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src
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gallium
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drivers
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r600
Commit message (
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Author
Age
Files
Lines
...
*
r600g: add r600 surface to store the aligned height.
Dave Airlie
2010-10-21
4
-20
/
+36
*
r600g: start adding hooks for aligning width/height for tiles.
Dave Airlie
2010-10-21
1
-4
/
+26
*
r600g: move to per-miplevel array mode.
Dave Airlie
2010-10-21
4
-12
/
+23
*
r600g: all non-0 mipmap levels need to be w/h aligned to POT.
Dave Airlie
2010-10-21
1
-5
/
+13
*
r600g: Ensure r600_src is initialized in tgsi_exp function.
Vinson Lee
2010-10-20
1
-1
/
+1
*
r600g: retrieve tiling info from kernel for shared buffers.
Dave Airlie
2010-10-18
3
-4
/
+7
*
r600g: fix transfer function for tiling.
Dave Airlie
2010-10-18
1
-2
/
+3
*
r600g: attempt to cleanup depth blit
Dave Airlie
2010-10-18
1
-17
/
+4
*
r600g: depth needs to bound to ds
Dave Airlie
2010-10-18
1
-1
/
+1
*
r600g: fix typo in tiling setup cb code.
Dave Airlie
2010-10-18
1
-1
/
+1
*
r600g: do proper tracking of views/samplers.
Dave Airlie
2010-10-18
3
-16
/
+44
*
r600g: set tiling bits in hw state
Dave Airlie
2010-10-18
1
-0
/
+5
*
r600g: get tiling info from kernel
Dave Airlie
2010-10-18
3
-0
/
+10
*
r600g: add defines for tiling
Dave Airlie
2010-10-18
1
-0
/
+4
*
r600g: switch to a common formats.h file since they are in different regs
Dave Airlie
2010-10-18
6
-139
/
+121
*
r600g: add evergreen ARL support.
Dave Airlie
2010-10-17
2
-9
/
+38
*
r600g: evergreen interpolation support.
Dave Airlie
2010-10-15
3
-22
/
+149
*
r600g: handle absolute modifier in shader translator
Keith Whitwell
2010-10-15
1
-5
/
+4
*
r600g: emit hardware linewidth
Keith Whitwell
2010-10-15
1
-1
/
+4
*
r600g: select linear interpolate if tgsi input requests it
Dave Airlie
2010-10-14
1
-0
/
+3
*
r600g: fixup typo in macro name
Dave Airlie
2010-10-14
1
-1
/
+1
*
r600g: fixup pos/face ena/address properly
Dave Airlie
2010-10-14
1
-8
/
+17
*
r600g: only pick centroid coordinate when asked.
Dave Airlie
2010-10-14
2
-1
/
+4
*
r600g: Fix texture sampling with swizzled coords
Fredrik Höglund
2010-10-14
1
-1
/
+1
*
r600g: drop unused context members
Dave Airlie
2010-10-14
1
-2
/
+0
*
r600g: fix stencil export for evergreen harder
Dave Airlie
2010-10-13
2
-3
/
+3
*
r600g: fix relative addressing when splitting constant accesses
Stephan Schmid
2010-10-13
1
-0
/
+2
*
r600g: add missing eg reg definition
Dave Airlie
2010-10-13
1
-0
/
+3
*
r600g: evergreen add stencil export bit
Dave Airlie
2010-10-13
1
-0
/
+5
*
r600g: use blitter for hw copy region
Dave Airlie
2010-10-13
1
-2
/
+31
*
r600g: drop all use of unsigned long
Dave Airlie
2010-10-13
2
-11
/
+11
*
r600g: fix transfer stride.
Dave Airlie
2010-10-13
1
-0
/
+3
*
r600g: remove bpt and start using pitch_in_bytes/pixels.
Dave Airlie
2010-10-13
4
-12
/
+20
*
r600g: rename pitch in texture to pitch_in_bytes
Dave Airlie
2010-10-13
4
-14
/
+14
*
r600g: use common texture object create function
Dave Airlie
2010-10-13
1
-33
/
+41
*
r600g: split out miptree setup like r300g
Dave Airlie
2010-10-13
1
-12
/
+43
*
r600g: add copy into tiled texture
Dave Airlie
2010-10-13
1
-3
/
+22
*
r600g: the vs/ps const arrays weren't actually being used.
Dave Airlie
2010-10-13
2
-16
/
+0
*
r600g: reduce size of context structure.
Dave Airlie
2010-10-13
2
-4
/
+35
*
r600g: store samplers/views across blit when we need to modify them
Dave Airlie
2010-10-13
4
-31
/
+66
*
r600g: fix scissor/cliprect confusion
Dave Airlie
2010-10-13
2
-100
/
+10
*
r600g: fix depth0 setting
Dave Airlie
2010-10-13
1
-2
/
+2
*
r600g: add shader stencil export support.
Dave Airlie
2010-10-13
3
-2
/
+18
*
r600g: add support for S8, X24S8 and S8X24 sampler formats.
Dave Airlie
2010-10-13
1
-0
/
+8
*
r600g: add missing file to sconscript
Keith Whitwell
2010-10-12
1
-0
/
+1
*
r600g: fix typo in vertex sampling on r600
Dave Airlie
2010-10-12
1
-1
/
+1
*
r600g: don't run with scissors.
Dave Airlie
2010-10-11
2
-0
/
+92
*
r600g: add TXL opcode support.
Dave Airlie
2010-10-11
1
-2
/
+2
*
r600g: enable vertex samplers.
Dave Airlie
2010-10-11
4
-9
/
+21
*
r600g: evergreen has no request size bit in texture word4
Dave Airlie
2010-10-11
2
-4
/
+0
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