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path: root/src/gallium/drivers/r600
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* radeon/llvm: Emit ISA for ALU instructions in the R600 code emitterMichal Sciubidlo2012-09-195-28/+121
* r600g: Close a memory leak of llvm byte streamsXinya Zhang2012-09-171-0/+1
* r600g: consolidate decompression code for the blitterMarek Olšák2012-09-141-29/+37
* r600g: do not require MSAA renderbuffer support if not asked forMarek Olšák2012-09-142-16/+4
* r600g: reduce quant mode on evergreen+Alex Deucher2012-09-131-1/+1
* r600g: don't use a staging resource for large transfersMarek Olšák2012-09-131-10/+0
* r600g: convert the remnants of VGT state into immediate register writes/atoms v4Marek Olšák2012-09-138-57/+65
* r600g: emit the primitive type and associated regs only if the type is changedMarek Olšák2012-09-135-48/+38
* r600g: add clip_misc_state for clip registers emitted in draw_vboMarek Olšák2012-09-138-22/+44
* r600g: fix computing how much space is needed for a draw commandMarek Olšák2012-09-132-6/+12
* r600g: fix the number of CS dwords of cb_misc_stateMarek Olšák2012-09-132-2/+2
* r600g: atomize clip stateMarek Olšák2012-09-136-148/+38
* r600g: atomize blend colorMarek Olšák2012-09-136-27/+25
* r600g: atomize viewport stateMarek Olšák2012-09-137-40/+28
* r600g: atomize stencil ref stateMarek Olšák2012-09-137-51/+56
* r600g: remove unused state ID definitionsMarek Olšák2012-09-131-8/+0
* r600g: initialize the first CS just like any other CSMarek Olšák2012-09-136-26/+24
* r600g: add support for geometry shader samplers and constant buffersMarek Olšák2012-09-135-1/+52
* r600g: put sampler states and views into an array indexed by shader typeMarek Olšák2012-09-136-72/+44
* r600g: do fine-grained sampler state updatesMarek Olšák2012-09-136-51/+110
* r600g: consolidate set_viewport_state functionsMarek Olšák2012-09-133-48/+24
* r600g: consolidate set_sampler_views functionsMarek Olšák2012-09-134-38/+17
* r600g: put constant buffer state into an array indexed by shader typeMarek Olšák2012-09-136-40/+33
* r600g: cleanup state function namesMarek Olšák2012-09-133-37/+37
* r600g: consolidate initialization of common state functionsMarek Olšák2012-09-135-150/+81
* r600g: simplify flushingMarek Olšák2012-09-1312-190/+210
* r600g: avoid GPU doing constant preload from random addressJerome Glisse2012-09-112-0/+40
* r600g: remove unused functionMarek Olšák2012-09-112-22/+0
* r600g: fix printf warningMarek Olšák2012-09-111-1/+2
* r600g: order atom emission v3Jerome Glisse2012-09-067-82/+116
* r600g: fix num of dwords needed for alphatest_state atomJerome Glisse2012-09-061-1/+1
* Remove useless checks for NULL before freeingMatt Turner2012-09-051-4/+2
* Don't cast the return value of malloc/reallocMatt Turner2012-09-052-2/+2
* r600g: adjust QUANT_MODE for higher precisionVadim Girlin2012-09-044-2/+24
* r600g: enable transform feedback on CaymanMarek Olšák2012-08-311-3/+1
* r600g: implement MSAA for CaymanMarek Olšák2012-08-316-72/+184
* r600g: enable MSAA on r6xx by defaultMarek Olšák2012-08-301-3/+6
* r600g: disable MSAA depth decompression on r6xxMarek Olšák2012-08-301-1/+10
* r600g: implement color resolve for r600Marek Olšák2012-08-307-26/+199
* r600g: fix CB_SHADER_MASK and CB_TARGET_MASK for r6xxMarek Olšák2012-08-301-11/+24
* r600g: implement draw_rectangle callbackMarek Olšák2012-08-303-2/+72
* r600g: implement MSAA for r700Marek Olšák2012-08-307-41/+262
* r600g: change programming of CB_SHADER_MASK on r600-r700Marek Olšák2012-08-301-1/+2
* r600g: fix relative addressing on RS780 and RS880Marek Olšák2012-08-281-7/+6
* r600g: implement compression for MSAA colorbuffers for evergreenMarek Olšák2012-08-2710-19/+479
* r600g: cleanup names around depth decompressionMarek Olšák2012-08-275-24/+24
* r600g: fix evergreen 8x MSAA sample positionsMarek Olšák2012-08-271-16/+16
* r600g: set CB_TARGET_MASK to 0xf and not 0xff for resolve on evergreenMarek Olšák2012-08-271-0/+1
* r600g: fix lockups with dual_src_blend v2Vadim Girlin2012-08-223-9/+45
* r600g: Move common compute/3D register init to its own functionarchibald2012-08-203-170/+219