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path:
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src
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gallium
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drivers
/
radeonsi
/
si_blit.c
Commit message (
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)
Author
Age
Files
Lines
*
radeonsi: use current context for DCC feedback-loop decompress, fixes Elemental
Marek Olšák
2016-08-17
1
-8
/
+4
*
gallium/radeon: handle render_condition_enable for clear_rt/ds
Marek Olšák
2016-08-10
1
-2
/
+4
*
gallium: add render_condition_enable param to clear_render_target/depth_stencil
Marek Olšák
2016-08-10
1
-2
/
+4
*
radeonsi: silence Coverity warning
Nicolai Hähnle
2016-07-13
1
-0
/
+2
*
radeonsi: decompress to flushed depth texture when required
Nicolai Hähnle
2016-07-06
1
-29
/
+103
*
radeonsi: extract DB->CB copy logic into its own function
Nicolai Hähnle
2016-07-06
1
-36
/
+61
*
gallium/radeon: replace is_flushing_texture with db_compatible
Nicolai Hähnle
2016-07-06
1
-2
/
+2
*
radeonsi: correctly mark levels of 3D textures as fully decompressed
Nicolai Hähnle
2016-07-06
1
-2
/
+2
*
gallium/radeon: add a heuristic enabling DCC for scanout surfaces (v2)
Marek Olšák
2016-06-29
1
-1
/
+14
*
radeonsi: boolean -> bool, TRUE -> true, FALSE -> false
Marek Olšák
2016-06-25
1
-1
/
+1
*
radeonsi: use u_blitter for mipmap generation
Marek Olšák
2016-06-21
1
-0
/
+31
*
radeonsi: try to hit direct hw MSAA resolve by changing micro mode in clear
Marek Olšák
2016-06-14
1
-1
/
+19
*
radeonsi: clarify the MSAA resolve limitation with scanout
Marek Olšák
2016-06-14
1
-1
/
+5
*
Revert "radeonsi: allow direct hw MSAA resolve for scanout surfaces"
Marek Olšák
2016-06-08
1
-0
/
+1
*
radeonsi: allow MSAA resolving into a texture that has DCC enabled
Marek Olšák
2016-06-08
1
-2
/
+13
*
radeonsi: allow direct hw MSAA resolve for scanout surfaces
Marek Olšák
2016-06-08
1
-1
/
+0
*
radeonsi: don't allocate DCC for the temporary MSAA resolve surface
Marek Olšák
2016-06-08
1
-1
/
+2
*
radeonsi: add per-level dcc_enabled flags
Marek Olšák
2016-06-08
1
-0
/
+7
*
radeonsi: move enabled_mask out of si_descriptors
Nicolai Hähnle
2016-06-07
1
-2
/
+2
*
radeonsi: use hw MSAA resolve for non-trivial resolves
Marek Olšák
2016-06-06
1
-10
/
+54
*
radeonsi: Decompress DCC textures in a render feedback loop.
Bas Nieuwenhuizen
2016-05-31
1
-0
/
+100
*
radeonsi: do GL-compliant integer resolves
Marek Olšák
2016-05-31
1
-37
/
+1
*
radeonsi: use the hw MSAA resolving if formats are compatible
Marek Olšák
2016-05-02
1
-1
/
+2
*
radeonsi: rework clear_buffer flags
Marek Olšák
2016-04-28
1
-2
/
+3
*
radeonsi: expclear must be disabled on first Z/S clear
Nicolai Hähnle
2016-04-27
1
-2
/
+2
*
radeonsi: move blend choice out of loop in si_blit_decompress_color
Nicolai Hähnle
2016-04-27
1
-9
/
+9
*
radeonsi: use level mask for early out in si_blit_decompress_color
Nicolai Hähnle
2016-04-27
1
-6
/
+8
*
radeonsi: si_blit_decompress_depth is only used for staging
Nicolai Hähnle
2016-04-27
1
-21
/
+5
*
radeonsi: only decompress the required ZS planes from si_blit
Nicolai Hähnle
2016-04-27
1
-6
/
+7
*
radeonsi: decompress Z & S planes in one pass
Nicolai Hähnle
2016-04-27
1
-28
/
+73
*
radeonsi: early out of si_blit_decompress_depth_in_place based on dirty mask
Nicolai Hähnle
2016-04-27
1
-6
/
+14
*
radeonsi: use MIN2 instead of expanded ?: operator
Nicolai Hähnle
2016-04-27
1
-3
/
+3
*
radeonsi: fix brace style
Nicolai Hähnle
2016-04-27
1
-2
/
+4
*
radeonsi: shorten slot masks to 32 bits
Marek Olšák
2016-04-22
1
-6
/
+6
*
radeonsi: split texture decompression for compute shaders
Bas Nieuwenhuizen
2016-04-19
1
-2
/
+11
*
radeonsi: move scissor and viewport states into gallium/radeon
Marek Olšák
2016-04-12
1
-2
/
+2
*
radeonsi: implement and rely on set_active_query_state
Marek Olšák
2016-04-12
1
-3
/
+0
*
radeonsi: expand the compressed color and depth texture masks to 64 bits
Nicolai Hähnle
2016-04-07
1
-6
/
+6
*
radeonsi: decompress shader images
Nicolai Hähnle
2016-03-21
1
-3
/
+33
*
radeonsi: update compressed_colortex_masks when a cmask is created or disabled
Nicolai Hähnle
2016-03-10
1
-0
/
+9
*
radeonsi: move si_decompress_textures to si_blit.c
Nicolai Hähnle
2016-03-10
1
-4
/
+22
*
radeonsi: disable DCC on handle export if expecting write access
Marek Olšák
2016-03-09
1
-0
/
+12
*
radeonsi: add DCC decompression (v2)
Bas Nieuwenhuizen
2016-03-09
1
-9
/
+19
*
radeonsi: allocate DCC in the same backing buffer as the texture
Marek Olšák
2016-03-09
1
-4
/
+4
*
gallium/radeon: eliminate fast color clear before sharing
Marek Olšák
2016-03-09
1
-1
/
+1
*
radeonsi: put image, fmask, and sampler descriptors into one array
Marek Olšák
2016-02-10
1
-1
/
+1
*
radeonsi: use all SPI color formats
Marek Olšák
2016-01-22
1
-0
/
+8
*
radeonsi: implement fast stencil clear
Marek Olšák
2015-12-11
1
-11
/
+35
*
gallium/radeon: simplify disabling render condition for u_blitter
Marek Olšák
2015-11-13
1
-6
/
+4
*
radeonsi: add glClearBufferSubData acceleration
Marek Olšák
2015-11-13
1
-0
/
+60
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