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src
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gallium
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drivers
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r600
Commit message (
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Author
Age
Files
Lines
*
r600g: fix CB_SHADER_MASK and CB_TARGET_MASK for r6xx
Marek Olšák
2012-08-30
1
-11
/
+24
*
r600g: implement draw_rectangle callback
Marek Olšák
2012-08-30
3
-2
/
+72
*
r600g: implement MSAA for r700
Marek Olšák
2012-08-30
7
-41
/
+262
*
r600g: change programming of CB_SHADER_MASK on r600-r700
Marek Olšák
2012-08-30
1
-1
/
+2
*
r600g: fix relative addressing on RS780 and RS880
Marek Olšák
2012-08-28
1
-7
/
+6
*
r600g: implement compression for MSAA colorbuffers for evergreen
Marek Olšák
2012-08-27
10
-19
/
+479
*
r600g: cleanup names around depth decompression
Marek Olšák
2012-08-27
5
-24
/
+24
*
r600g: fix evergreen 8x MSAA sample positions
Marek Olšák
2012-08-27
1
-16
/
+16
*
r600g: set CB_TARGET_MASK to 0xf and not 0xff for resolve on evergreen
Marek Olšák
2012-08-27
1
-0
/
+1
*
r600g: fix lockups with dual_src_blend v2
Vadim Girlin
2012-08-22
3
-9
/
+45
*
r600g: Move common compute/3D register init to its own function
archibald
2012-08-20
3
-170
/
+219
*
r600g: disable tiling for 422 formats again
Marek Olšák
2012-08-16
1
-0
/
+4
*
r600g: fix blits of subsampled formats
Marek Olšák
2012-08-16
1
-20
/
+63
*
r600g: fix copying between NPOT mipmapped compressed textures
Marek Olšák
2012-08-16
1
-2
/
+3
*
r600g: make F2U trans-only on r600-r700
Marek Olšák
2012-08-16
1
-1
/
+1
*
r600g: set CB_COLOR_INFO to INVALID for disabled colorbuffers on r600-r700
Marek Olšák
2012-08-16
1
-0
/
+3
*
r600g: rename r600_resource_texture to r600_texture
Marek Olšák
2012-08-16
9
-48
/
+48
*
r600g: always put tiled textures in VRAM
Marek Olšák
2012-08-16
1
-1
/
+2
*
r600g: cleanup r600_resource_texture in favor of radeon_surface
Marek Olšák
2012-08-16
5
-29
/
+20
*
r600g: remove unused parameter in r600_texture_create_object
Marek Olšák
2012-08-16
1
-3
/
+2
*
r600g: fixup the usage flag for the flushed depth texture
Marek Olšák
2012-08-16
1
-1
/
+1
*
r600: update sampler, sampler_view code for the future
Brian Paul
2012-08-16
4
-19
/
+50
*
r600g: Glue to handle predicate aware output from llvm
Vincent Lejeune
2012-08-15
1
-11
/
+22
*
r600g: Fix instruction group merge when there are predicated insts.
Vincent Lejeune
2012-08-15
1
-0
/
+18
*
radeon/llvm: Do not use PV/PS if PRED_SEL does not match
Vincent Lejeune
2012-08-15
1
-2
/
+4
*
r600g: Add support for predicates
Vincent Lejeune
2012-08-15
4
-11
/
+18
*
gallium/u_blitter: document custom meta helpers
Marek Olšák
2012-08-15
1
-2
/
+2
*
r600g: disable handling of DISCARD_RANGE
Marek Olšák
2012-08-15
1
-0
/
+2
*
r600g: implement timestamp query and get_timestamp hook
Marek Olšák
2012-08-15
2
-2
/
+28
*
r600g: enable MSAA on evergreen by default
Marek Olšák
2012-08-15
1
-3
/
+24
*
r600g: implement copying between MSAA textures
Marek Olšák
2012-08-15
1
-4
/
+10
*
r600g: implement MSAA color resolve
Marek Olšák
2012-08-15
4
-3
/
+108
*
r600g: implement MSAA depth-stencil decompression and resolve
Marek Olšák
2012-08-15
4
-35
/
+140
*
r600g: implement TXQ_LZ opcode
Marek Olšák
2012-08-15
1
-7
/
+15
*
r600g: implement MSAA rendering and texturing for evergreen and cayman
Marek Olšák
2012-08-15
4
-26
/
+232
*
r600g: implement set_sample_mask
Marek Olšák
2012-08-15
6
-17
/
+61
*
r600g: implement alpha-to-coverage
Marek Olšák
2012-08-15
6
-6
/
+32
*
r600g: implement alpha-to-one
Marek Olšák
2012-08-15
5
-2
/
+20
*
r600g: remove support for 3-channel colorbuffers
Marek Olšák
2012-08-15
2
-15
/
+0
*
gallium/u_blitter: implement blitting multisample resources
Marek Olšák
2012-08-15
1
-2
/
+2
*
radeon/llvm: Use correct opcocde for BREAK_LOGICALNZ_i32
Tom Stellard
2012-08-14
1
-11
/
+15
*
r600g: remove unused parameters in texture functions
Marek Olšák
2012-08-07
1
-5
/
+3
*
r600g: atomize sampler state v2
Jerome Glisse
2012-08-06
7
-452
/
+262
*
r600g: precompute color buffer state in pipe_surface and reuse it
Marek Olšák
2012-08-04
5
-130
/
+175
*
r600g: precompute depth buffer state in pipe_surface and reuse it
Marek Olšák
2012-08-04
3
-77
/
+92
*
r600g: simplify create_surface
Marek Olšák
2012-08-04
1
-20
/
+8
*
r600g: drop the old texture allocation code
Marek Olšák
2012-08-04
7
-691
/
+233
*
r600g: make sure copying of all texture formats is accelerated
Marek Olšák
2012-08-04
2
-52
/
+54
*
r600g: don't decompress depth or stencil if there isn't any
Marek Olšák
2012-08-04
4
-9
/
+17
*
r600g: correct texture memory size for Z32F_S8X24 on evergreen
Marek Olšák
2012-08-04
1
-7
/
+16
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