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* radeon: Rename struct radeon_llvm_binary to radeon_shader_binary v2Tom Stellard2014-03-071-2/+2
| | | | | | | | | | And move its definition into r600_pipe_common.h; This struct is a just a container for shader code and has nothing to do with LLVM. v2: - Drop unrelated Makefile change Reviewed-by: Michel Dänzer <[email protected]>
* r600g: fix blitting the last 2 mipmap levels for EvergreenMarek Olšák2014-03-073-13/+36
| | | | | | | | This fixes a lot of compressedteximage piglit tests. R600-R700 don't have this issue. Cc: [email protected]
* r600g: fix texelFetchOffset GLSL functionsMarek Olšák2014-03-071-10/+77
| | | | Cc: [email protected]
* r600g: implement edge flagsMarek Olšák2014-03-043-4/+53
| | | | | Cc: [email protected] Reviewed-by: Alex Deucher <[email protected]>
* r600g: port color buffer format conversion from radeonsiMarek Olšák2014-03-044-913/+161
| | | | | | | | | | | | r600_translate_colorformat is rewritten to look like radeonsi. r600_translate_colorswap is shared with radeonsi. r600_colorformat_endian_swap is consolidated. This adds some formats which were missing. Future "plain" formats will automatically be supported. Cc: [email protected] Reviewed-by: Alex Deucher <[email protected]>
* r600g/compute: PIPE_CAP_COMPUTE should be false for pre-evergreen GPUsTom Stellard2014-02-281-1/+3
| | | | | | | | | This prevents clover from using unsupported devices. Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Alex Deucher <[email protected]> CC: "10.0 10.1" <[email protected]>
* r600g,radeonsi: consolidate create_surface and surface_destroyMarek Olšák2014-02-251-44/+0
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* r600g: remove r600_resource.hMarek Olšák2014-02-255-48/+15
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* r600g: remove r600_surface::htile_enabledMarek Olšák2014-02-252-8/+4
| | | | | | v2: use one of the htile registers instead Reviewed-by: Michel Dänzer <[email protected]>
* r600g: use r600_surface::db_z_infoMarek Olšák2014-02-251-10/+10
| | | | | | | | | | db_z_info was unused. This just renames the variable to match the register name. Now, db_depth_info is unused on Evergreen. Both variables will be needed on SI though. Reviewed-by: Michel Dänzer <[email protected]>
* r600g,radeonsi: share r600_surfaceMarek Olšák2014-02-251-44/+0
| | | | | | I'm gonna use this in radeonsi. Reviewed-by: Michel Dänzer <[email protected]>
* r300g,r600g,radeonsi: add support for ARB_buffer_storageMarek Olšák2014-02-251-0/+1
| | | | | | All GTT memory mappings are coherent and therefore can be persistent. Reviewed-by: Fredrik Höglund <[email protected]>
* gallium: add texture gather support to gallium (v3)Dave Airlie2014-02-251-0/+2
| | | | | | | | | | | | | | | | | | | | | This adds support to gallium for a TG4 instruction, and two CAPs. The first CAP is required for GL_ARB_texture_gather. The second CAP is required to expose GL_ARB_gpu_shader5. However so far we haven't found any hardware that natively exposes the textureGatherOffsets feature from GL, so just lower it for now. If hardware appears for this we can add another CAP to allow TG4 to take 4 offsets. v2: add component selection src and a cap to say hw can do it. (st can use to help control GL_ARB_gpu_shader5/GLSL 4.00). Add docs. v3: rename to SM5, add docs. Reviewed-by: Roland Scheidegger <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* clover: Pass buffer offsets to the driver in set_global_binding() v3Tom Stellard2014-02-241-1/+6
| | | | | | | | | | | | | | | The offsets will be stored in the handles parameter. This makes it possible to use sub-buffers. v2: - Style fixes - Add support for constant sub-buffers - Store handles in device byte order v3: - Use endian helpers Reviewed-by: Francisco Jerez <[email protected]>
* r600g: Use util_cpu_to_le32() instead of bswap32() on big-endian systemsTom Stellard2014-02-243-3/+3
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* r600g,radeonsi: Consolidate logic for short-circuiting flushesMichel Dänzer2014-02-183-4/+3
| | | | | | | | | | | | | | | Fixes radeonsi emitting command streams to the kernel even when there have been no draw calls before a flush, potentially powering up the GPU needlessly. Incidentally, this also cuts the runtime of piglit gpu.py in about half on my Kaveri system, probably because an X11 client going away no longer always results in a command stream being submitted to the kernel via glamor. Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=65761 Cc: "10.1" [email protected] Reviewed-by: Marek Olšák <[email protected]>
* radeon: reverse DBG_NO_HYPERZ logicAlex Deucher2014-02-131-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | Change the flag to DBG_HYPERZ and reverse the logic so setting the flag enabled the feature. This disables hyperz on r600g and radeonsi by default. It can be enabled by setting the env var. There are just too many issues with certain apps so leave it disabled for now until we sort out the issues with the problematic apps. Bugs: https://bugs.freedesktop.org/show_bug.cgi?id=58660 https://bugs.freedesktop.org/show_bug.cgi?id=64471 https://bugs.freedesktop.org/show_bug.cgi?id=66352 https://bugs.freedesktop.org/show_bug.cgi?id=68799 https://bugs.freedesktop.org/show_bug.cgi?id=72685 https://bugs.freedesktop.org/show_bug.cgi?id=73088 https://bugs.freedesktop.org/show_bug.cgi?id=74428 https://bugs.freedesktop.org/show_bug.cgi?id=74803 https://bugs.freedesktop.org/show_bug.cgi?id=74863 https://bugs.freedesktop.org/show_bug.cgi?id=74892 https://bugzilla.kernel.org/show_bug.cgi?id=70411 Signed-off-by: Alex Deucher <[email protected]> Cc: "10.1" "10.0" <[email protected]> Acked-by: Marek Olšák <[email protected]>
* r600g: add support for multiple viewports.Dave Airlie2014-02-119-40/+98
| | | | | | tested on rv635 and barts. Signed-off-by: Dave Airlie <[email protected]>
* gallium: add geometry shader output limitsGrigori Goronzy2014-02-091-0/+6
| | | | | | | | v2: adjust limits for radeonsi and llvmpipe v3: add documentation Cc: "10.1" <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* gallium/radeon: fix warningsMarek Olšák2014-02-061-0/+2
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* gallium: remove PIPE_USAGE_STATICMarek Olšák2014-02-064-8/+8
| | | | Reviewed-by: Brian Paul <[email protected]>
* r600g,radeonsi: set resource domains in one place (v2)Marek Olšák2014-02-061-2/+2
| | | | | | | v2: This doesn't change the behavior. It only moves the tiling check to r600_init_resource and removes the usage parameter. Reviewed-by: Christian König <[email protected]>
* radeon/video: seperate common video functionsChristian König2014-02-062-1/+3
| | | | Signed-off-by: Christian König <[email protected]>
* r600g: add support for geom shaders to r600/r700 chipsets (v2)Dave Airlie2014-02-057-49/+313
| | | | | | | | | | | | | This is my first attempt at enabling r600/r700 geometry shaders, the basic tests pass on both my rv770 and my rv635, It requires this kernel patch: http://www.spinics.net/lists/dri-devel/msg52745.html v2: address Alex comments. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: enable GLSL 3.30 on evergreen GPUsDave Airlie2014-02-051-1/+1
| | | | | | | This throws the switch to enable GL 3.3 and GLSL 330. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: properly propogate clip dist write valueDave Airlie2014-02-051-0/+1
| | | | | | | | | | This moves the value from the GS shader to the copy shader so the registers are setup correctly. fixes tests/spec/glsl-1.50/execution/geometry/clip-distance-out-values.shader_test Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: calculate a better value for array_size (v2)Dave Airlie2014-02-051-1/+1
| | | | | | | | | attempt to calculate a better value for array size to avoid breaking apps. v2: use 0xfff like streamout, suggested by Grigori Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: fix CAYMAN geometry shader supportDave Airlie2014-02-051-2/+6
| | | | | | | | | cayman has a different end of program bit, so do that properly. fixes hangs with geom shader tests on cayman. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: fix up shader out misc stuff for copy shaderDave Airlie2014-02-052-1/+16
| | | | | | | | | | | set the correct values so the misc out register is setup correctly for the copy shader. This also updates the state for the gs copy shader so the hw gets programmed correctly. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: port the layered surface rendering patch from radeonsiDave Airlie2014-02-053-21/+19
| | | | | | | | | This just makes r600 and evergreen do what the radeonsi codepaths do for layered rendering. This makes the 2d amd_vertex_shader_layer test pass on evergreen. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: initial VS output layer supportDave Airlie2014-02-054-14/+50
| | | | | | | This just adds support for emitting the proper value in the VS out misc. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: setup const texture buffers for geom shadersDave Airlie2014-02-051-0/+6
| | | | | | | | This just enables the workarounds we have for vertex/pixel shaders for geom shaders as well. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: calculate correct cut valueDave Airlie2014-02-051-1/+11
| | | | | | | This selects the cut value depending on the shader selected. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: fix dynamic_input_array_index.shader_testDave Airlie2014-02-051-4/+44
| | | | | | | | | This follows what fglrx does, it unpacks the input we are going to indirect into a bunch of registers and indirects inside them. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: add support for indirect geom ring writesDave Airlie2014-02-051-7/+58
| | | | | | | | | | | We need to be able to write to the ring using a base register for when we emit vertices in a loop, in theory the SB compiler could collapse these indirect writes to direct writes if the register value is constant and known, but that is outside my pay grade. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: write proper output prim typeDave Airlie2014-02-052-27/+26
| | | | | | | | Vadim's code derived it from the info.mode, but it needs to be takes from the geometry shader output primitive. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: enable instance cnt register with new enough kernelDave Airlie2014-02-051-6/+6
| | | | | | | | The instance cnt register was missing for a few kernels, with a new enough kernel we can output it. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: add primitive input support for gsDave Airlie2014-02-054-1/+19
| | | | | | | only enable prim id if gs uses it Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: emit streamout from dma copy shaderDave Airlie2014-02-052-2/+8
| | | | | | | | This enables streamout with GS in the mix, from the VS dma shader. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g/gs: fix cases where number of gs inputs != number of gs outputsDave Airlie2014-02-051-1/+6
| | | | | | | this fixes a bunch of the geom shader built-in tests Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: increase array base for exported parametersDave Airlie2014-02-051-0/+3
| | | | | | | Trivial fix to Vadim's code. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: initialise the geom shader loop registers.Dave Airlie2014-02-051-0/+2
| | | | | | | As we do for vertex and pixel shaders. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: emit NOPs at end of shaders in more casesDave Airlie2014-02-051-2/+5
| | | | | | | | | | | If the shader has no CF clauses at all emit an nop If the last instruction is an ENDLOOP add a NOP for the LOOP to go to if the last instruction is CALL_FS add a NOP These fix a bunch of hangs in the geometry shader tests. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: don't enable SB for geom shadersDave Airlie2014-02-051-0/+3
| | | | | | | | SB needs fixes for three GS instructions it seems to raise them outside loops etc despite my best efforts. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g/sb: add MEM_RING supportDave Airlie2014-02-054-5/+8
| | | | | | | | Although we don't use SB on geom shaders, the VS copy shader will use it so we might as well implement MEM_RING support in sb. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: don't fail if we can't map VS->GS ring entriesDave Airlie2014-02-051-4/+3
| | | | | | | | This can happen in normal operation, so don't report an error on it, just continue. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: initial support for geometry shaders on evergreen (v2)Vadim Girlin2014-02-0515-206/+909
| | | | | | | | | | | | | | This is Vadim's initial work with a few regression fixes squashed in. v2: (airlied) fix regression in glsl-max-varyings - need to use vs and ps_dirty fix regression in shader exports from rebasing. whitespace fixing. v2.1: squash fix assert Signed-off-by: Vadim Girlin <[email protected]> Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: add hw register definitions for GS block setupVadim Girlin2014-02-052-6/+75
| | | | | Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: defer shader variant selection and depending state updatesVadim Girlin2014-02-053-69/+57
| | | | | | | | [airlied: fix dropped streamout line - fix for master] Signed-off-by: Vadim Girlin <[email protected]> Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g/bc: add support for indexed memory writes.Dave Airlie2014-02-053-4/+12
| | | | | | | It looks like we need these for geom shaders in the future. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>