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* r600g: correct cb/zb offset emits.Dave Airlie2010-09-011-2/+2
* Revert "r600g: precompute some of the hw state"Dave Airlie2010-09-017-142/+184
* r600g: fix typo causing segfault.Dave Airlie2010-09-011-1/+1
* r600g: fix glean texCube and shadows.Dave Airlie2010-09-011-5/+149
* r600g: fix up depth write swizzles.Dave Airlie2010-08-311-1/+4
* r600g: fix fp-fragment-position test.Dave Airlie2010-08-311-0/+1
* r600g: fix typo in last commitDave Airlie2010-08-311-1/+1
* r600g: fix position input to fragment shader.Dave Airlie2010-08-311-0/+7
* r600g: remove unneeded function call from scsDave Airlie2010-08-311-4/+0
* r600g: make LIT work properlyDave Airlie2010-08-311-8/+3
* r600g: fixup trig functions when input is a literalDave Airlie2010-08-311-9/+67
* r600g: make sure LIT splits constantsDave Airlie2010-08-311-14/+11
* r600g: fix constant splittingDave Airlie2010-08-311-2/+2
* r600g: fix LIT testsDave Airlie2010-08-311-2/+3
* r600g: add missing literalsDave Airlie2010-08-312-1/+33
* r600g: precompute some of the hw stateJerome Glisse2010-08-307-184/+142
* r600g: fix depth buffer decompression after states reworkJerome Glisse2010-08-301-1/+1
* r600g: fixup states generation in winsys.Dave Airlie2010-08-308-117/+85
* r600g: add DST opcode support.Dave Airlie2010-08-301-1/+41
* r600g: add SCS support.Dave Airlie2010-08-301-6/+69
* r600g: fix warning introduced by last commit.Dave Airlie2010-08-301-1/+0
* r600g: add initial relative support to assemblerDave Airlie2010-08-304-6/+45
* r600g: add KILP supportDave Airlie2010-08-303-5/+23
* r600g: fix SSG and op3 neg writingDave Airlie2010-08-302-14/+15
* r600g : add basic loop support.Dave Airlie2010-08-303-23/+247
* r600g: use the values from the correct literalsBas Nieuwenhuizen2010-08-301-4/+23
* r600g: added literals where needed for POW instructionBas Nieuwenhuizen2010-08-301-0/+9
* r600g: fix vbo sizeJerome Glisse2010-08-271-1/+1
* Revert "r600g: simplify states"Dave Airlie2010-08-278-398/+496
* r600g: add initial if/else/endif supportDave Airlie2010-08-274-12/+170
* r600g: optimise op2 and swapped op2 emission.Dave Airlie2010-08-271-48/+37
* r600g: add exp support in theory.Dave Airlie2010-08-271-1/+105
* r600g: add DPH support.Dave Airlie2010-08-271-1/+8
* r600g: simplify statesJerome Glisse2010-08-258-496/+398
* r600g: Add support for PIPE_FORMAT_R32_FLOAT.Henri Verbeet2010-08-241-0/+3
* r600g: add XPD supportDave Airlie2010-08-241-1/+124
* r600g: add CMP support.Dave Airlie2010-08-241-1/+50
* r600g: Add support for PIPE_CAP_DEPTH_CLAMP.Henri Verbeet2010-08-232-3/+4
* r600g: export one component per pixel + r7xx uncompression shaderJerome Glisse2010-08-235-5/+89
* r600g: fix DB decompressionJerome Glisse2010-08-226-75/+97
* r600g: depth buffer likely needs decompression when used as textureJerome Glisse2010-08-228-34/+919
* r600g: partialy fix texturing from depth buffer + initial support for untilingJerome Glisse2010-08-217-66/+165
* r600g: add POW instructionJerome Glisse2010-08-201-18/+73
* r600g: cleanup definition, fix segfault when no valid pixel shaderJerome Glisse2010-08-203-37/+40
* r600g: add occlusion query supportDave Airlie2010-08-206-32/+291
* gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri2010-08-202-1/+3
* r600g: update comments about ALU src operandsAlex Deucher2010-08-192-2/+12
* r600g: add sin/cosDave Airlie2010-08-192-2/+123
* r600g: add a chiprev type for r600/r700/evergreen instead of using familyDave Airlie2010-08-192-13/+25
* r600g: add SSG, SEQ, SGT and SNEDave Airlie2010-08-192-12/+88