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* r600g: implement draw_rectangle callbackMarek Olšák2012-08-303-2/+72
| | | | | | The color resolve on r6xx needs PT_RECTLIST. Using conventional primitive types (triangles and quads) produces an ugly line between two diagonally opposite corners. I guess a rectangular point sprite would work too.
* r600g: implement MSAA for r700Marek Olšák2012-08-307-41/+262
| | | | Reviewed-by: Jerome Glisse <[email protected]>
* r600g: change programming of CB_SHADER_MASK on r600-r700Marek Olšák2012-08-301-1/+2
| | | | | | | This one actually makes more sense and gives the expected value for MSAA resolve. Reviewed-by: Jerome Glisse <[email protected]>
* r600g: fix relative addressing on RS780 and RS880Marek Olšák2012-08-281-7/+6
| | | | | | They should be treated like RV670. Tested-by: Michel Dänzer <[email protected]>
* r600g: implement compression for MSAA colorbuffers for evergreenMarek Olšák2012-08-2710-19/+479
| | | | | | | | | | | | | | | | This adds the FMASK and CMASK buffers. They share the same resource with color data. COMPRESSION and FAST_CLEAR are always enabled if both FMASK and CMASK are allocated. We initialize the CMASK to a "compressed" state (not "fast cleared"), so that we can keep FAST_CLEAR enabled all the time. Both FMASK and CMASK must be present at the moment. If either one is missing, the other one is not used. v2: add cayman regs in the list Reviewed-by: Jerome Glisse <[email protected]>
* r600g: cleanup names around depth decompressionMarek Olšák2012-08-275-24/+24
| | | | | | for consistency with the upcoming color decompression naming Reviewed-by: Jerome Glisse <[email protected]>
* r600g: fix evergreen 8x MSAA sample positionsMarek Olšák2012-08-271-16/+16
| | | | | | | The original samples positions took samples outside of the pixel boundary, leading to dark pixels on the edge of the colorbuffer, among other things. Reviewed-by: Jerome Glisse <[email protected]>
* r600g: set CB_TARGET_MASK to 0xf and not 0xff for resolve on evergreenMarek Olšák2012-08-271-0/+1
| | | | | | | independent_blend_enable must be true, so that the colormask isn't replicated in all colorbuffers. Reviewed-by: Jerome Glisse <[email protected]>
* r600g: fix lockups with dual_src_blend v2Vadim Girlin2012-08-223-9/+45
| | | | | | | | | | Disable blending when dual_src_blend is enabled and number of color exports in the current fragment shader is less than 2. Fixes lockups with ext_framebuffer_multisample- alpha-to-coverage-dual-src-blend piglit test. Signed-off-by: Vadim Girlin <[email protected]>
* r600g: Move common compute/3D register init to its own functionarchibald2012-08-203-170/+219
| | | | Signed-off-by: Tom Stellard <[email protected]>
* r600g: disable tiling for 422 formats againMarek Olšák2012-08-161-0/+4
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* r600g: fix blits of subsampled formatsMarek Olšák2012-08-161-20/+63
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* r600g: fix copying between NPOT mipmapped compressed texturesMarek Olšák2012-08-161-2/+3
| | | | | | | | | We aligned the dimensions to the blocksize, then divided by it (in r600_blit.c), then minified, which was wrong. The minification must be done first, not last. This fixes piglit/fbo-generatemipmap-formats with S3TC and maybe a bunch of other tests too. Tested on RV730.
* r600g: make F2U trans-only on r600-r700Marek Olšák2012-08-161-1/+1
| | | | This fixes a failing assertion in r600_asm.c.
* r600g: set CB_COLOR_INFO to INVALID for disabled colorbuffers on r600-r700Marek Olšák2012-08-161-0/+3
| | | | Reviewed-by: Michel Dänzer <[email protected]>
* r600g: rename r600_resource_texture to r600_textureMarek Olšák2012-08-169-48/+48
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* r600g: always put tiled textures in VRAMMarek Olšák2012-08-161-1/+2
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* r600g: cleanup r600_resource_texture in favor of radeon_surfaceMarek Olšák2012-08-165-29/+20
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* r600g: remove unused parameter in r600_texture_create_objectMarek Olšák2012-08-161-3/+2
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* r600g: fixup the usage flag for the flushed depth textureMarek Olšák2012-08-161-1/+1
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* r600: update sampler, sampler_view code for the futureBrian Paul2012-08-164-19/+50
| | | | | | | For when we have pipe->set_sampler_states(pipe, shader, start, num, samplers), etc. Reviewed-by: Marek Olšák <[email protected]>
* r600g: Glue to handle predicate aware output from llvmVincent Lejeune2012-08-151-11/+22
| | | | Signed-off-by: Tom Stellard <[email protected]>
* r600g: Fix instruction group merge when there are predicated insts.Vincent Lejeune2012-08-151-0/+18
| | | | Signed-off-by: Tom Stellard <[email protected]>
* radeon/llvm: Do not use PV/PS if PRED_SEL does not matchVincent Lejeune2012-08-151-2/+4
| | | | Signed-off-by: Tom Stellard <[email protected]>
* r600g: Add support for predicatesVincent Lejeune2012-08-154-11/+18
| | | | Signed-off-by: Tom Stellard <[email protected]>
* gallium/u_blitter: document custom meta helpersMarek Olšák2012-08-151-2/+2
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* r600g: disable handling of DISCARD_RANGEMarek Olšák2012-08-151-0/+2
| | | | https://bugs.freedesktop.org/show_bug.cgi?id=53130
* r600g: implement timestamp query and get_timestamp hookMarek Olšák2012-08-152-2/+28
| | | | Reviewed-by: Alex Deucher <[email protected]>
* r600g: enable MSAA on evergreen by defaultMarek Olšák2012-08-151-3/+24
| | | | v2: add the DRM version check
* r600g: implement copying between MSAA texturesMarek Olšák2012-08-151-4/+10
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* r600g: implement MSAA color resolveMarek Olšák2012-08-154-3/+108
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* r600g: implement MSAA depth-stencil decompression and resolveMarek Olšák2012-08-154-35/+140
| | | | and integer textures, which are resolved the same as depth, I think.
* r600g: implement TXQ_LZ opcodeMarek Olšák2012-08-151-7/+15
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* r600g: implement MSAA rendering and texturing for evergreen and caymanMarek Olšák2012-08-154-26/+232
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* r600g: implement set_sample_maskMarek Olšák2012-08-156-17/+61
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* r600g: implement alpha-to-coverageMarek Olšák2012-08-156-6/+32
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* r600g: implement alpha-to-oneMarek Olšák2012-08-155-2/+20
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* r600g: remove support for 3-channel colorbuffersMarek Olšák2012-08-152-15/+0
| | | | We have no sampler support for them.
* gallium/u_blitter: implement blitting multisample resourcesMarek Olšák2012-08-151-2/+2
| | | | It can blit only one sample at a time (it should be called in a loop).
* radeon/llvm: Use correct opcocde for BREAK_LOGICALNZ_i32Tom Stellard2012-08-141-11/+15
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* r600g: remove unused parameters in texture functionsMarek Olšák2012-08-071-5/+3
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* r600g: atomize sampler state v2Jerome Glisse2012-08-067-452/+262
| | | | | | | | | | | Use atom for sampler state. Does not provide new functionality or fix any bug. Just a step toward full atom base r600g. v2: Split seamless on r6xx/r7xx into it's own atom. Make sure it's emited after sampler and with a pipeline flush before otherwise it does not take effect. Signed-off-by: Jerome Glisse <[email protected]>
* r600g: precompute color buffer state in pipe_surface and reuse itMarek Olšák2012-08-045-130/+175
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* r600g: precompute depth buffer state in pipe_surface and reuse itMarek Olšák2012-08-043-77/+92
| | | | | This is done on-demand, because we don't know in advance if a zbuffer will be bound as depth or color.
* r600g: simplify create_surfaceMarek Olšák2012-08-041-20/+8
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* r600g: drop the old texture allocation codeMarek Olšák2012-08-047-691/+233
| | | | Made obsolete by the libdrm surface allocator.
* r600g: make sure copying of all texture formats is acceleratedMarek Olšák2012-08-042-52/+54
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* r600g: don't decompress depth or stencil if there isn't anyMarek Olšák2012-08-044-9/+17
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* r600g: correct texture memory size for Z32F_S8X24 on evergreenMarek Olšák2012-08-041-7/+16
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* gallium/u_blitter: remove fallback for stencil copy that all drivers skippedMarek Olšák2012-08-041-1/+1
| | | | Reviewed-by: Brian Paul <[email protected]>