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gallium
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drivers
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r600
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Author
Age
Files
Lines
*
r600g: only flush the caches that need to be flushed during CP DMA operations
Marek Olšák
2013-07-08
3
-32
/
+117
*
r600g: split INVAL_READ_CACHES into vertex, tex, and const cache flags
Marek Olšák
2013-07-08
5
-27
/
+52
*
r600g: adjust flush flags (v3)
Alex Deucher
2013-07-08
6
-7
/
+42
*
r600g: don't call buffer_wait in buffer_mmap_sync_with_rings
Marek Olšák
2013-07-08
1
-2
/
+1
*
r600g: don't read back the MSAA depth buffer if the read flag is not set
Marek Olšák
2013-07-08
1
-8
/
+8
*
r600g: don't flush the context in texture_transfer_map
Marek Olšák
2013-07-08
1
-5
/
+0
*
r600g: fix texture offset computation for mapped MSAA depth buffers
Marek Olšák
2013-07-08
2
-16
/
+14
*
r600g: fix color resolve for RGBX8 and RGBX16 integer formats
Marek Olšák
2013-07-08
1
-2
/
+2
*
r600g: enable fast MSAA color clear for array/3D/cube textures
Marek Olšák
2013-07-08
1
-4
/
+3
*
r600g: implement fast MSAA color clear for integer textures
Marek Olšák
2013-07-08
1
-9
/
+12
*
r600/uvd: fix check for UVD 2.x
Christian König
2013-07-08
1
-1
/
+1
*
mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck and dependencies
Marek Olšák
2013-07-02
1
-1
/
+0
*
r600g: implement fast color clears for MSAA on evergreen+
Grigori Goronzy
2013-07-01
3
-2
/
+79
*
r600g/compute: disable unused colorbuffer slots
Marek Olšák
2013-07-01
1
-1
/
+12
*
r600g: Fix build
Tom Stellard
2013-06-28
1
-2
/
+2
*
r600g/compute: Accept LDS size from the LLVM backend
Tom Stellard
2013-06-28
5
-20
/
+44
*
r600g/compute: Move compute_shader_create() function into evergreen_compute.c
Tom Stellard
2013-06-28
3
-37
/
+23
*
gallium: add condition parameter to render_condition
Roland Scheidegger
2013-06-18
4
-2
/
+8
*
gallium: replace bswap_32 calls with util_bswap32
Jonathan Gray
2013-06-17
3
-6
/
+6
*
r600g: upsample and downsample MSAA resources for transfers
Marek Olšák
2013-06-13
1
-79
/
+141
*
gallium/u_blitter: make clearing independent of the colorbuffer format
Marek Olšák
2013-06-13
1
-2
/
+1
*
gallium/u_blitter: make clearing independent of the number of bound colorbuffers
Marek Olšák
2013-06-13
1
-1
/
+1
*
r600g/sb: fix broken assert
Vadim Girlin
2013-05-31
1
-1
/
+1
*
gallium: Add support for multiple viewports
Zack Rusin
2013-05-25
3
-9
/
+15
*
r600g/sb: handle more cases for folding in gvn pass
Vadim Girlin
2013-05-28
2
-28
/
+118
*
r600g/sb: improve folding for SETcc
Vadim Girlin
2013-05-27
1
-8
/
+98
*
r600g/sb: optimize CNDcc instructions
Vadim Girlin
2013-05-27
3
-1
/
+113
*
r600g/sb: improve optimization of conditional instructions
Vadim Girlin
2013-05-27
6
-21
/
+96
*
r600g/sb: improve handling of KILL instructions
Vadim Girlin
2013-05-27
3
-89
/
+139
*
r600g/sb: fix peephole optimization for PRED_SETE
Vadim Girlin
2013-05-27
1
-1
/
+1
*
r600g/sb: fix scheduling of PRED_SET instructions
Vadim Girlin
2013-05-27
2
-2
/
+18
*
r600g/sb: fix handling of preloaded inputs for compute shaders
Vadim Girlin
2013-05-25
1
-0
/
+4
*
r600g/sb: fix incorrect assert
Vadim Girlin
2013-05-24
1
-1
/
+1
*
r600g/sb: relax some restrictions for FETCH instructions
Vadim Girlin
2013-05-24
1
-9
/
+8
*
r600g/sb: relax register allocation for compute shaders
Vadim Girlin
2013-05-24
2
-2
/
+16
*
r600g/sb: fix gpr array handling for compute shaders
Vadim Girlin
2013-05-24
1
-1
/
+1
*
r600g/sb: fix buffer overflow in sb_ostream
Vadim Girlin
2013-05-24
1
-1
/
+1
*
r600g/compute: Use common transfer_{map,unmap} functions for global resources
Tom Stellard
2013-05-23
1
-44
/
+24
*
r600g/compute: Use common transfer_{map,unmap} functions for kernel inputs
Tom Stellard
2013-05-23
1
-4
/
+11
*
r600g/llvm: Fix texelFetchOffset-2D
Vincent Lejeune
2013-05-20
1
-0
/
+6
*
r600g/llvm: Fix cubearray textureSize
Vincent Lejeune
2013-05-20
2
-0
/
+16
*
r600g/llvm: Factorize code loading from const buffer.
Vincent Lejeune
2013-05-20
1
-27
/
+24
*
r600g: fixup for MSAA texture support checking
Niels Ole Salscheider
2013-05-16
1
-1
/
+1
*
r600g: cleanup MSAA texture support checking
Marek Olšák
2013-05-15
7
-72
/
+21
*
r600g: rewrite FMASK allocation, fix FMASK texturing with 2 and 4 samples
Marek Olšák
2013-05-15
7
-36
/
+42
*
r600g/sb: add missing cases for ARUBA chips
Vadim Girlin
2013-05-14
2
-0
/
+2
*
r600g/sb: get rid of standard c++ streams
Vadim Girlin
2013-05-14
24
-545
/
+592
*
r600g/sb: separate bytecode decoding and parsing
Vadim Girlin
2013-05-14
6
-144
/
+163
*
gallium: add PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE for GL
Marek Olšák
2013-05-11
1
-0
/
+3
*
r600g: increase array size for shader inputs and outputs
Marek Olšák
2013-05-10
2
-2
/
+4
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