| Commit message (Collapse) | Author | Age | Files | Lines |
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so that the draw is started as soon as possible.
v2: only prefetch the API VS and VBO descriptors
Reviewed-by: Samuel Pitoiset <[email protected]>
Tested-by: Dieter Nützel <[email protected]>
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Acked-by: Timothy Arceri <[email protected]>
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Acked-by: Timothy Arceri <[email protected]>
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Acked-by: Timothy Arceri <[email protected]>
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Acked-by: Timothy Arceri <[email protected]>
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Acked-by: Timothy Arceri <[email protected]>
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Acked-by: Timothy Arceri <[email protected]>
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Acked-by: Timothy Arceri <[email protected]>
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Acked-by: Timothy Arceri <[email protected]>
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Acked-by: Timothy Arceri <[email protected]>
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Acked-by: Timothy Arceri <[email protected]>
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Acked-by: Timothy Arceri <[email protected]>
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VBO descriptor code will change a lot one day.
Reviewed-by: Nicolai Hähnle <[email protected]>
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Most files in gallium/radeon now include si_pipe.h.
chip_class and family are now here:
sscreen->info.family
sscreen->info.chip_class
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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It's inaccurate. Instead, see the copyright and use "git log" and
"git blame" to know the authorship.
Acked-by: Nicolai Hähnle <[email protected]>
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This allows us to change the pointer arbitrarily.
Reviewed-by: Nicolai Hähnle <[email protected]>
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The first one isn't used yet.
Reviewed-by: Nicolai Hähnle <[email protected]>
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This marks the end of code sharing between r600 and radeonsi.
It's getting difficult to work on radeonsi without breaking r600.
A lot of functions had to be renamed to prevent linker conflicts.
There are also minor cleanups.
Acked-by: Dave Airlie <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Tested-by: Dieter Nützel <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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so that we don't rely on si_pm4_state_enabled_and_changed, allowing us
to move prefetches after draw calls.
v2: ckear the dirty mask after unbinding shaders
Tested-by: Dieter Nützel <[email protected]> (v1)
Reviewed-by: Nicolai Hähnle <[email protected]> (v1)
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Tested-by: Dieter Nützel <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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I'd like to be able to move the prefetch call site around.
Tested-by: Dieter Nützel <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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It can't parse "llu".
Reviewed-by: Thomas Helland <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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VM faults cannot be disabled for SDMA on <= VI.
We could still use SDMA by asking the winsys about which parts of the
buffers are committed. This is left as a potential future improvement.
Reviewed-by: Marek Olšák <[email protected]>
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src_va contains the clear value in this case.
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Only a small tail needs to be uploaded manually.
This is only partly a performance measure (apps are expected to use
aligned access). Mostly it is preparation for sparse buffers, which the
old code would incorrectly have attempted to map directly.
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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This allows the next patches to be simple while still being able
to make use of SDMA even in some unusual cases.
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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not used separately
Reviewed-by: Nicolai Hähnle <[email protected]>
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The update frequency is very low.
Difference: Only account for the size when allocating a new one and when
starting a new IB, and check for NULL. (v3)
Reviewed-by: Nicolai Hähnle <[email protected]>
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to move the big conditional statement out of draw_vbo
Reviewed-by: Nicolai Hähnle <[email protected]>
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the mutex lock is inside util_range_add.
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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the next commit will use it in a clever way, because the CP DMA prefetch
doesn't need this.
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Edward O'Callaghan <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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for L2 prefetch
Reviewed-by: Edward O'Callaghan <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Edward O'Callaghan <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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