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path: root/src/gallium/drivers/radeonsi/si_blit.c
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* gallium: switch boolean -> bool at the interface definitionsIlia Mirkin2019-07-221-5/+5
* radeonsi: return success from vi_dcc_clear_level to simplify callersMarek Olšák2019-07-191-10/+2
* radeonsi: add si_shader_selector into si_computeMarek Olšák2019-07-191-2/+2
* radeonsi/gfx10: add a workaround for stencil HTILE with mipmappingMarek Olšák2019-07-031-2/+3
* radeonsi/gfx10: implement hardware MSAA resolveNicolai Hähnle2019-07-031-0/+6
* radeonsi: use a fragment shader blit instead of DB->CB copy for ZS CPU mappingsMarek Olšák2019-07-031-27/+2
* ac: rename SI-CIK-VI to GFX6-GFX7-GFX8Marek Olšák2019-05-151-1/+1
* radeonsi: remove dirty slot masks from scissor and viewport statesMarek Olšák2019-04-251-1/+1
* radeonsi: add support for displayable DCC for multi-RB chipsMarek Olšák2019-04-041-0/+3
* radeonsi/gfx9: add support for PIPE_ALIGNED=0Marek Olšák2019-04-041-3/+4
* radeonsi: always use compute rings for clover on CI and newer (v2)Marek Olšák2019-02-261-4/+10
* radeonsi: use compute for resource_copy_region when possibleSonny Jiang2019-01-221-0/+12
* gallium/util: add util_format_snorm8_to_sint8 (from radeonsi)Marek Olšák2019-01-221-30/+2
* radeonsi: rename SI_RESOURCE_FLAG_FORCE_TILING to clarify its purposeNicolai Hähnle2018-12-191-1/+1
* radeonsi: split si_copy_bufferMarek Olšák2018-09-101-1/+1
* radeonsi: add a thorough clear/copy_buffer benchmarkMarek Olšák2018-08-291-1/+1
* radeonsi: implement EXT_window_rectanglesMarek Olšák2018-08-141-0/+4
* radeonsi: fix memory exhaustion issue with DCC statistics gathering with DRI2Marek Olšák2018-06-281-3/+27
* radeonsi: remove redundant si_texture::cmask_sizeMarek Olšák2018-06-251-4/+4
* radeonsi: inline struct r600_cmask_infoMarek Olšák2018-06-251-4/+4
* radeonsi: rename r600_surface -> si_surfaceMarek Olšák2018-06-251-2/+2
* radeonsi: handle non-clearable DCC buffers as MSAA resolve dstMarek Olšák2018-06-211-0/+5
* radeonsi: rename r600_texture -> si_texture, rxxx -> xxx or sxxxMarek Olšák2018-06-191-76/+76
* radeonsi: disable primitive binning for all blitter opsMarek Olšák2018-05-241-0/+10
* radeonsi: remove r600_fmask_infoMarek Olšák2018-05-101-3/+3
* radeonsi: rename r600_texture::resource to bufferMarek Olšák2018-04-271-25/+25
* radeonsi: inline 2 trivial state structuresMarek Olšák2018-04-271-1/+1
* radeonsi: don't use an indirect table for state atomsMarek Olšák2018-04-271-6/+6
* radeonsi: don't do GFX-specific texture decompression for computeMarek Olšák2018-04-131-10/+10
* radeonsi: Reorder checks in si_check_render_feedbackJan Vesely2018-04-051-3/+3
* radeonsi: remove r600_common_contextMarek Olšák2018-04-051-23/+23
* radeonsi: move definitions out of r600_pipe_common.hMarek Olšák2018-04-051-2/+2
* radeonsi: use si_context instead of pipe_context in parameters pt3Marek Olšák2018-04-051-30/+26
* radeonsi: update copyrightsMarek Olšák2018-04-051-0/+2
* radeonsi: use r600_common_context less pt4Marek Olšák2018-04-051-6/+6
* radeonsi: remove r600_pipe_common::blit_decompress_depthMarek Olšák2018-04-051-7/+6
* radeonsi: remove r600_pipe_common::decompress_dccMarek Olšák2018-04-051-3/+1
* radeonsi: skip DCC render feedback checking if color writes are disabledMarek Olšák2018-04-051-0/+5
* radeonsi: implement GL_KHR_blend_equation_advancedMarek Olšák2018-04-021-0/+8
* radeonsi: don't use struct si_descriptors for vertex buffer descriptorsMarek Olšák2018-02-261-1/+1
* radeonsi: remove r600_common_screenMarek Olšák2017-11-291-2/+2
* radeonsi: remove some definitions and helpers from r600_pipe_common.hMarek Olšák2017-11-291-3/+3
* radeonsi: move si_pipe_clear_buffer into si_cp_dma.cMarek Olšák2017-11-291-61/+0
* radeonsi: move all clear() code into si_clear.cMarek Olšák2017-11-291-166/+4
* radeonsi: update hack for HTILE corruption in ARK: Survival EvolvedSamuel Pitoiset2017-10-271-5/+5
* radeonsi: generalize the SI_VS_SHADER_POINTER_MASK macroMarek Olšák2017-10-171-1/+1
* radeonsi: import r600_streamout from drivers/radeonMarek Olšák2017-10-091-2/+2
* radeonsi: enumerize DBG flagsMarek Olšák2017-10-091-1/+1
* radeonsi: don't change viewport for blits, use window-space positionsMarek Olšák2017-10-071-1/+0
* radeonsi: don't save and restore vertex buffers and elements for u_blitterMarek Olšák2017-10-071-2/+0