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path: root/src/gallium/drivers/r600
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* r600g: implement pipe_rasterizer_state::clip_halfzMarek Olšák2014-10-222-0/+2
* r600g: Drop references to destroyed blend stateMichel Dänzer2014-10-221-1/+8
* gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesaMarek Olšák2014-10-211-0/+2
* automake: explicitly set TARGET_RADEON_{WINSYS,COMMON}Emil Velikov2014-10-141-2/+2
* r600g: Implement GL_ARB_sample_shadingGlenn Kennard2014-10-1210-119/+383
* r600: Use DMA transfers in r600_copy_global_bufferNiels Ole Salscheider2014-10-072-17/+43
* gallium/r300,r600,radeonsi: add automake target 'templates'Emil Velikov2014-09-241-0/+16
* r600g,radeonsi: add debug option which forces DMA for copy_region and blitMarek Olšák2014-09-125-11/+25
* gallium: add a texture target to sampler view and a CAP to use itIlia Mirkin2014-09-121-0/+1
* gallium/r600: ship all files in the tarballEmil Velikov2014-09-052-8/+36
* Eliminate several cases of multiplication in arguments to callocCarl Worth2014-09-031-1/+1
* r600g: fix alpha-test with HyperZ enabled, fixing L4D2 tree corruptionMarek Olšák2014-09-031-6/+6
* r600g,radeonsi: force fast stencil and HTILE stencil off, fixing a Hyper-Z hangMarek Olšák2014-09-011-1/+4
* r600g: set VGT_ENHANCE=4 on R7xxMarek Olšák2014-09-012-0/+2
* r600g: expose AMD_vertex_shader_layer and *_viewport_index on R600-R700Marek Olšák2014-09-011-1/+1
* r600g: fix layered clearMarek Olšák2014-09-011-1/+2
* r600g: some DB bug workarounds for R6xx DB flushingMarek Olšák2014-09-011-0/+7
* r600g: enable fast depth clear for array textures and cubemapsMarek Olšák2014-09-011-1/+2
* r600g: use HTILE allocator from SIMarek Olšák2014-09-012-6/+4
* r600g: set DB_DEPTH_SIZE.HEIGHT_TILE_MAX for EG/CM, inline other fieldsMarek Olšák2014-09-011-9/+12
* r600g: Implement sm5 geometry shader instancingGlenn Kennard2014-09-013-2/+14
* r600/compute: Don't leak compute pool item_list/unallocated_listAaron Watry2014-08-291-0/+6
* r600g: Reinstate include path to common radeon source directoryMichel Dänzer2014-08-291-1/+2
* gallium/radeon: cleanup header inclusionEmil Velikov2014-08-284-7/+6
* gallium: add cap for MAX_VERTEX_ATTRIB_STRIDETimothy Arceri2014-08-271-0/+3
* r600g: only set PIPE_BIND_BLENDABLE if colorbuffer rendering is supportedMarek Olšák2014-08-252-20/+10
* r600g: Fix flat/smooth shade state toggle10.3-branchpointGlenn Kennard2014-08-211-1/+3
* r600g/compute: Don't initialize vertex_buffer_state masks to 0x2Tom Stellard2014-08-211-3/+0
* r600g/compute: Use the first parameter in evergreen_set_global_binding()Tom Stellard2014-08-211-2/+3
* r600g: Fix missing SET_TEXTURE_OFFSETSGlenn Kennard2014-08-194-57/+87
* gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INVERTEDTobias Klausmann2014-08-191-0/+1
* r600g: copy IA_MULTI_VGT_PARAM programming from radeonsi for CaymanMarek Olšák2014-08-194-3/+36
* radeonsi: use r600_draw_rectangle from r600gMarek Olšák2014-08-194-70/+0
* gallium/r300/r600/radeonsi: handle query_renderer capsEmil Velikov2014-08-151-0/+11
* r600g: Implement ARB_derivative_controlGlenn Kennard2014-08-152-10/+12
* gallium: add opcodes/cap for fine derivative supportIlia Mirkin2014-08-141-0/+1
* r600g: Implement BPTC texture supportGlenn Kennard2014-08-151-0/+24
* r600g: implement invalidation of texture buffer objectsMarek Olšák2014-08-143-5/+44
* r600g: fix constant buffer fetchesMarek Olšák2014-08-141-0/+1
* r600g: clear constant buffer sizes at the beginning of CSMarek Olšák2014-08-143-87/+49
* radeon/compute: Report a value for PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZETom Stellard2014-08-131-1/+10
* android: gallium/radeon: attempt to fix the android buildPaulo Sergio Travaglia2014-08-131-1/+1
* radeon/uvd: fix gpu_address for video surfacesChristian König2014-08-121-0/+2
* gallium: remove PIPE_SHADER_CAP_MAX_ADDRSMarek Olšák2014-08-111-3/+0
* r600g/compute: fix compile warningsMarek Olšák2014-08-092-10/+11
* r600g: use gpu_address from r600_resourceMarek Olšák2014-08-095-39/+29
* r600g: remove useless r600_resource_va callsMarek Olšák2014-08-091-18/+9
* r600g: Implement gpu_shader5 textureGatherGlenn Kennard2014-08-012-5/+36
* r600g: gpu_shader5 gl_SampleMaskIn supportGlenn Kennard2014-07-312-7/+40
* r600g: Implement gpu_shader5 integer opsGlenn Kennard2014-07-311-0/+190