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* r600g: drop use_mem_constant.Dave Airlie2010-10-056-11/+3
| | | | since we plan on using dx10 constant buffers everywhere.
* r600g: allow r600_bo to be a sub allocation of a big boJerome Glisse2010-10-044-24/+33
| | | | | | | Add bo offset everywhere needed if r600_bo is ever a sub bo of a bigger bo. Signed-off-by: Jerome Glisse <[email protected]>
* r600g: rename radeon_ws_bo to r600_boJerome Glisse2010-10-048-42/+42
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* r600g: the code to check whether a new vertex shader is needed was wrongDave Airlie2010-10-041-1/+3
| | | | | | | this code was memcmp'ing two structs, but refcounting one of them afterwards, so any subsequent memcmp was never going to work. again this stops unnecessary uploads of vertex program,
* r600g: Remove unnecessary headers.Vinson Lee2010-10-012-3/+0
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* r600g: Remove unused variable.Vinson Lee2010-10-011-1/+1
| | | | | | Fixes this GCC warning. r600_shader.c: In function 'tgsi_split_literal_constant': r600_shader.c:818: warning: unused variable 'index'
* r600g: indentation fixesJerome Glisse2010-10-015-58/+57
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* r600g: setup basic loop consts on r600 + evergreen.Dave Airlie2010-10-014-0/+19
| | | | this sets up a single loop constant like r600c does.
* r600g: only set the Z export if shader exports it.Dave Airlie2010-10-012-8/+10
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* r600g: fix evergreen draw-buffersDave Airlie2010-10-011-1/+1
| | | | just a typo in the register headers.
* r600g: add cb flushing for extra buffers + depth buffer on r600/evergreenDave Airlie2010-10-011-3/+12
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* r600g: fixup vertex format picking.Dave Airlie2010-10-016-144/+407
| | | | there are some vertex formats defined in r600c not in the docs.
* r600g: add assembler support for other vtx fetch fields.Dave Airlie2010-10-013-1/+11
| | | | | this shouldn't change behaviour, just push the choice of what to do out to the shader.
* r600g: realign evergreen code with r600 code.Dave Airlie2010-10-011-3/+4
| | | | fixes segfault in depth-tex-modes-glsl and OA startup.
* r600g: add reloc for evergreen color attribDave Airlie2010-10-011-1/+1
| | | | we'll need this for color tiling on evergreen.
* r600g: drop depth quirk on evergreenDave Airlie2010-10-011-15/+0
| | | | none of the EG cards need the quirk.
* r600g: add winsys support for CTL constants.Dave Airlie2010-10-014-0/+13
| | | | | These need to be emitted, we also need them to do proper vtx start, instead of abusing index offset.
* r600g: fix evergreen depth flushing.Dave Airlie2010-10-015-48/+98
| | | | | although evergreen can apparantly sample direct from 24-bit, just make it work with the current method for now.
* r600g: fix constant & literal src splitting, also fix mplayer gl2 shaderJerome Glisse2010-09-301-16/+40
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* r600g: use constant buffer instead of register for constantJerome Glisse2010-09-302-26/+26
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* r600g: return string for chip familyDave Airlie2010-09-301-6/+25
| | | | use same strings as r600c.
* r600g: clean up some code from move to new paths.Dave Airlie2010-09-307-42/+42
| | | | mainly remove 2 suffix from function names
* r600g: add L8A8 unorm.Dave Airlie2010-09-301-0/+6
| | | | fixes texEnv warnings.
* r600g: port r300g fix for X* formats in texformat codeDave Airlie2010-09-301-4/+14
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* r600g: more cleanupJerome Glisse2010-09-2910-208/+225
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* r600g: Update SConscript.Vinson Lee2010-09-291-4/+6
| | | | Fixes SCons build.
* r600g: cleanupJerome Glisse2010-09-2910-1075/+914
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* r600g: Update SConscript.Vinson Lee2010-09-291-7/+4
| | | | | | This is a follow-up to commit 9c284b5cae916a083d17d1039d2f2da128b47882. Fixes SCons build.
* r600g: delete old pathJerome Glisse2010-09-2922-4795/+70
| | | | | | Lot of clean can now happen. Signed-off-by: Jerome Glisse <[email protected]>
* r600g: use a hash table instead of groupJerome Glisse2010-09-293-467/+441
| | | | | | | | Instead of creating group of register use a hash table to lookup into which block each register belongs. This simplify code a bit. Signed-off-by: Jerome Glisse <[email protected]
* Revert "r600g: add initial vertex translate support."Dave Airlie2010-09-294-239/+3
| | | | | | | This reverts commit 914b669b082258fc05d0fec047b69949d88585c4. I didn't mean to commit this yet, will redo in new state system once we clean it up.
* r600g: remove old assert from new codepathDave Airlie2010-09-291-2/+0
| | | | this fixes draw-elements-base-vertex
* r600g: add initial vertex translate support.Dave Airlie2010-09-294-3/+239
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* r600g: add evergreen texture border support to new pathDave Airlie2010-09-291-1/+4
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* r600g: add back evergreen name.Dave Airlie2010-09-291-1/+3
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* r600g: Cleaned up index buffer reference handling in the draw module.Tilman Sauerbeck2010-09-283-4/+14
| | | | | | This fixes a buffer leak. Signed-off-by: Tilman Sauerbeck <[email protected]>
* r600g: avoid rebuilding the vertex shader if no change to input formatJerome Glisse2010-09-282-6/+12
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* r600g: suspend/resume occlusion query around clear/copyJerome Glisse2010-09-282-0/+10
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* r600g: fix remaining piglit issue in new designJerome Glisse2010-09-282-8/+32
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* r600g: use ptr for blit depth uncompress functionJerome Glisse2010-09-284-1/+48
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* r600g: on evergreen the centroid isn't set in this register.Dave Airlie2010-09-282-2/+0
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* r600g: fix db flush breaking config stateDave Airlie2010-09-281-9/+9
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* r600g: fix routing btw vertex & pixel shaderJerome Glisse2010-09-273-2/+18
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* r600g: fix pointsprite & resource unbindingJerome Glisse2010-09-272-2/+4
| | | | | | | | | | When asking to bind NULL resource assume it's unbinding so free resource and unreference assoicated buffer. Also fix pointsprite parameter. Fix glsl-fs-pointcoord & fp-fragment-position Signed-off-by: Jerome Glisse <[email protected]>
* r600g: build packet header onceJerome Glisse2010-09-272-0/+18
| | | | | | | | Build packet header once and allow to add fake register support so we can handle things like indexed set of register (evergreen sampler border registers for instance. Signed-off-by: Jerome Glisse <[email protected]>
* r600g: fix index buffer drawingJerome Glisse2010-09-272-3/+5
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* r600g: Fixed two texture surface leaks in r600_blit_uncompress_depth().Tilman Sauerbeck2010-09-271-0/+3
| | | | Signed-off-by: Tilman Sauerbeck <[email protected]>
* r600g: add evergreen texture resource properly.Dave Airlie2010-09-272-8/+13
| | | | adding sampler border looks impossible with current design, another day, another corner case not worked out.
* r600g: Silence uninitialized variable warnings.Vinson Lee2010-09-261-0/+5
| | | | | | | Fixes these GCC warnings. r600_shader.c: In function 'tgsi_tex': r600_shader.c:1611: warning: 'src2_chan' may be used uninitialized in this function r600_shader.c:1611: warning: 'src_chan' may be used uninitialized in this function
* r600g: use depth decompression in new pathJerome Glisse2010-09-262-11/+53
| | | | Signed-off-by: Jerome Glisse <[email protected]>