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* r600g: add r600 surface to store the aligned height.Dave Airlie2010-10-214-20/+36
* r600g: start adding hooks for aligning width/height for tiles.Dave Airlie2010-10-211-4/+26
* r600g: move to per-miplevel array mode.Dave Airlie2010-10-214-12/+23
* r600g: all non-0 mipmap levels need to be w/h aligned to POT.Dave Airlie2010-10-211-5/+13
* r600g: Ensure r600_src is initialized in tgsi_exp function.Vinson Lee2010-10-201-1/+1
* r600g: retrieve tiling info from kernel for shared buffers.Dave Airlie2010-10-183-4/+7
* r600g: fix transfer function for tiling.Dave Airlie2010-10-181-2/+3
* r600g: attempt to cleanup depth blitDave Airlie2010-10-181-17/+4
* r600g: depth needs to bound to dsDave Airlie2010-10-181-1/+1
* r600g: fix typo in tiling setup cb code.Dave Airlie2010-10-181-1/+1
* r600g: do proper tracking of views/samplers.Dave Airlie2010-10-183-16/+44
* r600g: set tiling bits in hw stateDave Airlie2010-10-181-0/+5
* r600g: get tiling info from kernelDave Airlie2010-10-183-0/+10
* r600g: add defines for tilingDave Airlie2010-10-181-0/+4
* r600g: switch to a common formats.h file since they are in different regsDave Airlie2010-10-186-139/+121
* r600g: add evergreen ARL support.Dave Airlie2010-10-172-9/+38
* r600g: evergreen interpolation support.Dave Airlie2010-10-153-22/+149
* r600g: handle absolute modifier in shader translatorKeith Whitwell2010-10-151-5/+4
* r600g: emit hardware linewidthKeith Whitwell2010-10-151-1/+4
* r600g: select linear interpolate if tgsi input requests itDave Airlie2010-10-141-0/+3
* r600g: fixup typo in macro nameDave Airlie2010-10-141-1/+1
* r600g: fixup pos/face ena/address properlyDave Airlie2010-10-141-8/+17
* r600g: only pick centroid coordinate when asked.Dave Airlie2010-10-142-1/+4
* r600g: Fix texture sampling with swizzled coordsFredrik Höglund2010-10-141-1/+1
* r600g: drop unused context membersDave Airlie2010-10-141-2/+0
* r600g: fix stencil export for evergreen harderDave Airlie2010-10-132-3/+3
* r600g: fix relative addressing when splitting constant accessesStephan Schmid2010-10-131-0/+2
* r600g: add missing eg reg definitionDave Airlie2010-10-131-0/+3
* r600g: evergreen add stencil export bitDave Airlie2010-10-131-0/+5
* r600g: use blitter for hw copy regionDave Airlie2010-10-131-2/+31
* r600g: drop all use of unsigned longDave Airlie2010-10-132-11/+11
* r600g: fix transfer stride.Dave Airlie2010-10-131-0/+3
* r600g: remove bpt and start using pitch_in_bytes/pixels.Dave Airlie2010-10-134-12/+20
* r600g: rename pitch in texture to pitch_in_bytesDave Airlie2010-10-134-14/+14
* r600g: use common texture object create functionDave Airlie2010-10-131-33/+41
* r600g: split out miptree setup like r300gDave Airlie2010-10-131-12/+43
* r600g: add copy into tiled textureDave Airlie2010-10-131-3/+22
* r600g: the vs/ps const arrays weren't actually being used.Dave Airlie2010-10-132-16/+0
* r600g: reduce size of context structure.Dave Airlie2010-10-132-4/+35
* r600g: store samplers/views across blit when we need to modify themDave Airlie2010-10-134-31/+66
* r600g: fix scissor/cliprect confusionDave Airlie2010-10-132-100/+10
* r600g: fix depth0 settingDave Airlie2010-10-131-2/+2
* r600g: add shader stencil export support.Dave Airlie2010-10-133-2/+18
* r600g: add support for S8, X24S8 and S8X24 sampler formats.Dave Airlie2010-10-131-0/+8
* r600g: add missing file to sconscriptKeith Whitwell2010-10-121-0/+1
* r600g: fix typo in vertex sampling on r600Dave Airlie2010-10-121-1/+1
* r600g: don't run with scissors.Dave Airlie2010-10-112-0/+92
* r600g: add TXL opcode support.Dave Airlie2010-10-111-2/+2
* r600g: enable vertex samplers.Dave Airlie2010-10-114-9/+21
* r600g: evergreen has no request size bit in texture word4Dave Airlie2010-10-112-4/+0