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path: root/src/gallium/drivers/r600
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* r600g: allocate FMASK right after the texture, so that it's aligned with itMarek Olšák2013-03-111-1/+1
* r600g: remove r600.h, move the stuff elsewhere (mostly to r600_pipe.h)Marek Olšák2013-03-118-167/+126
* r600g: remove r600_hw_context_priv.h, move the stuff to r600_pipe.hMarek Olšák2013-03-116-46/+13
* r600g: remove deprecated state management codeMarek Olšák2013-03-1110-560/+2
* r600g: atomize pixel shaderMarek Olšák2013-03-117-207/+83
* r600g: atomize vertex shaderMarek Olšák2013-03-118-232/+203
* r600g: inline r600_pipe_shader functionMarek Olšák2013-03-115-58/+51
* r600g: dump vertex elements state along with the fetch shaderMarek Olšák2013-03-111-0/+8
* r600g: remove bytecode dumpingMarek Olšák2013-03-112-240/+0
* r600g: use a single env var R600_DEBUG, disable bytecode dumpingMarek Olšák2013-03-1110-95/+122
* r600g: cleanup #include recursion between r600_pipe.h and evergreen_compute.hMarek Olšák2013-03-117-2/+6
* r600g: don't check for R600_ENABLE_S3TC env varMarek Olšák2013-03-111-10/+3
* radeon/llvm: make SGPRs proper function arguments v2Christian König2013-03-071-0/+1
* r600g/llvm: Update CONSTANT_BUFFER address space definitionChristian König2013-03-071-1/+1
* r600g: Check comp_mask before merging export instructionsVincent Lejeune2013-03-031-0/+1
* r600g: fix check_and_set_bank_swizzle for caymanVadim Girlin2013-03-031-7/+3
* r600g: enable CP DMA on 6xxAlex Deucher2013-03-011-1/+1
* r600g: don't require dword alignment with CP DMA for buffer transfersMarek Olšák2013-03-015-11/+9
* r600g: always map uninitialized buffer range as unsynchronizedMarek Olšák2013-03-016-0/+45
* r600g: cleanup deprecated register tablesMarek Olšák2013-03-013-45/+14
* r600g: unify vgt statesMarek Olšák2013-03-015-26/+9
* r600g: flush and invalidate htile cache when appropriateMarek Olšák2013-03-016-1/+21
* r600g: atomize streamout enablingMarek Olšák2013-03-019-87/+96
* r600g: use async DMA with a non-zero src offsetMarek Olšák2013-03-011-1/+1
* r600g: pad the DMA CS to a multiple of 8 dwordsMarek Olšák2013-03-011-2/+14
* r600g: workaround hyperz lockup on evergreenJerome Glisse2013-02-284-2/+23
* r600g: add missing emit_flush for R600_CONTEXT_FLUSH_AND_INV caseAlex Deucher2013-02-261-0/+1
* r600g: synchronize streamout buffers on r6xx too (v3)Alex Deucher2013-02-261-1/+1
* gallium/util: add helper util_max_layer from r600gMarek Olšák2013-02-263-25/+9
* r600g: fixup PS_PARTIAL_FLUSH flag handling for caymanAlex Deucher2013-02-221-7/+6
* r600g: r6xx deadlock workaround (v6)Alex Deucher2013-02-221-0/+6
* r600g: add PS_PARTIAL_FLUSH flagAlex Deucher2013-02-222-0/+6
* r600g: fix random corruption with CP DMA in TF2Marek Olšák2013-02-221-0/+3
* r600g: Fix memory leak in r600_shader_select.Vinson Lee2013-02-211-0/+1
* r600g: don't enable ReZ mode on evergreenAlex Deucher2013-02-211-1/+4
* r600g/Cayman: Fix blending using destination alpha factor but non-alpha destMichel Dänzer2013-02-201-4/+9
* radeon/llvm: Fix build with LLVM 3.3Tom Stellard2013-02-191-0/+4
* r600g: Add $(DEFINES) to AM_CXXFLAGSTom Stellard2013-02-191-1/+2
* r600g/llvm: Support for TBOVincent Lejeune2013-02-181-0/+28
* r600g/llvm: Fix alpha_to_one piglit testsVincent Lejeune2013-02-182-0/+3
* r600g/llvm: Add support for UBOVincent Lejeune2013-02-181-1/+5
* r600g: add support for red-alpha render targetsMarek Olšák2013-02-142-0/+44
* r600g: properly implement S8Z24 depth-stencil format for EvergreenMarek Olšák2013-02-143-18/+47
* r600g: fix lockup when hyperz & alpha test are enabled together. v3Jerome Glisse2013-02-123-3/+49
* r600g: make sure async blit is done 8 * pitch at a time v2Jerome Glisse2013-02-111-6/+7
* r600g: fix slice tile max for compressed texture and async dmaJerome Glisse2013-02-072-4/+8
* r600g: use new RGBX formatsMarek Olšák2013-02-072-0/+52
* r600g: report correct control flow depthMarek Olšák2013-02-061-2/+1
* r600g/compute: Fix segfault caused by new shader disassemblerTom Stellard2013-02-052-2/+4
* gallium/drivers: handle PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED queryBrian Paul2013-02-041-0/+2