| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Boyuan Zhang <[email protected]>
Reviewed-by: Christian König <[email protected]>
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to simplify things in draw_vbo a little
Reviewed-by: Nicolai Hähnle <[email protected]>
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There are even more counters in the CP_STAT register but I think
these ones are enough for now.
v2: only read (and expose) CP_STAT on VI+
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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For simplicity, GPU-sdma-busy will return 0 on previous gens.
v2: only read SRBM_STATUS2 on Evergreen+
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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We also want to monitor other MMIO counters like SRBM_STATUS2 in
order to know if SDMA is busy.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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this cleanup is based on the vulkan driver, which seems to do the same thing
Reviewed-by: Nicolai Hähnle <[email protected]>
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This just needs to be done for r600g in the screen.
We don't need an IB submission for every new context created for GCN.
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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This new query returns the current visible usage of VRAM accessed
by the CPU. It will return 0 on radeon because it's unimplemented.
Signed-off-by: Samuel Pitoiset <[email protected]>
Tested-by: Edmondo Tommasina <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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R600_DEBUG="info" can be used to display that size, as well as
the total amount of VRAM/GTT.
Signed-off-by: Samuel Pitoiset <[email protected]>
Tested-by: Edmondo Tommasina <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Useful when debugging applications which map a ton of buffers
and also because we used to run into Linux's limit on the number
of simultaneous mmap() calls.
v2: - update the commit message
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Also, wrap this into a do { ... } while (0). Suggested by Nicolai.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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It's also possible to monitor them via performance counters but
the hardware can only use two counters simultaneously. It seems
easier to re-use the existing code which reads from MMIO instead
of writing a multi-pass approach.
v2: - add new lines after ':'
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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This will allow to expose more queries in order to know which
blocks are busy/idle.
v2: - add new lines after ':'
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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LLVMInitializeAMDGPU* functions need to be explicitly declared
and mesa expects them via <llvm-c/Target.h> header,
but LLVM needs to be instructed to invoke its own LLVM_TARGET(AMDGPU) macro,
or the functions will not be available.
A new llvm cflag (-DFORCE_BUILD_AMDGPU) serves this purpose,
the same mechanism is used also by other llvm targets e.g. FORCE_BUILD_ARM
A necessary prerequisite is to have AMDGPU target handled accordingly
in llvm config files i.e. {Target,AsmParser,AsmPrinter}.def
for llvm device build includes.
This avoids the following building errors:
external/mesa/src/gallium/drivers/radeon/radeon_llvm_emit.c:121:2: error: implicit declaration of function 'LLVMInitializeAMDGPUTargetInfo' [-Werror=implicit-function-declaration]
LLVMInitializeAMDGPUTargetInfo();
^
external/mesa/src/gallium/drivers/radeon/radeon_llvm_emit.c:122:2: error: implicit declaration of function 'LLVMInitializeAMDGPUTarget' [-Werror=implicit-function-declaration]
LLVMInitializeAMDGPUTarget();
^
external/mesa/src/gallium/drivers/radeon/radeon_llvm_emit.c:123:2: error: implicit declaration of function 'LLVMInitializeAMDGPUTargetMC' [-Werror=implicit-function-declaration]
LLVMInitializeAMDGPUTargetMC();
^
external/mesa/src/gallium/drivers/radeon/radeon_llvm_emit.c:124:2: error: implicit declaration of function 'LLVMInitializeAMDGPUAsmPrinter' [-Werror=implicit-function-declaration]
LLVMInitializeAMDGPUAsmPrinter();
^
Acked-by: Nicolai Hähnle <[email protected]>
Acked-by: Emil Velikov <[email protected]>
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It should be close to the GPU load, but it can be much lower if something
is stalling shader execution (e.g. CP DMA).
Reviewed-by: Nicolai Hähnle <[email protected]>
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The next patch will add SPI_BUSY monitoring.
Reviewed-by: Nicolai Hähnle <[email protected]>
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so that the graphs are independent from FPS.
Reviewed-by: Nicolai Hähnle <[email protected]>
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r600g doesn't set pipe_context::clear_buffer.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99303
Reviewed-by: Alex Deucher <[email protected]>
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Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Draw calls no longer flush SDMA IBs. r600_need_dma_space is
responsible for synchronizing execution between both IBs.
Initial buffer clears and fast clears will stay unflushed in the SDMA IB
(up to 64 MB) as long as the GFX IB isn't flushed either.
Reviewed-by: Nicolai Hähnle <[email protected]>
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Call r600_dma_emit_wait_idle only when there is a possibility of
a read-after-write hazard. Buffers not yet used by the SDMA IB don't
have to wait.
Reviewed-by: Nicolai Hähnle <[email protected]>
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r600_dma_emit_wait_idle is going away in its current form.
The only difference is that the moved code is executed before DMA calls
instead of after them.
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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v2: use gfxip names for llvm 4.0+
v3: use tonga for llvm <= 3.8, drop gfxip name,
we can just change that we change the other asics.
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Junwei Zhang <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Acked-by: Christian König <[email protected]>
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Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=91281
v2: explicitly add case 52
Signed-off-by: Andy Furniss <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Internal docs don't mention it, but they also don't mention that the bug
has been fixed (like other CI bugs fixed in VI).
Vulkan does this too.
v2: also update r600_gfx_write_fence_dwords
Cc: 13.0 <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]> (v1)
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Reviewed-by: Edward O'Callaghan <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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FORCE_TILING should disable it. It has no effect now, but that may change
soon.
Tested-by: Edmondo Tommasina <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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htile_size is now always non-zero if HTILE is allocated.
It seems to have caused no issues.
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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CP DMA calls are synchronous with regard to shaders, but can be made
asynchronous if needed.
Reviewed-by: Nicolai Hähnle <[email protected]>
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This is an 8-month old patch.
Reviewed-by: Nicolai Hähnle <[email protected]>
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it has no effect whatsoever
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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GCN can use a completely different tile mode for FMASK.
FMASK allocation now skips one unrelated amdgpu_surface_init codepath as
hinted by the assertion.
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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