index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
radeonsi
/
si_blit.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
radeonsi: update dirty_level_mask only when flushing or unbinding framebuffer
Marek Olšák
2017-07-28
1
-9
/
+22
*
radeonsi: flush CB after MSAA only when transitioning from CB to textures
Marek Olšák
2017-06-22
1
-0
/
+29
*
radeonsi: unify CB_RESOLVE blitter invocation code
Marek Olšák
2017-06-22
1
-17
/
+18
*
radeonsi: flush DB caches only when transitioning from DB to texturing
Marek Olšák
2017-06-22
1
-8
/
+28
*
radeonsi: add a workaround for inexact SNORM8 blitting again
Marek Olšák
2017-06-19
1
-0
/
+37
*
radeonsi: reduce overhead for resident textures which need color decompression
Samuel Pitoiset
2017-06-18
1
-15
/
+6
*
radeonsi: reduce overhead for resident textures which need depth decompression
Samuel Pitoiset
2017-06-18
1
-5
/
+11
*
radeonsi: use util_dynarray_foreach for bindless resources
Samuel Pitoiset
2017-06-18
1
-47
/
+15
*
radeonsi: only decompress resident textures/images when used
Samuel Pitoiset
2017-06-14
1
-2
/
+11
*
radeonsi: decompress resident textures/images before graphics/compute
Samuel Pitoiset
2017-06-14
1
-0
/
+59
*
radeonsi: decompress DCC for resident textures/images
Samuel Pitoiset
2017-06-14
1
-0
/
+62
*
radeonsi: get rid of more compressed_colortex_mask names
Marek Olšák
2017-06-12
1
-2
/
+2
*
gallium/radeon: don't allocate HTILE in a separate buffer
Marek Olšák
2017-06-08
1
-1
/
+1
*
radeonsi: rename depth decompress functions
Marek Olšák
2017-06-08
1
-16
/
+15
*
radeonsi: rename shader resource decompress masks to their true meaning
Marek Olšák
2017-06-08
1
-6
/
+6
*
radeonsi: isolate real framebuffer changes from the decompression passes (v3)
Samuel Pitoiset
2017-06-07
1
-0
/
+19
*
radeonsi: clean up decompress blend state names
Marek Olšák
2017-06-07
1
-2
/
+2
*
radeonsi: enable TC-compatible stencil compression on VI
Marek Olšák
2017-06-07
1
-0
/
+2
*
gallium/u_blitter: use 2D_ARRAY for cubemap blits if possible
Marek Olšák
2017-06-07
1
-1
/
+1
*
radeonsi: add new si_check_render_feedback_texture() helper
Samuel Pitoiset
2017-04-10
1
-45
/
+44
*
radeonsi: add new si_decompress_color_texture() helper
Samuel Pitoiset
2017-04-10
1
-13
/
+17
*
radeonsi: add a 'break' in si_check_render_feedback_*()
Samuel Pitoiset
2017-04-10
1
-2
/
+6
*
gallium/radeon: s/dcc_disable/disable_dcc/
Marek Olšák
2017-03-30
1
-5
/
+5
*
radeonsi: handle incompatible DCC formats in resource_copy_region
Marek Olšák
2017-03-30
1
-0
/
+5
*
radeonsi: remove a workaround for inexact *8_SNORM blits
Marek Olšák
2017-03-30
1
-3
/
+1
*
gallium/radeon: add and use a new helper vi_dcc_enabled
Marek Olšák
2017-03-30
1
-4
/
+2
*
radeonsi/gfx9: fix MIP0_WIDTH & MIP0_HEIGHT for compressed texture blits
Marek Olšák
2017-03-30
1
-1
/
+7
*
radeonsi/gfx9: do DCC clears on non-mipmapped textures only
Marek Olšák
2017-03-30
1
-0
/
+5
*
radeonsi: use a bitmask-based loop in si_decompress_textures
Marek Olšák
2017-01-18
1
-7
/
+9
*
radeonsi: add CP DMA flags for greater control over synchronization
Marek Olšák
2017-01-06
1
-1
/
+1
*
radeonsi: fix release build unused variable warnings
Grazvydas Ignotas
2016-12-10
1
-1
/
+1
*
radeonsi: properly declare context sampler states
Marek Olšák
2016-12-07
1
-1
/
+1
*
radeonsi: check for !is_linear in do_hardware_msaa_resolve
Marek Olšák
2016-11-21
1
-2
/
+4
*
radeonsi: fix an assertion failure in si_decompress_sampler_color_textures
Marek Olšák
2016-11-04
1
-1
/
+3
*
gallium/radeon: add enum radeon_micro_mode
Marek Olšák
2016-11-01
1
-2
/
+1
*
gallium/radeon: add radeon_surf::is_linear
Marek Olšák
2016-11-01
1
-3
/
+2
*
gallium/radeon: don't call u_format helpers if we have that info already
Marek Olšák
2016-11-01
1
-2
/
+3
*
gallium/radeon: replace radeon_surf_info::dcc_enabled with num_dcc_levels
Marek Olšák
2016-11-01
1
-2
/
+2
*
radeonsi: implement TC-compatible HTILE
Marek Olšák
2016-10-13
1
-2
/
+9
*
radeonsi: fix texture format reinterpretation with DCC
Marek Olšák
2016-09-05
1
-0
/
+8
*
radeonsi: increase performance for DRI PRIME offloading if 2nd GPU is CIK or VI
Marek Olšák
2016-08-26
1
-0
/
+19
*
radeonsi: use current context for DCC feedback-loop decompress, fixes Elemental
Marek Olšák
2016-08-17
1
-8
/
+4
*
gallium/radeon: handle render_condition_enable for clear_rt/ds
Marek Olšák
2016-08-10
1
-2
/
+4
*
gallium: add render_condition_enable param to clear_render_target/depth_stencil
Marek Olšák
2016-08-10
1
-2
/
+4
*
radeonsi: silence Coverity warning
Nicolai Hähnle
2016-07-13
1
-0
/
+2
*
radeonsi: decompress to flushed depth texture when required
Nicolai Hähnle
2016-07-06
1
-29
/
+103
*
radeonsi: extract DB->CB copy logic into its own function
Nicolai Hähnle
2016-07-06
1
-36
/
+61
*
gallium/radeon: replace is_flushing_texture with db_compatible
Nicolai Hähnle
2016-07-06
1
-2
/
+2
*
radeonsi: correctly mark levels of 3D textures as fully decompressed
Nicolai Hähnle
2016-07-06
1
-2
/
+2
*
gallium/radeon: add a heuristic enabling DCC for scanout surfaces (v2)
Marek Olšák
2016-06-29
1
-1
/
+14
[next]