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path: root/src/gallium/drivers/r600
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* radeon/uvd: move more logic into the common filesChristian König2013-09-123-35/+2
* r600g: remove DMA paddingAlex Deucher2013-09-061-9/+0
* gallium, intel: Implements new __DRI_IMAGE_USE_LINEAR and PIPE_BIND_LINEAR fl...Axel Davy2013-09-061-1/+2
* r600g/compute: Fix bug in compute memory poolTom Stellard2013-09-051-7/+2
* r600g/compute: Don't flush the cs in pipe_context::launch_grid()Tom Stellard2013-09-051-10/+1
* r600g: move streamout state to drivers/radeonMarek Olšák2013-08-3121-1486/+981
* r600g,radeonsi: remove unused variablesMarek Olšák2013-08-311-3/+0
* r600g: enable SB backend by defaultVadim Girlin2013-08-304-5/+6
* r600g: fix color exports when we have no CBsVadim Girlin2013-08-301-3/+4
* r600g: Implement the new float comparison instructions for Cayman as well.Henri Verbeet2013-08-251-4/+4
* r600g/sb: Move memsets of member structs to within constructor bodies.Vinson Lee2013-08-192-6/+3
* vl: add entrypoint to get_video_paramChristian König2013-08-193-2/+5
* vl: rename pipe_video_decoder to pipe_video_codecChristian König2013-08-193-7/+7
* vl: rename enum pipe_video_codec to pipe_video_formatChristian König2013-08-191-3/+3
* vl: use a template for create_video_decoderChristian König2013-08-192-13/+3
* radeonsi: port texture improvements from r600gMarek Olšák2013-08-172-5/+1
* r600/radeonsi: implement new float comparison instructionsRoland Scheidegger2013-08-151-10/+8
* vl: Add support for max level query v2Rico Schüller2013-08-141-0/+2
* r600g/sb: use MULADD workaround on R7xx for MULADD_IEEEVadim Girlin2013-08-141-1/+2
* r600g/sb: Dump correct value for CND.Vinson Lee2013-08-041-1/+1
* r600g: honour semantic index in fragment color exportsChristoph Bumiller2013-08-021-5/+5
* r600g/compute: Added missing address space checking of kernel parametersJonathan Charest2013-07-301-3/+2
* gallium: Add PIPE_CAP_ENDIANNESSTom Stellard2013-07-221-0/+2
* r600g: use WAIT_3D_IDLE before using CP DMAMarek Olšák2013-07-182-0/+2
* r600g/sb: improve alu packing on caymanVadim Girlin2013-07-172-15/+89
* r600g/sb: fix handling of new multislot instructions on caymanVadim Girlin2013-07-173-5/+6
* r600g/sb: fix debug dump code in schedulerVadim Girlin2013-07-171-4/+5
* r600g/sb: fix initial register allocationVadim Girlin2013-07-171-0/+1
* r600g/sb: move chip & class name functions to sb_contextVadim Girlin2013-07-174-53/+55
* r600g/sb: fix handling of PS in source bytecode on caymanVadim Girlin2013-07-171-0/+5
* r600g/sb: Initialize ra_checker member variables.Vinson Lee2013-07-171-1/+1
* r600g/sb: Initialize ra_constraint::cost.Vinson Lee2013-07-131-1/+1
* r600g: don't use the CB/DB CP COHER logic on r6xxAlex Deucher2013-07-121-2/+10
* tgsi: rename the TGSI fragment kill opcodesBrian Paul2013-07-121-7/+7
* radeon/uvd: fall back to shader based decoding for MPEG2 on UVD 2.x v2Christian König2013-07-121-4/+15
* r600g: x/y coordinates must be divided by block dim in dma blitChristoph Bumiller2013-07-112-4/+16
* r600g/sb: Fix Android build v2Chih-Wei Huang2013-07-124-7/+8
* r600g/sb: improve math optimizations v2Vadim Girlin2013-07-1111-47/+435
* r600g: improve the mechanism for recognizing an empty CSMarek Olšák2013-07-083-3/+8
* r600g: explicitly flush caches for streamout-based buffer copying & clearingMarek Olšák2013-07-081-0/+13
* r600g: only flush the caches that need to be flushed during CP DMA operationsMarek Olšák2013-07-083-32/+117
* r600g: split INVAL_READ_CACHES into vertex, tex, and const cache flagsMarek Olšák2013-07-085-27/+52
* r600g: adjust flush flags (v3)Alex Deucher2013-07-086-7/+42
* r600g: don't call buffer_wait in buffer_mmap_sync_with_ringsMarek Olšák2013-07-081-2/+1
* r600g: don't read back the MSAA depth buffer if the read flag is not setMarek Olšák2013-07-081-8/+8
* r600g: don't flush the context in texture_transfer_mapMarek Olšák2013-07-081-5/+0
* r600g: fix texture offset computation for mapped MSAA depth buffersMarek Olšák2013-07-082-16/+14
* r600g: fix color resolve for RGBX8 and RGBX16 integer formatsMarek Olšák2013-07-081-2/+2
* r600g: enable fast MSAA color clear for array/3D/cube texturesMarek Olšák2013-07-081-4/+3
* r600g: implement fast MSAA color clear for integer texturesMarek Olšák2013-07-081-9/+12