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path:
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src
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gallium
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drivers
/
r600
Commit message (
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Author
Age
Files
Lines
*
r600g: the code to check whether a new vertex shader is needed was wrong
Dave Airlie
2010-10-04
1
-1
/
+3
*
r600g: Remove unnecessary headers.
Vinson Lee
2010-10-01
2
-3
/
+0
*
r600g: Remove unused variable.
Vinson Lee
2010-10-01
1
-1
/
+1
*
r600g: indentation fixes
Jerome Glisse
2010-10-01
5
-58
/
+57
*
r600g: setup basic loop consts on r600 + evergreen.
Dave Airlie
2010-10-01
4
-0
/
+19
*
r600g: only set the Z export if shader exports it.
Dave Airlie
2010-10-01
2
-8
/
+10
*
r600g: fix evergreen draw-buffers
Dave Airlie
2010-10-01
1
-1
/
+1
*
r600g: add cb flushing for extra buffers + depth buffer on r600/evergreen
Dave Airlie
2010-10-01
1
-3
/
+12
*
r600g: fixup vertex format picking.
Dave Airlie
2010-10-01
6
-144
/
+407
*
r600g: add assembler support for other vtx fetch fields.
Dave Airlie
2010-10-01
3
-1
/
+11
*
r600g: realign evergreen code with r600 code.
Dave Airlie
2010-10-01
1
-3
/
+4
*
r600g: add reloc for evergreen color attrib
Dave Airlie
2010-10-01
1
-1
/
+1
*
r600g: drop depth quirk on evergreen
Dave Airlie
2010-10-01
1
-15
/
+0
*
r600g: add winsys support for CTL constants.
Dave Airlie
2010-10-01
4
-0
/
+13
*
r600g: fix evergreen depth flushing.
Dave Airlie
2010-10-01
5
-48
/
+98
*
r600g: fix constant & literal src splitting, also fix mplayer gl2 shader
Jerome Glisse
2010-09-30
1
-16
/
+40
*
r600g: use constant buffer instead of register for constant
Jerome Glisse
2010-09-30
2
-26
/
+26
*
r600g: return string for chip family
Dave Airlie
2010-09-30
1
-6
/
+25
*
r600g: clean up some code from move to new paths.
Dave Airlie
2010-09-30
7
-42
/
+42
*
r600g: add L8A8 unorm.
Dave Airlie
2010-09-30
1
-0
/
+6
*
r600g: port r300g fix for X* formats in texformat code
Dave Airlie
2010-09-30
1
-4
/
+14
*
r600g: more cleanup
Jerome Glisse
2010-09-29
10
-208
/
+225
*
r600g: Update SConscript.
Vinson Lee
2010-09-29
1
-4
/
+6
*
r600g: cleanup
Jerome Glisse
2010-09-29
10
-1075
/
+914
*
r600g: Update SConscript.
Vinson Lee
2010-09-29
1
-7
/
+4
*
r600g: delete old path
Jerome Glisse
2010-09-29
22
-4795
/
+70
*
r600g: use a hash table instead of group
Jerome Glisse
2010-09-29
3
-467
/
+441
*
Revert "r600g: add initial vertex translate support."
Dave Airlie
2010-09-29
4
-239
/
+3
*
r600g: remove old assert from new codepath
Dave Airlie
2010-09-29
1
-2
/
+0
*
r600g: add initial vertex translate support.
Dave Airlie
2010-09-29
4
-3
/
+239
*
r600g: add evergreen texture border support to new path
Dave Airlie
2010-09-29
1
-1
/
+4
*
r600g: add back evergreen name.
Dave Airlie
2010-09-29
1
-1
/
+3
*
r600g: Cleaned up index buffer reference handling in the draw module.
Tilman Sauerbeck
2010-09-28
3
-4
/
+14
*
r600g: avoid rebuilding the vertex shader if no change to input format
Jerome Glisse
2010-09-28
2
-6
/
+12
*
r600g: suspend/resume occlusion query around clear/copy
Jerome Glisse
2010-09-28
2
-0
/
+10
*
r600g: fix remaining piglit issue in new design
Jerome Glisse
2010-09-28
2
-8
/
+32
*
r600g: use ptr for blit depth uncompress function
Jerome Glisse
2010-09-28
4
-1
/
+48
*
r600g: on evergreen the centroid isn't set in this register.
Dave Airlie
2010-09-28
2
-2
/
+0
*
r600g: fix db flush breaking config state
Dave Airlie
2010-09-28
1
-9
/
+9
*
r600g: fix routing btw vertex & pixel shader
Jerome Glisse
2010-09-27
3
-2
/
+18
*
r600g: fix pointsprite & resource unbinding
Jerome Glisse
2010-09-27
2
-2
/
+4
*
r600g: build packet header once
Jerome Glisse
2010-09-27
2
-0
/
+18
*
r600g: fix index buffer drawing
Jerome Glisse
2010-09-27
2
-3
/
+5
*
r600g: Fixed two texture surface leaks in r600_blit_uncompress_depth().
Tilman Sauerbeck
2010-09-27
1
-0
/
+3
*
r600g: add evergreen texture resource properly.
Dave Airlie
2010-09-27
2
-8
/
+13
*
r600g: Silence uninitialized variable warnings.
Vinson Lee
2010-09-26
1
-0
/
+5
*
r600g: use depth decompression in new path
Jerome Glisse
2010-09-26
2
-11
/
+53
*
r600g: move around variables to share depth uncompression code
Jerome Glisse
2010-09-26
3
-12
/
+11
*
r600g: set ENABLE_KILL on evergreen too
Bas Nieuwenhuizen
2010-09-26
1
-0
/
+8
*
r600g: set ENABLE_KILL in the shader state in the new design
Bas Nieuwenhuizen
2010-09-26
1
-0
/
+8
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