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path: root/src/gallium/drivers/radeonsi/si_shader.h
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* radeonsi: eliminate trivial constant VS outputsMarek Olšák2016-10-191-0/+11
* radeonsi: adjust and clean up Z_ORDER and EXEC_ON_x settingsMarek Olšák2016-10-131-1/+0
* radeonsi: support ARB_compute_variable_group_sizeNicolai Hähnle2016-10-101-1/+3
* radeonsi: clean up lucky #include dependenciesMarek Olšák2016-10-041-32/+2
* radeonsi: export SampleMask from pixel shaders at full rateMarek Olšák2016-09-131-0/+2
* radeonsi: add DRAWID parameter to vertex shadersNicolai Hähnle2016-08-091-1/+3
* radeonsi: pre-generate shader logs for ddebugMarek Olšák2016-07-261-0/+7
* radeonsi: move the shader key dumping to si_shader_dumpMarek Olšák2016-07-261-1/+0
* radeonsi: report accurate SGPR and VGPR spillsMarek Olšák2016-07-131-0/+2
* radeonsi: do compilation from si_create_shader_selector asynchronouslyMarek Olšák2016-07-051-0/+1
* radeonsi: separate the compilation chunk of si_create_shader_selectorMarek Olšák2016-07-051-0/+7
* radeonsi: don't interpolate colors if flatshading is enabledMarek Olšák2016-07-051-1/+1
* radeonsi: enable the barycentric optimization in all casesMarek Olšák2016-07-051-5/+2
* radeonsi: compute only one set of interpolation (i,j) when MSAA is disabledMarek Olšák2016-07-051-2/+2
* radeonsi: split ps.prolog.force_persample_interp into persp and linear bitsMarek Olšák2016-07-051-1/+2
* radeonsi: enable WQM in PS prolog when neededNicolai Hähnle2016-06-071-0/+1
* radeonsi: Remove LDS layout user SGPR's from TES.Bas Nieuwenhuizen2016-05-261-7/+8
* radeonsi: Store inputs to memory when not using a TCS.Bas Nieuwenhuizen2016-05-261-0/+1
* radeonsi: Add user SGPR for the layout of the offchip buffer.Bas Nieuwenhuizen2016-05-261-2/+10
* radeonsi: Use correct parameter index for LS_OUT_LAYOUT.Bas Nieuwenhuizen2016-05-261-3/+4
* radeonsi: Add offchip tessellation parameters.Bas Nieuwenhuizen2016-05-261-1/+2
* radeonsi: decrease GS copy shader user SGPRs to 2Marek Olšák2016-04-221-1/+1
* radeonsi: move default tess level constant buffer to RW buffersMarek Olšák2016-04-221-0/+6
* radeonsi: Add config parameter to si_shader_apply_scratch_relocs.Bas Nieuwenhuizen2016-04-211-0/+1
* radeonsi: add shared memoryBas Nieuwenhuizen2016-04-191-0/+3
* radeonsi: lower compute shader argumentsBas Nieuwenhuizen2016-04-191-0/+9
* radeonsi: use enums in si_shader.hMarek Olšák2016-04-181-93/+119
* radeonsi: implement set_shader_buffersNicolai Hähnle2016-04-121-56/+58
* radeonsi: implement set_shader_images (v2)Nicolai Hähnle2016-03-211-2/+2
* radeonsi: allow dumping shader disassemblies to a fileMarek Olšák2016-03-011-1/+2
* radeonsi: use re-ZMarek Olšák2016-03-011-0/+1
* radeonsi: implement binary shaders & shader cache in memory (v2)Marek Olšák2016-02-211-1/+3
* radeonsi: move some struct si_shader members to new struct si_shader_infoMarek Olšák2016-02-211-9/+12
* radeonsi: use smaller types for some si_shader membersMarek Olšák2016-02-211-3/+5
* radeonsi: compile non-GS middle parts of shaders immediately if enabledMarek Olšák2016-02-211-0/+11
* radeonsi: add PS prologMarek Olšák2016-02-211-1/+13
* radeonsi: add PS epilogMarek Olšák2016-02-211-0/+7
* radeonsi: add TCS epilogMarek Olšák2016-02-211-0/+3
* radeonsi: add VS epilogMarek Olšák2016-02-211-0/+4
* radeonsi: add VS prologMarek Olšák2016-02-211-0/+9
* radeonsi: first bits for non-monolithic shadersMarek Olšák2016-02-211-1/+1
* radeonsi: add code for combining and uploading shaders from 3 shader partsMarek Olšák2016-02-211-0/+9
* radeonsi: separate out shader key bits for prologs & epilogsMarek Olšák2016-02-211-22/+55
* radeonsi: compute how many input VGPRs fragment shaders haveMarek Olšák2016-02-211-0/+2
* radeonsi: compute how many input SGPRs and VGPRs shaders haveMarek Olšák2016-02-211-0/+2
* radeonsi: put image, fmask, and sampler descriptors into one arrayMarek Olšák2016-02-101-4/+4
* radeonsi: make LLVM IR dumping less messyMarek Olšák2016-02-091-1/+2
* radeonsi: remove useless code that handles dx10_clamp_modeMarek Olšák2016-02-091-1/+0
* radeonsi: read SPI_PS_INPUT_ADDR from LLVM if it returns itMarek Olšák2016-02-091-0/+1
* radeonsi: implement forcing per-sample_interpolation using the shader key onlyMarek Olšák2016-02-091-31/+19