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path: root/src/gallium/drivers/radeonsi/si_pipe.h
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* radeonsi: move all get functions to si_get.c; disk_cache_create to si_pipe.cMarek Olšák2017-11-291-0/+4
* radeonsi: remove R600_CONTEXT_* flagsMarek Olšák2017-11-291-14/+18
* radeonsi: remove some definitions and helpers from r600_pipe_common.hMarek Olšák2017-11-291-0/+43
* radeonsi: move r600_test_dma.c into si_test_dma.cMarek Olšák2017-11-291-0/+3
* radeonsi: move all clear() code into si_clear.cMarek Olšák2017-11-291-0/+19
* radeonsi: record and dump time of flushNicolai Hähnle2017-11-091-0/+1
* gallium/u_threaded: implement asynchronous flushesNicolai Hähnle2017-11-091-0/+2
* radeonsi: move fence functions to si_fence.cNicolai Hähnle2017-11-091-0/+4
* radeonsi: move pipe debug callback to si_contextNicolai Hähnle2017-11-091-0/+1
* radeonsi: add si_screen::has_ls_vgpr_init_bugMarek Olšák2017-11-071-0/+1
* radeonsi: remove 'Authors:' commentsMarek Olšák2017-11-021-3/+0
* radeonsi: update hack for HTILE corruption in ARK: Survival EvolvedSamuel Pitoiset2017-10-271-1/+1
* radeonsi: import cayman_msaa.c from drivers/radeonMarek Olšák2017-10-091-0/+9
* radeonsi: import r600_streamout from drivers/radeonMarek Olšák2017-10-091-0/+44
* radeonsi: minor cleanup of si_update_vs_writes_viewport_indexMarek Olšák2017-10-071-1/+1
* radeonsi: use new VS blit shaders (VS inputs in SGPRs)Marek Olšák2017-10-071-0/+2
* radeonsi: add VS blit shader creationMarek Olšák2017-10-071-0/+5
* radeonsi: remove wrappers si_decompress_xx_texturesMarek Olšák2017-10-071-2/+1
* radeonsi: add a drirc workaround for HTILE corruption in ARK: Survival EvolvedMarek Olšák2017-10-061-0/+1
* radeonsi: inline struct si_sampler_viewsMarek Olšák2017-10-061-1/+5
* radeonsi: rename si_textures_info -> si_samplers, si_images_info -> si_imagesMarek Olšák2017-10-061-4/+4
* radeonsi: remove si_context::{scissor_enabled,clip_halfz}Nicolai Hähnle2017-10-021-4/+0
* radeonsi: simplify the signature of si_update_vs_writes_viewport_indexNicolai Hähnle2017-10-021-2/+1
* radeonsi: move current_rast_prim into si_contextNicolai Hähnle2017-10-021-0/+1
* radeonsi: move and rename scissor and viewport state and functionsNicolai Hähnle2017-10-021-0/+37
* radeonsi: move current_rast_prim to r600_common_contextNicolai Hähnle2017-10-021-1/+0
* radeonsi: fix border color translation for integer texturesNicolai Hähnle2017-09-291-0/+2
* radeonsi: clamp depth comparison value only for fixed point formatsNicolai Hähnle2017-09-291-0/+1
* radeonsi: allow out-of-order rasterization in commutative blending casesNicolai Hähnle2017-09-181-0/+1
* radeonsi: add drirc option "radeonsi_assume_no_z_fights"Nicolai Hähnle2017-09-181-0/+1
* radeonsi: enable out-of-order rasterization when possible on VI and GFX9 dGPUsNicolai Hähnle2017-09-181-0/+1
* amd/common: remove has_ds_bpermute argument from ac_build_ddxyNicolai Hähnle2017-09-181-1/+0
* radeonsi/gfx9: proper workaround for LS/HS VGPR initialization bugNicolai Hähnle2017-09-061-0/+1
* radeonsi/gfx9: always flush DB metadata on framebuffer changesNicolai Hähnle2017-09-061-2/+2
* radeonsi/gfx9: implement primitive binningMarek Olšák2017-09-051-0/+2
* radeonsi/gfx9: don't use BREAK_BATCH and FLUSH_DFSM if DFSM is disabledMarek Olšák2017-09-051-0/+1
* radeonsi/gfx9: don't flush L2 metadata for DB if not neededMarek Olšák2017-08-221-3/+14
* radeonsi/gfx9: don't flush L2 metadata for CB if not neededMarek Olšák2017-08-221-4/+19
* radeonsi/gfx9: don't flush TC L2 between rendering and texturing if not neededMarek Olšák2017-08-221-0/+23
* radeonsi: remove Constant Engine supportMarek Olšák2017-08-221-10/+0
* radeonsi: try to re-use previously deleted bindless descriptor slotsSamuel Pitoiset2017-08-221-0/+2
* radeonsi: use slot indexes for bindless handlesSamuel Pitoiset2017-08-221-15/+8
* radeonsi: log draw and compute state into log contextNicolai Hähnle2017-08-221-0/+2
* radeonsi: print saved CS to the log contextNicolai Hähnle2017-08-221-5/+26
* radeonsi: don't use CLEAR_STATE on SIMarek Olšák2017-08-181-0/+1
* radeonsi: rename shader_userdata -> shader_pointers where appropriateMarek Olšák2017-08-071-1/+1
* radeonsi: add a separate dirty mask for prefetchesMarek Olšák2017-08-071-1/+9
* radeonsi: de-atomize L2 prefetchMarek Olšák2017-08-071-1/+2
* radeonsi: print CE IBs into ddebug reportsMarek Olšák2017-08-011-0/+1
* radeonsi: update dirty_level_mask only when flushing or unbinding framebufferMarek Olšák2017-07-281-1/+0