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path: root/src/gallium/drivers/r600
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* Android: use symlinks for driver loadingRob Herring2017-06-291-0/+1
* r600g: fix crash when file in R600_TRACE doesn't existConstantine Charlamov2017-06-261-4/+5
* r600g: take into account offset to system inputs at tgsi_interp_egcm()Constantine Charlamov2017-06-262-6/+7
* r600g: get rid of trailing whitespaceConstantine Charlamov2017-06-261-22/+22
* r600/asm: add support for other GDS operations.Dave Airlie2017-06-263-4/+26
* r600: don't merge GDS into VTXDave Airlie2017-06-261-2/+3
* r600: for memory instructions dump index gpr for read indirects also.Dave Airlie2017-06-261-1/+2
* r600: add support for vertex fetches via texture cacheDave Airlie2017-06-262-2/+20
* r600: route indirect address register correctly for vtx fetches.Dave Airlie2017-06-261-1/+1
* gallium/radeon: pass create_screen flags to r600_common_screen_initMarek Olšák2017-06-232-3/+3
* r600: fix off-by-one in egd_tables.pyNicolai Hähnle2017-06-191-1/+1
* r600: include libelf headers only as neededEmil Velikov2017-06-171-0/+2
* r600, radeon: move radeon_shader_binary_{init,clean} back to radeonEmil Velikov2017-06-171-23/+2
* r600g,compute: provide local copy of functions from ac_binary.cJan Vesely2017-06-164-13/+197
* r600: android: amdgpu_common is only required when building OpenCLJan Vesely2017-06-161-5/+0
* android: r600/eg: add support for tracing IBs after a hang.Mauro Rossi2017-06-151-0/+10
* gallium: add PIPE_CAP_BINDLESS_TEXTURESamuel Pitoiset2017-06-141-0/+1
* r600g: set pipe_context::priv = NULLMarek Olšák2017-06-121-1/+2
* r600/eg: distribute egd_tables.py in the dist fileJuan A. Suarez Romero2017-06-121-0/+4
* gallium/radeon: don't allocate HTILE in a separate bufferMarek Olšák2017-06-083-7/+7
* gallium/u_blitter: use 2D_ARRAY for cubemap blits if possibleMarek Olšák2017-06-071-1/+1
* tree-wide: remove trailing backslashEric Engestrom2017-06-071-1/+1
* r600: refactor out some compressed resource state code.Dave Airlie2017-06-061-24/+28
* r600: document some of the missing shader constants.Dave Airlie2017-06-061-0/+4
* r600: add register info for atomic counters.Dave Airlie2017-06-062-0/+51
* r600: add missing RAT registers and operations.Dave Airlie2017-06-063-0/+59
* r600/sb: fix typo in field definitionsDave Airlie2017-06-061-1/+1
* r600: fix incorrect and missing bit field in register headers.Dave Airlie2017-06-051-3/+4
* gallium: Add a cap to check if the driver supports ARB_post_depth_coverageLyude2017-06-021-0/+1
* r600/eg: add support for tracing IBs after a hang.Dave Airlie2017-06-0111-7/+785
* radeon: rename has_uvd info to has_hw_decodeLeo Liu2017-05-251-1/+1
* Android: r600: fix build when LLVM is disabledRob Herring2017-05-191-0/+4
* gallium: add PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTIONMarek Olšák2017-05-171-0/+1
* r600g: Add defines for per-shader engine settingsGlenn Kennard2017-05-121-0/+6
* r600g: Add instruction encoding defines for MEM_RDGlenn Kennard2017-05-121-0/+30
* r600g: Add scratch ring register definesGlenn Kennard2017-05-122-2/+20
* Android: push driver build details to driver makefilesRob Herring2017-05-111-0/+9
* Android: amd: use exported include dirs instead of explicit includesRob Herring2017-05-111-2/+0
* Android: remove remaining explicit libcxx includesRob Herring2017-05-111-2/+1
* gallium: add PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEXMarek Olšák2017-05-101-0/+1
* gallium: remove pipe_index_buffer and set_index_bufferMarek Olšák2017-05-102-57/+33
* gallium: separate indirect stuff from pipe_draw_info - 80 -> 56 bytesMarek Olšák2017-05-101-6/+6
* gallium: decrease the size of pipe_vertex_buffer - 24 -> 16 bytesMarek Olšák2017-05-104-10/+10
* gallium: add PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERSSamuel Pitoiset2017-04-261-0/+1
* r600g: update dirty_level_mask after the 1-st draw after FB changeConstantine Kharlamov2017-04-194-18/+26
* gallium: add PIPE_CAP_TGSI_TES_LAYER_VIEWPORTNicolai Hähnle2017-04-141-0/+1
* Revert "r600g: get rid of dummy pixel shader"Marek Olšák2017-04-123-30/+40
* r600g: get rid of dummy pixel shaderConstantine Kharlamov2017-04-103-40/+30
* r600g: add draw_vbo check for a NULL pixel shaderConstantine Kharlamov2017-04-104-2/+10
* r600g: skip repeating vs, gs, and tes shader bindsConstantine Kharlamov2017-04-101-1/+7