonsi: Implement DMA blitNiels Ole Salscheider2014-03-201-20/+5
* r600g,radeonsi: use a fallback in dma_copy instead of failingMarek Olšák2014-03-111-8/+11
* r600g, radeonsi: fix primitives-generated query with disabled streamoutMarek Olšák2014-03-111-1/+0
* radeonsi: implement fast color clearMarek Olšák2014-03-111-1/+16
* r600g,radeonsi: move CMASK register values from r600_surface to r600_textureMarek Olšák2014-03-111-15/+7
* radeonsi: convert the framebuffer state to atom-basedMarek Olšák2014-03-111-266/+128
* radeonsi: move framebuffer-related state to a new struct si_framebufferMarek Olšák2014-03-111-21/+19
* r600g,radeonsi: set priorities for relocationsMarek Olšák2014-03-111-4/+10
* radeonsi: Use proper member name for deleting export shader PM4 stateMichel Dänzer2014-03-101-0/+2
* radeonsi: avoid stale pointers in si_delete_shader_selectorChristian König2014-03-081-1/+6
* radeonsi: fix blit compressed texture workaround to support 2D arraysMarek Olšák2014-03-071-1/+2
* radeonsi: move translate_colorswap to common codeMarek Olšák2014-03-041-54/+2
* r600g,radeonsi: consolidate create_surface and surface_destroyMarek Olšák2014-02-251-37/+0
* radeonsi: compute depth surface registers only onceMarek Olšák2014-02-251-44/+54
* radeonsi: compute color surface registers only onceMarek Olšák2014-02-251-44/+55
* r600g,radeonsi: share r600_surfaceMarek Olšák2014-02-251-5/+5
* radeonsi: move PA_SU_POLY_OFFSET_DB_FMT_CNTL to framebuffer stateMarek Olšák2014-02-251-8/+21
* radeonsi: Pass VS resource descriptors to the HW ES shader stage as wellMichel Dänzer2014-01-291-12/+19