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path: root/src/gallium/drivers/radeonsi/si_pipe.c
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* radeonsi: add support for SQRTMarek Olšák2015-03-161-1/+1
* radeonsi: add support for FMAMarek Olšák2015-03-161-1/+2
* gallium: add FMA and DFMA opcodes (v3)Marek Olšák2015-03-161-0/+1
* radeonsi/compute: Enable PIPE_SHADER_CAP_DOUBLES v2Tom Stellard2015-02-271-2/+2
* gallium: add shader cap for dldexp/dfracexp supportIlia Mirkin2015-02-191-0/+1
* gallium: add a cap to enable double rounding opcodesIlia Mirkin2015-02-191-0/+1
* r600g,radeonsi: implement GL_AMD_pinned_memoryMarek Olšák2015-02-171-0/+3
* gallium: Add MULTISAMPLE_Z_RESOLVE capAxel Davy2015-02-061-0/+1
* radeonsi: implement polygon stipplingMarek Olšák2015-02-041-0/+2
* gallium: add a cap to determine whether the driver supports offset_clampIlia Mirkin2015-02-021-0/+1
* radeonsi: Enable VGPR spilling for all shader types v5Tom Stellard2015-01-281-1/+8
* radeonsi: Fix crash when destroying si_screenTom Stellard2015-01-071-2/+4
* radeonsi: only flush the right set of caches for CP DMA operationsMarek Olšák2015-01-071-1/+1
* radeonsi: remove init config from statesMarek Olšák2015-01-071-0/+1
* radeon/llvm: Use amdgcn triple for SI+ on LLVM >= 3.6Tom Stellard2015-01-061-2/+7
* radeonsi: Cache LLVMTargetMachine object in si_screenTom Stellard2015-01-061-0/+17
* gallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEMANTIC_BASEVERTEXRoland Scheidegger2014-12-161-0/+1
* radeonsi: move all shader-related functions to a new file si_state_shaders.cMarek Olšák2014-12-101-0/+1
* radeonsi: support gl_FragCoord at integer pixel centerMarek Olšák2014-11-181-1/+1
* radeonsi: implement TGSI_PROPERTY_VS_WINDOW_SPACE_POSITIONMarek Olšák2014-11-161-1/+1
* radeonsi/compute: Enable PIPE_SHADER_IR_NATIVE for compute shaders v2Tom Stellard2014-10-311-0/+4
* gallium: introduce PIPE_CAP_CLIP_HALFZ.Mathias Fröhlich2014-10-241-0/+1
* gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesaMarek Olšák2014-10-211-0/+2
* radeonsi: fix CS tracing and remove excessive CS dumpingMarek Olšák2014-10-041-1/+2
* radeonsi: release GS rings at context destructionMarek Olšák2014-09-241-0/+2
* r600g,radeonsi: add debug option which forces DMA for copy_region and blitMarek Olšák2014-09-121-0/+3
* gallium: add a texture target to sampler view and a CAP to use itIlia Mirkin2014-09-121-0/+1
* radeonsi: Compile dummy pixel shader on demandMichel Dänzer2014-09-021-7/+0
* radeonsi: move DB_RENDER_CONTROL into draw_vboMarek Olšák2014-09-011-6/+1
* gallium: add cap for MAX_VERTEX_ATTRIB_STRIDETimothy Arceri2014-08-271-0/+3
* gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INVERTEDTobias Klausmann2014-08-191-0/+1
* radeonsi: use r600_draw_rectangle from r600gMarek Olšák2014-08-191-1/+1
* gallium/r300/r600/radeonsi: handle query_renderer capsEmil Velikov2014-08-151-0/+11
* gallium: add opcodes/cap for fine derivative supportIlia Mirkin2014-08-141-0/+1
* radeon/compute: Report a value for PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZETom Stellard2014-08-131-0/+7
* gallium: remove PIPE_SHADER_CAP_MAX_ADDRSMarek Olšák2014-08-111-3/+0
* radeonsi: fix CMASK and HTILE allocation on TahitiMarek Olšák2014-08-091-1/+54
* gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZEMarek Olšák2014-07-281-2/+2
* radeonsi: implement ARB_draw_indirectMarek Olšák2014-07-181-0/+1
* radeonsi: assume LLVM 3.4.2 is always presentMarek Olšák2014-07-181-8/+4
* radeonsi: rename definitions of shader limitsMarek Olšák2014-07-111-3/+3
* gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORTIlia Mirkin2014-07-031-1/+1
* gallium: Add PIPE_SHADER_CAP_DOUBLESTom Stellard2014-07-021-0/+5
* gallium: add a cap for max vertex streamsIlia Mirkin2014-07-011-0/+2
* radeonsi: implement ARB_texture_query_lodMarek Olšák2014-06-191-1/+1
* radeonsi: implement ARB_texture_gather and Gather functions from GLSL 4.00Marek Olšák2014-06-191-4/+8
* radeonsi: enable ARB_sample_shadingMarek Olšák2014-06-021-1/+1
* radeonsi: implement set_min_samplesMarek Olšák2014-06-021-0/+3
* gallium: create TGSI_PROPERTY to disable viewport and clippingChristoph Bumiller2014-06-021-0/+1
* radeonsi: Enable geometry shaders with LLVM 3.4.1Tom Stellard2014-05-091-2/+2