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path: root/src/gallium/drivers/radeonsi/si_pipe.h
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* radeonsi: only expose *_init_*dma_functions from (S)DMA filesMarek Olšák2016-05-101-14/+2
* radeonsi: rework clear_buffer flagsMarek Olšák2016-04-281-2/+1
* radeonsi: shorten slot masks to 32 bitsMarek Olšák2016-04-221-2/+2
* radeonsi: rework polygon stippling to use constant buffer instead of textureMarek Olšák2016-04-221-1/+0
* radeonsi: make RW buffer descriptor array global, not per shader stageMarek Olšák2016-04-221-1/+1
* radeonsi: clean up compute flushBas Nieuwenhuizen2016-04-191-3/+0
* radeonsi: split texture decompression for compute shadersBas Nieuwenhuizen2016-04-191-1/+2
* radeonsi: update predicate condition for compute dispatchesBas Nieuwenhuizen2016-04-191-0/+9
* radeonsi: only emit compute shader state when switching shadersBas Nieuwenhuizen2016-04-191-0/+2
* radeonsi: rework compute scratch bufferBas Nieuwenhuizen2016-04-191-0/+2
* radeonsi: do per cs setup for compute shaders once per csBas Nieuwenhuizen2016-04-191-0/+1
* radeonsi: Add CE uploader.Bas Nieuwenhuizen2016-04-191-0/+3
* radeonsi: Add CE synchronization.Bas Nieuwenhuizen2016-04-191-0/+1
* radeonsi: Create CE IB.Bas Nieuwenhuizen2016-04-191-0/+3
* radeonsi: implement set_shader_buffersNicolai Hähnle2016-04-121-0/+1
* radeonsi: move scissor and viewport states into gallium/radeonMarek Olšák2016-04-121-23/+0
* radeonsi: compute scissor from viewport in set_viewport_statesMarek Olšák2016-04-121-0/+8
* gallium/radeon: move pipeline stat context flags to common codeMarek Olšák2016-04-121-3/+0
* radeonsi: implement and rely on set_active_query_stateMarek Olšák2016-04-121-0/+4
* radeonsi: expand the compressed color and depth texture masks to 64 bitsNicolai Hähnle2016-04-071-2/+2
* radeonsi: implement set_shader_images (v2)Nicolai Hähnle2016-03-211-0/+7
* radeonsi: move si_decompress_textures to si_blit.cNicolai Hähnle2016-03-101-4/+1
* radeonsi: remove resource field from si_sampler_viewNicolai Hähnle2016-03-091-1/+0
* radeonsi: add DCC decompression (v2)Bas Nieuwenhuizen2016-03-091-0/+1
* radeonsi: allocate DCC in the same backing buffer as the textureMarek Olšák2016-03-091-1/+0
* radeonsi: implement binary shaders & shader cache in memory (v2)Marek Olšák2016-02-211-0/+16
* radeonsi: add PS prologMarek Olšák2016-02-211-0/+1
* radeonsi: add PS epilogMarek Olšák2016-02-211-0/+1
* radeonsi: add TCS epilogMarek Olšák2016-02-211-0/+1
* radeonsi: add VS epilogMarek Olšák2016-02-211-0/+1
* radeonsi: add VS prologMarek Olšák2016-02-211-0/+3
* radeonsi: first bits for non-monolithic shadersMarek Olšák2016-02-211-0/+3
* radeonsi: put image, fmask, and sampler descriptors into one arrayMarek Olšák2016-02-101-1/+0
* radeonsi: implement forcing per-sample_interpolation using the shader key onlyMarek Olšák2016-02-091-2/+0
* radeonsi: rename cb_target_mask state to cb_render_stateMarek Olšák2016-02-021-1/+1
* radeonsi: use all SPI color formatsMarek Olšák2016-01-221-0/+4
* radeonsi: use SPI_SHADER_COL_FORMAT fields instead of export_16bpcMarek Olšák2016-01-221-1/+1
* radeonsi: add RADEON_REPLACE_SHADERS debug optionNicolai Hähnle2015-12-291-0/+1
* radeonsi: implement fast stencil clearMarek Olšák2015-12-111-0/+2
* radeonsi: implement AMD_performance_monitor for CIK+Nicolai Hähnle2015-11-251-0/+3
* radeonsi: calculate optimal GS ring sizes to fix GS hangs on TongaMarek Olšák2015-11-131-0/+1
* radeonsi: prevent recursion in si_context_gfx_flushMarek Olšák2015-11-131-0/+1
* radeonsi: rename cache flushing flags once moreMarek Olšák2015-11-131-9/+6
* radeonsi: Enable DCC.Bas Nieuwenhuizen2015-10-241-0/+1
* radeonsi: add another requirement for PARTIAL_ES_WAVEMarek Olšák2015-10-241-0/+2
* radeonsi: allow unbinding pixel shaders and remove the dummy shaderMarek Olšák2015-10-241-3/+0
* radeonsi: support thread-safe shaders shared by multiple contextsMarek Olšák2015-10-201-6/+15
* radeonsi: fix a GS hang on VIMarek Olšák2015-10-071-0/+1
* radeonsi: implement the simple case of force_persample_interpMarek Olšák2015-10-031-0/+1
* radeonsi: move SPI_PS_INPUT_ENA/ADDR registers to a separate stateMarek Olšák2015-10-031-0/+1