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path: root/src/gallium/drivers/radeonsi/si_blit.c
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* radeonsi: implement and rely on set_active_query_stateMarek Olšák2016-04-121-3/+0
* radeonsi: expand the compressed color and depth texture masks to 64 bitsNicolai Hähnle2016-04-071-6/+6
* radeonsi: decompress shader imagesNicolai Hähnle2016-03-211-3/+33
* radeonsi: update compressed_colortex_masks when a cmask is created or disabledNicolai Hähnle2016-03-101-0/+9
* radeonsi: move si_decompress_textures to si_blit.cNicolai Hähnle2016-03-101-4/+22
* radeonsi: disable DCC on handle export if expecting write accessMarek Olšák2016-03-091-0/+12
* radeonsi: add DCC decompression (v2)Bas Nieuwenhuizen2016-03-091-9/+19
* radeonsi: allocate DCC in the same backing buffer as the textureMarek Olšák2016-03-091-4/+4
* gallium/radeon: eliminate fast color clear before sharingMarek Olšák2016-03-091-1/+1
* radeonsi: put image, fmask, and sampler descriptors into one arrayMarek Olšák2016-02-101-1/+1
* radeonsi: use all SPI color formatsMarek Olšák2016-01-221-0/+8
* radeonsi: implement fast stencil clearMarek Olšák2015-12-111-11/+35
* gallium/radeon: simplify disabling render condition for u_blitterMarek Olšák2015-11-131-6/+4
* radeonsi: add glClearBufferSubData accelerationMarek Olšák2015-11-131-0/+60
* radeonsi: add SI_SAVE_FRAGMENT_STATE blitter flagMarek Olšák2015-11-131-19/+25
* radeonsi: allow copying between compatible compressed and uncompressed formatsMarek Olšák2015-10-281-1/+1
* radeonsi: properly check if DCC is enabled and allocatedMarek Olšák2015-10-271-3/+3
* radeonsi: Implement DCC fast clear.Bas Nieuwenhuizen2015-10-241-2/+2
* radeonsi: Disable operations that do not work with DCC.Bas Nieuwenhuizen2015-10-241-1/+2
* radeonsi: only apply the SNORM blit workaround to *8_SNORMMarek Olšák2015-10-241-1/+1
* radeonsi: support thread-safe shaders shared by multiple contextsMarek Olšák2015-10-201-5/+5
* radeonsi: only do depth-only or stencil-only in-place decompressionMarek Olšák2015-10-031-6/+22
* radeonsi: convert stencil ref state into an atomMarek Olšák2015-09-011-1/+1
* radeonsi: convert sample mask state into an atomMarek Olšák2015-09-011-4/+1
* radeonsi: avoid redundant CB and DB register updatesMarek Olšák2015-09-011-2/+5
* radeonsi: optimize viewport statesMarek Olšák2015-09-011-3/+1
* radeonsi: optimize scissor statesMarek Olšák2015-09-011-3/+1
* util/u_blitter: implement alpha blending for pipe->blitMarek Olšák2015-08-211-1/+2
* gallium/radeon: use helper functions to mark atoms dirtyGrazvydas Ignotas2015-08-111-7/+7
* radeonsi: copy *8_SNORM bits exactly in resource_copy_regionMarek Olšák2015-07-311-1/+3
* radeonsi: early exit in si_clear if there's nothing to doMarek Olšák2015-07-311-0/+2
* radeonsi: add code for creating, binding and destroying tessellation shadersMarek Olšák2015-07-231-0/+2
* radeonsi: don't change pipe_resource in resource_copy_regionMarek Olšák2015-07-231-145/+56
* radeonsi: add support for viewport array (v3)Dave Airlie2015-06-271-4/+4
* radeonsi: only flush the right set of caches for CP DMA operationsMarek Olšák2015-01-071-1/+1
* radeonsi: move DB registers from draw_vbo into new db_render_stateMarek Olšák2014-09-241-0/+6
* r600g,radeonsi: add debug option which forces DMA for copy_region and blitMarek Olšák2014-09-121-7/+12
* radeonsi: implement EXPCLEAR optimization for depthMarek Olšák2014-09-011-1/+11
* radeonsi: implement fast depth clearMarek Olšák2014-09-011-0/+15
* radeonsi: move DB_RENDER_CONTROL into draw_vboMarek Olšák2014-09-011-17/+18
* radeonsi: use r600_draw_rectangle from r600gMarek Olšák2014-08-191-1/+0
* radeonsi: save scissor state and sample mask for u_blitterMarek Olšák2014-08-191-0/+7
* r600g,radeonsi: switch all occurences of array_size to util_max_layerMarek Olšák2014-07-281-1/+1
* radeonsi: add support for fine-grained sampler view updatesMarek Olšák2014-07-181-7/+7
* radeonsi: move sampler descriptors from IB to memoryMarek Olšák2014-07-181-2/+2
* radeonsi: rename definitions of shader limitsMarek Olšák2014-07-111-1/+1
* Revert "radeonsi: Use dma_copy when possible for si_blit."Michel Dänzer2014-07-031-19/+0
* radeonsi: Use dma_copy when possible for si_blit.Axel Davy2014-07-011-0/+19
* radeonsi: add sampling of 4:2:2 subsampled texturesGrigori Goronzy2014-06-181-37/+54
* r600g,radeonsi: don't use hardware MSAA resolve if dst is fast-clearedMarek Olšák2014-06-031-1/+2