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src
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gallium
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drivers
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radeonsi
/
si_pipe.c
Commit message (
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Author
Age
Files
Lines
*
radeonsi: clean up shader resource limit definitions
Marek Olšák
2016-04-22
1
-2
/
+2
*
radeonsi: rework polygon stippling to use constant buffer instead of texture
Marek Olšák
2016-04-22
1
-2
/
+0
*
radeonsi: enable TGSI support cap for compute shaders
Bas Nieuwenhuizen
2016-04-19
1
-2
/
+14
*
radeonsi: rework compute scratch buffer
Bas Nieuwenhuizen
2016-04-19
1
-0
/
+1
*
radeonsi: Add CE uploader.
Bas Nieuwenhuizen
2016-04-19
1
-0
/
+11
*
radeonsi: Create CE IB.
Bas Nieuwenhuizen
2016-04-19
1
-0
/
+15
*
radeonsi: gate PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT by LLVM version
Nicolai Hähnle
2016-04-13
1
-1
/
+2
*
radeonsi: enable GLSL 4.20 and therefore OpenGL 4.2
Nicolai Hähnle
2016-04-12
1
-1
/
+2
*
radeonsi: enable shader buffer pipe caps
Nicolai Hähnle
2016-04-12
1
-2
/
+2
*
radeonsi: Mark ARB_robust_buffer_access_behavior as supported.
Bas Nieuwenhuizen
2016-04-12
1
-1
/
+1
*
gallium: Add capability for ARB_robust_buffer_access_behavior.
Bas Nieuwenhuizen
2016-04-12
1
-0
/
+1
*
radeonsi: move scissor and viewport states into gallium/radeon
Marek Olšák
2016-04-12
1
-1
/
+1
*
radeonsi: replace magic 16 by SI_NUM_USER_SAMPLERS
Nicolai Hähnle
2016-04-07
1
-1
/
+1
*
radeonsi: Enable ARB_framebuffer_no_attachments
Edward O'Callaghan
2016-04-07
1
-1
/
+1
*
gallium: Add PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
Edward O'Callaghan
2016-04-07
1
-0
/
+1
*
gallium: distinguish between shader IR in get_compute_param
Bas Nieuwenhuizen
2016-04-02
1
-1
/
+1
*
radeonsi: add support for Polaris (v2)
Sonny Jiang
2016-03-24
1
-0
/
+2
*
radeonsi: Set PIPE_SHADER_CAP_MAX_SHADER_IMAGES
Edward O'Callaghan
2016-03-21
1
-1
/
+2
*
gallium/radeon: remove old CS tracing
Marek Olšák
2016-03-20
1
-3
/
+2
*
gallium: add CAPs returning PCI device location
Marek Olšák
2016-03-09
1
-0
/
+8
*
radeonsi: set amdgpu metadata before exporting a texture
Marek Olšák
2016-03-09
1
-1
/
+3
*
radeonsi: add DCC decompression (v2)
Bas Nieuwenhuizen
2016-03-09
1
-0
/
+2
*
radeonsi: implement binary shaders & shader cache in memory (v2)
Marek Olšák
2016-02-21
1
-2
/
+3
*
radeonsi: enable compiling one variant per shader
Marek Olšák
2016-02-21
1
-1
/
+3
*
radeonsi: add PS prolog
Marek Olšák
2016-02-21
1
-0
/
+1
*
radeonsi: add PS epilog
Marek Olšák
2016-02-21
1
-0
/
+1
*
radeonsi: add TCS epilog
Marek Olšák
2016-02-21
1
-0
/
+1
*
radeonsi: add VS epilog
Marek Olšák
2016-02-21
1
-1
/
+1
*
radeonsi: add VS prolog
Marek Olšák
2016-02-21
1
-0
/
+19
*
radeonsi: first bits for non-monolithic shaders
Marek Olšák
2016-02-21
1
-0
/
+1
*
gallium: add PIPE_SHADER_CAP_MAX_SHADER_IMAGES
Ilia Mirkin
2016-02-15
1
-0
/
+1
*
gallium: add PIPE_SHADER_CAP_SUPPORTED_IRS
Samuel Pitoiset
2016-02-13
1
-0
/
+6
*
gallium/radeon: drop support for LLVM 3.5
Marek Olšák
2016-02-11
1
-15
/
+2
*
gallium/radeon: implement query_memory_info (v2)
Marek Olšák
2016-02-05
1
-1
/
+1
*
gallium: add interface for querying memory usage and sizes (v2)
Marek Olšák
2016-02-05
1
-0
/
+1
*
gallium/radeon: just get num_tile_pipes from the winsys
Marek Olšák
2016-02-05
1
-52
/
+0
*
gallium/radeon: rename & reorder members of radeon_info
Marek Olšák
2016-02-05
1
-1
/
+1
*
gallium: add PIPE_CAP_QUERY_BUFFER_OBJECT
Ilia Mirkin
2016-02-04
1
-0
/
+1
*
radeonsi: implement PK2H and UP2H opcodes
Marek Olšák
2016-02-04
1
-1
/
+3
*
gallium/radeon: support PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
Nicolai Hähnle
2016-02-03
1
-1
/
+1
*
gallium: Add PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
Nicolai Hähnle
2016-02-03
1
-0
/
+1
*
gallium: Add PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
Nicolai Hähnle
2016-02-03
1
-0
/
+3
*
radeonsi: Add option for SI scheduler
Axel Davy
2016-01-28
1
-1
/
+5
*
gallium/radeon: rename max_compute_units -> num_good_compute_units
Marek Olšák
2016-01-22
1
-1
/
+1
*
gallium: add GREMEDY_string_marker
Rob Clark
2016-01-21
1
-0
/
+1
*
gallium/st: add pipe_context::generate_mipmap()
Charmaine Lee
2016-01-14
1
-0
/
+1
*
gallium/radeon: implement PIPE_CAP_INVALIDATE_BUFFER
Nicolai Hähnle
2016-01-14
1
-1
/
+1
*
gallium: add PIPE_CAP_INVALIDATE_BUFFER
Nicolai Hähnle
2016-01-14
1
-0
/
+1
*
radeonsi: move POSITION and FACE fragment shader inputs to system values
Marek Olšák
2016-01-13
1
-2
/
+2
*
gallium: add PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
Ilia Mirkin
2016-01-08
1
-0
/
+1
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