| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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use MUL+MAD+MOV instead.
Reviewed-by: Roland Scheidegger <[email protected]>
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use DP4 or DP3 + ADD.
Reviewed-by: Roland Scheidegger <[email protected]>
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use DP3 instead.
Reviewed-by: Roland Scheidegger <[email protected]>
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Reviewed-by: Roland Scheidegger <[email protected]>
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use MEMBAR instead
Reviewed-by: Roland Scheidegger <[email protected]>
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Reviewed-by: Roland Scheidegger <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Also, access the options directly, allowing us to get rid of the
PIPE_SCREEN_xxx flags.
Tested-by: Dieter Nützel <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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This can be used to guard support for EXT_memory_object and related
extensions.
v2: update gallium docs
v3 (Timothy Arceri):
- add cap to nv50
Signed-off-by: Andres Rodriguez <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
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This allows a more generic mechanism for passing user configurations
into drivers by accessing the dri options directly.
Reviewed-by: Marek Olšák <[email protected]>
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v2: rename cap to PIPE_CAP_QUERY_SO_OVERFLOW and be a bit more explicit
in the documentation
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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This fixes a bug uncovered by:
2412c4c81ea0488df865817a0de91ec46e359b72
util: Make CLAMP turn NaN into MIN.
Cc: 17.2 <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Fixes rendercheck errors when using glamor acceleration in X server.
Signed-off-by: Marek Olšák <[email protected]>
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Signed-off-by: Constantine Kharlamov <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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To ease review just highlight "bc," string.
Signed-off-by: Constantine Kharlamov <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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It can't parse "llu".
Reviewed-by: Thomas Helland <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Instead of having special driver loading logic for Android, create
symlinks to gallium_dri.so so we can use the standard loading logic.
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Signed-off-by: Rob Herring <[email protected]>
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…and print error in such case. Which probably is not a rare event btw
because fopen doesn't expand ~ to $HOME.
Also get rid of unused "bool ret" variable.
Signed-off-by: Constantine Kharlamov <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=100785
v2: I was too much twiddling whether to initialize nsys_inputs at the beginning of shader initialization or for allocation of system values, and by the time I decided to go with the first one, I forgot to change it back.
Signed-off-by: Constantine Kharlamov <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Signed-off-by: Constantine Kharlamov <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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This adds support for the GDS operations needed to do atomic
counters.
Signed-off-by: Dave Airlie <[email protected]>
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We don't want vtx/tex instructions ending up in GDS sections.
Signed-off-by: Dave Airlie <[email protected]>
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This just makes sure we can see the index gpr in the asm dumps.
Signed-off-by: Dave Airlie <[email protected]>
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On evergreen we can route vertex fetches via the texture cache,
and this is required for some images support. So add support
to the asm builder for it.
Signed-off-by: Dave Airlie <[email protected]>
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This was found during writing the images code, we need to
make sure we route the correct index register.
Signed-off-by: Dave Airlie <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Port of the corresponding fix in sid_tables.py.
Reviewed-by: Marek Olšák <[email protected]>
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Headers are required only when building with OpenCL. As we're building
w/o it libelf may be missing, hence we'll error out as below:
src/gallium/drivers/r600/evergreen_compute.c:27:10:
fatal error: 'gelf.h' file not found
^
1 error generated.
Fixes: d96a210842 ("r600g,compute: provide local copy of functions from
ac_binary.c")
Reviewed-by: Jan Vesely <[email protected]>
Reported-by: Mauro Rossi <[email protected]>
Tested-by: Mauro Rossi <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Those are used by r600 and radeonsi, so moving them within the former
was a bad idea.
Fixes: d96a210842b ("r600g,compute: provide local copy of functions
from ac_binary.c")
Cc: Jan Vesely <[email protected]>
Cc: Aaron Watry <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Tested-by: Bas Nieuwenhuizen <[email protected]>
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This is a verbatim copy of the code. The functions can be cleaned up since
r600 does not use all the stuff that gcn does.
The symbol names have been changed since we still use ac_binary.h header
(for struct definition)
v2: Add ifdef guard around r600_binary_clean call (Aaron)
Remove stray comment
Signed-off-by: Jan Vesely <[email protected]>
Tested-By: Aaron Watry <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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v2: split off Android changes
Signed-off-by: Jan Vesely <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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The rules to generate egd_tables.h are added in Android makefile
Fixes: f42fb00 "r600/eg: add support for tracing IBs after a hang."
Reviewed-by: Emil Velikov <[email protected]>
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Whether bindless texture operations are supported by the
underlying driver.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101254
Reviewed-by: Nicolai Hähnle <[email protected]>
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Otherwise, `make distcheck` will fail.
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
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so that we can use TXF.
The cubemap blit pixel shader code size: 148 -> 92 bytes
Reviewed-by: Nicolai Hähnle <[email protected]>
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Simple search for a backslash followed by two newlines.
If one of the newlines were to be removed, this would cause issues, so
let's just remove these trailing backslashes.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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This just takes this out to a separate function as it will
get more complex with images.
Reviewed-by: Glenn Kennard <[email protected]>
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These are used for fragment shader thread calculations.
Reviewed-by: Glenn Kennard <[email protected]>
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The atomic counters on evergreen are implemented via append/consume
UAV counters. This just adds the register info for them. The EOS
packets are used to get the atomic totals extracted post shader
execution for storing into a buffer.
Reviewed-by: Glenn Kennard <[email protected]>
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This just documents in the headers the RAT operation list,
and the RAT encoding for exports.
The immediate registers are used to point to buffers for the
RAT return values (_RTN instructions).
Reviewed-by: Glenn Kennard <[email protected]>
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Pointed out by glennk.
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The compression field was incorrect, and we were missing the
depth before shader field.
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Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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This is a poor man's version of radeonsi ddebug stuff, this
should get hooked into that infrastructure, and grow more stuff,
but for now, just create R600_TRACE var that points to a file
that you want to dump the last IB to.
Signed-off-by: Dave Airlie <[email protected]>
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