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path: root/src/gallium/drivers/radeon
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* gallium/radeon: handle PIPE_TRANSFER_FLUSH_EXPLICITMarek Olšák2015-09-103-22/+44
* gallium/radeon: drop support for LLVM 3.4Marek Olšák2015-09-103-12/+1
* gallium/radeon: remove 'dirty' member from r600_atomGrazvydas Ignotas2015-09-031-2/+1
* winsys/radeon: add a flag telling how gfx IBs should be paddedMarek Olšák2015-09-011-0/+1
* gallium/radeon: rename r600_context_bo_reloc -> radeon_add_to_buffer_listMarek Olšák2015-09-011-6/+16
* gallium/radeon: rename write_*_reg functionsMarek Olšák2015-09-013-37/+37
* radeonsi: avoid redundant CB and DB register updatesMarek Olšák2015-09-012-2/+4
* radeonsi: remove no-op 32-bit maskingMarek Olšák2015-08-291-2/+2
* gallium/radeon: fix the ADDRESS_HI mask for EVENT_WRITE CIK packetsMarek Olšák2015-08-291-8/+8
* gallium/radeon: read_registers should return bool meaning success or failureMarek Olšák2015-08-261-1/+1
* radeon/uvd: remove unused variablesGrazvydas Ignotas2015-08-181-4/+1
* radeon/uvd: implement HEVC supportBoyuan Zhang2015-08-143-17/+298
* radeon/vce: disable VCE dual instance for harvest partLeo Liu2015-08-142-1/+4
* radeon/vce: implement VCE dual instance supportLeo Liu2015-08-143-5/+30
* radeon/video: config encode stacked frame number based on HWLeo Liu2015-08-141-0/+2
* radeon/vce: make reloc offset signedChristian König2015-08-144-6/+6
* radeon/vce: add config task and put task info into encoder v2Leo Liu2015-08-144-33/+47
* radeon/vce: fix VCE fail after rebaseLeo Liu2015-08-141-8/+6
* radeon/vce: add dual pipe support for VILeo Liu2015-08-144-22/+21
* radeon/vce: add new firmware support for VI and CILeo Liu2015-08-141-1/+7
* radeon/vce: implement VCE two pipe supportLeo Liu2015-08-143-0/+26
* radeon/uvd: make 30M as minimum for MPEG4 dpb buffer sizeLeo Liu2015-08-141-0/+2
* radeon/uvd: recalculate dbp buffer sizeLeo Liu2015-08-141-22/+59
* radeon/video: add 4K support for decode/encode parametersLeo Liu2015-08-141-4/+4
* gallium/radeon: add h264 performance HW decoder supportLeo Liu2015-08-142-22/+43
* gallium/radeon: use VM for VCEChristian König2015-08-144-20/+44
* gallium/radeon: use VM for UVDChristian König2015-08-141-2/+14
* radeonsi: add support for FIJI (v4)Alex Deucher2015-08-142-0/+3
* gallium/radeon: enable the GPU load query for amdgpuMarek Olšák2015-08-141-2/+4
* radeonsi: add VI hardware supportMarek Olšák2015-08-142-0/+7
* radeonsi: add VI register definitionsMarek Olšák2015-08-141-1/+1
* radeonsi: fix DRM version checks for amdgpu DRM 3.0.0Marek Olšák2015-08-143-6/+12
* winsys/amdgpu: add addrlib - texture addressing and alignment calculatorMarek Olšák2015-08-142-2/+6
* winsys/amdgpu: add a new winsys for the new kernel driverMarek Olšák2015-08-141-2/+11
* gallium/radeon: fix r600g build if LLVM is disabledMarek Olšák2015-08-111-4/+5
* r600g: use a bitfield to track dirty atomsGrazvydas Ignotas2015-08-111-0/+1
* gallium/radeon: use helper functions to mark atoms dirtyGrazvydas Ignotas2015-08-113-7/+12
* gallium/radeon: add a debug flag not to use write combining (v2)Marek Olšák2015-08-103-0/+5
* winsys/radeon: add an interface for contextsMarek Olšák2015-08-075-9/+28
* gallium/radeon: unify buffer_wait and buffer_is_busy in the winsys interfaceMarek Olšák2015-08-074-21/+12
* gallium/radeon: add DRM and LLVM version to the renderer stringMarek Olšák2015-08-062-4/+24
* radeonsi: add a HUD query showing the number of shaders createdMarek Olšák2015-08-063-0/+16
* radeonsi: add a HUD query showing the number of compiler invocationsMarek Olšák2015-08-063-1/+18
* gallium/radeon: display cumulative results for some driver queriesMarek Olšák2015-08-061-2/+4
* gallium/radeon: switch the buffer-wait-time query to microsecondsMarek Olšák2015-08-062-3/+3
* gallium/radeon: change some driver query types to HzMarek Olšák2015-08-061-2/+2
* gallium/radeon: always use the llvm. prefix in intrinsic namesMarek Olšák2015-08-061-6/+16
* gallium/radeon: allow the winsys to choose the IB sizeMarek Olšák2015-08-063-8/+7
* gallium/radeon: suspend timer queries between IBsMarek Olšák2015-08-063-23/+62
* r600,compute: force tiling on 2D and 3D texture compute resourcesZoltan Gilian2015-08-031-2/+9