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src
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gallium
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drivers
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radeonsi
/
si_pipe.h
Commit message (
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Author
Age
Files
Lines
*
radeonsi: implement a fixed-function tessellation control shader and its state
Marek Olšák
2015-07-23
1
-0
/
+1
*
radeonsi: set up a ring buffer for tessellation factors
Marek Olšák
2015-07-23
1
-0
/
+2
*
radeonsi: program VGT_SHADER_STAGES_EN for tessellation
Marek Olšák
2015-07-23
1
-3
/
+4
*
radeonsi: add code for creating, binding and destroying tessellation shaders
Marek Olšák
2015-07-23
1
-0
/
+2
*
radeonsi: rework how shader pointers to descriptors are set
Marek Olšák
2015-07-23
1
-3
/
+2
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
1
-2
/
+2
*
radeonsi: don't flush an empty IB if the only thing we need is a fence
Marek Olšák
2015-07-05
1
-0
/
+1
*
radeonsi: Add CIK SDMA support
Michel Dänzer
2015-06-08
1
-0
/
+9
*
radeonsi: Cache LLVMTargetMachineRef in context instead of in screen
Michel Dänzer
2015-03-30
1
-1
/
+2
*
radeonsi: move scratch reloc state setup
Marek Olšák
2015-03-16
1
-1
/
+2
*
radeonsi: don't emit PA_SC_LINE_STIPPLE after every rasterizer state change
Marek Olšák
2015-03-16
1
-1
/
+1
*
radeonsi: move PA_SU_SC_MODE_CNTL to rasterizer state
Marek Olšák
2015-03-16
1
-2
/
+1
*
radeonsi: implement line and polygon smoothing
Marek Olšák
2015-03-16
1
-0
/
+1
*
radeonsi: add shader code for smoothing
Marek Olšák
2015-03-16
1
-0
/
+1
*
radeonsi: split sample locations into its own state atom
Marek Olšák
2015-03-16
1
-0
/
+2
*
radeonsi: implement polygon stippling
Marek Olšák
2015-02-04
1
-0
/
+1
*
radeonsi: deduce rasterizer primitive type at the beginning of draw_vbo
Marek Olšák
2015-02-04
1
-0
/
+1
*
radeonsi: move the buffer descriptor to the end of the image descriptor
Marek Olšák
2015-02-04
1
-0
/
+2
*
radeonsi: Enable VGPR spilling for all shader types v5
Tom Stellard
2015-01-28
1
-0
/
+6
*
Revert "radeonsi: only set BC_OPTIMIZE_DISABLE when necessary"
Michel Dänzer
2015-01-15
1
-1
/
+0
*
radeonsi: improve and fix streamout flushing
Marek Olšák
2015-01-07
1
-6
/
+7
*
radeonsi: add a combined flag for flushing a framebuffer
Marek Olšák
2015-01-07
1
-0
/
+5
*
radeonsi: rename flush flags, split the TC flag into L1 and L2
Marek Olšák
2015-01-07
1
-18
/
+24
*
r600g,radeonsi: separate cache flush flags
Marek Olšák
2015-01-07
1
-0
/
+19
*
radeonsi: only set BC_OPTIMIZE_DISABLE when necessary
Marek Olšák
2015-01-07
1
-0
/
+1
*
radeonsi: remove flatshade from the shader key
Marek Olšák
2015-01-07
1
-0
/
+1
*
radeonsi: remove unused and not useful variables
Marek Olšák
2015-01-07
1
-2
/
+0
*
radeonsi: remove init config from states
Marek Olšák
2015-01-07
1
-0
/
+1
*
radeonsi: Cache LLVMTargetMachine object in si_screen
Tom Stellard
2015-01-06
1
-0
/
+3
*
radeonsi: only emit line stippling and provoking vertex state when it changes
Marek Olšák
2014-12-10
1
-0
/
+1
*
radeonsi: emit DRAW_PREAMBLE only if it changes
Marek Olšák
2014-12-10
1
-0
/
+2
*
radeonsi: emit GS_OUT_PRIM_TYPE only if it changes
Marek Olšák
2014-12-10
1
-0
/
+1
*
radeonsi: emit primitive restart only if it changes
Marek Olšák
2014-12-10
1
-3
/
+6
*
radeonsi: emit base vertex and start instance only if they change
Marek Olšák
2014-12-10
1
-0
/
+18
*
radeonsi: emit clip registers only if VS, GS, or rasterizer is changed
Marek Olšák
2014-12-10
1
-1
/
+3
*
radeonsi: generate derived and draw-related registers directly in the CS
Marek Olšák
2014-12-10
1
-1
/
+2
*
radeonsi: remove useless variable si_context::pm4_dirty_cdwords
Marek Olšák
2014-12-10
1
-4
/
+0
*
radeonsi: emit draw packets directly into the CS
Marek Olšák
2014-12-10
1
-1
/
+1
*
radeonsi: don't use pipe_constant_buffer for GS rings
Marek Olšák
2014-09-24
1
-2
/
+2
*
radeonsi: shorten si_pipe_* prefixes to si_*
Marek Olšák
2014-09-24
1
-7
/
+8
*
radeonsi: move DB_SHADER_CONTROL into db_render_state
Marek Olšák
2014-09-24
1
-0
/
+1
*
radeonsi: move DB registers from draw_vbo into new db_render_state
Marek Olšák
2014-09-24
1
-7
/
+9
*
r600g,radeonsi: add debug option which forces DMA for copy_region and blit
Marek Olšák
2014-09-12
1
-0
/
+7
*
radeonsi: implement EXPCLEAR optimization for depth
Marek Olšák
2014-09-01
1
-0
/
+1
*
radeonsi: implement fast depth clear
Marek Olšák
2014-09-01
1
-0
/
+1
*
radeonsi: move DB_RENDER_CONTROL into draw_vbo
Marek Olšák
2014-09-01
1
-4
/
+7
*
radeonsi: fix buffer invalidation of unbound texture buffer objects
Marek Olšák
2014-08-14
1
-0
/
+1
*
radeonsi: remove nr_vertex_buffers
Marek Olšák
2014-07-18
1
-2
/
+1
*
radeonsi: move vertex buffer descriptors from IB to memory
Marek Olšák
2014-07-18
1
-1
/
+3
*
radeonsi: add support for fine-grained sampler view updates
Marek Olšák
2014-07-18
1
-1
/
+0
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