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* r600g: reserve CS space for a draw command in begin_query and render_conditionMarek Olšák2011-11-103-11/+25
* r600g: consolidate checking whether CS is fullMarek Olšák2011-11-103-31/+28
* r600g: clarify meaning of one variable in shader codegenMarek Olšák2011-11-091-1/+1
* r600g: cosmetic changes in query codeMarek Olšák2011-11-092-10/+7
* r600g: use modulo for computing index into query (ring) buffersMarek Olšák2011-11-091-14/+5
* r600g: make r600_query_result more genericMarek Olšák2011-11-091-15/+37
* r600g: add initial linestipple support.Dave Airlie2011-11-066-6/+51
* r600g: move SPI setup to PS setupVadim Girlin2011-11-054-74/+73
* r600g: precalculate semantic indices for SPI setupVadim Girlin2011-11-055-58/+65
* Revert "r600g: precalculate semantic indices for SPI setup"Alex Deucher2011-11-045-64/+57
* Revert "r600g: move SPI setup to PS setup"Alex Deucher2011-11-044-73/+74
* r600g: move SPI setup to PS setupVadim Girlin2011-11-044-74/+73
* r600g: precalculate semantic indices for SPI setupVadim Girlin2011-11-045-57/+64
* r600g: more integer supportDave Airlie2011-11-032-23/+37
* r600g: add comment about special shader exportsAlex Deucher2011-11-021-0/+32
* r600g: take into account PSIZE output for spi mappingVadim Girlin2011-11-021-3/+6
* r600g: reset the render condition to NULL when rendering unconditionallyMarek Olšák2011-10-301-1/+5
* r600g: shortcut ctx->screen->ws to ctx->wsMarek Olšák2011-10-305-12/+15
* r600g: Replace needless flush in texture upload.Mathias Fröhlich2011-10-291-1/+1
* r600g: remove one pointless flushMarek Olšák2011-10-293-25/+4
* r600g: get backend mask after the context is fully set upMarek Olšák2011-10-283-4/+2
* r600g: don't flush before reading query resultsMarek Olšák2011-10-281-5/+0
* r600g: only maintain the list of active queriesMarek Olšák2011-10-284-32/+19
* r600g: cleanup r600_query_resultMarek Olšák2011-10-281-9/+6
* r600g: don't flush in r600_get_backend_maskMarek Olšák2011-10-281-3/+0
* r600g: remove redundant variable r600_query::buffer_sizeMarek Olšák2011-10-282-15/+17
* r600g: remove redundant variable r600_pipe_context::blitMarek Olšák2011-10-273-4/+2
* r600g: remove redundant assignment of pipe_draw_info in draw_vboMarek Olšák2011-10-261-2/+0
* r600g: cleanup draw_vbo and add commentsMarek Olšák2011-10-264-93/+71
* r600g: move some code out of draw_vbo into new r600_update_derived_stateMarek Olšák2011-10-251-20/+31
* r600g: cleanup some magic numbersMarek Olšák2011-10-252-4/+16
* r600g: don't render if pipe_draw_info::count is 0Marek Olšák2011-10-251-6/+8
* r600g: set correct tiling flags in depth infoMarek Olšák2011-10-252-9/+13
* r600g: make r[67]00 not bail out on PRED_SETNE_INT.Mathias Fröhlich2011-10-231-0/+1
* r600g: make if's use PRED_SETNE_INT no matter what.Dave Airlie2011-10-222-1/+2
* r600g: print inst in hex in dumpsDave Airlie2011-10-221-6/+6
* r600g: drop specific i2f it should be a trans only op2.Dave Airlie2011-10-221-27/+1
* r600g: cleanup r600_reset_blittable_to_compressedMarek Olšák2011-10-211-6/+3
* r600g: Use the bitfield define matching the register it is used for.Mathias Fröhlich2011-10-181-2/+2
* gallium: rename ZS stencil type to UINT (v2)Dave Airlie2011-10-113-32/+32
* r600g: drop force int type workaroundDave Airlie2011-10-104-28/+5
* r600g: add integer texture/render integer formats for r600/700.Dave Airlie2011-10-101-2/+60
* r600g: uarl fixes.Dave Airlie2011-10-092-18/+43
* r600g: enable integer shader cap for evergreen.Dave Airlie2011-10-091-0/+3
* r600g/eg: add integer types supportDave Airlie2011-10-093-10/+66
* u_blitter: add integer clear supportDave Airlie2011-10-091-3/+3
* r600g: fix parsing TGSI declarationsMarek Olšák2011-10-041-2/+2
* r600g: fix a compiler warningMarek Olšák2011-09-301-0/+1
* r600g: move all files from winsys/r600 into drivers/r600Marek Olšák2011-09-304-0/+3219
* winsys/radeon: move GEM domains out of the drivers into winsysMarek Olšák2011-09-303-34/+1