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src
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gallium
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drivers
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r600
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Age
Files
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...
*
r600g/sb: relax some restrictions for FETCH instructions
Vadim Girlin
2013-05-24
1
-9
/
+8
*
r600g/sb: relax register allocation for compute shaders
Vadim Girlin
2013-05-24
2
-2
/
+16
*
r600g/sb: fix gpr array handling for compute shaders
Vadim Girlin
2013-05-24
1
-1
/
+1
*
r600g/sb: fix buffer overflow in sb_ostream
Vadim Girlin
2013-05-24
1
-1
/
+1
*
r600g/compute: Use common transfer_{map,unmap} functions for global resources
Tom Stellard
2013-05-23
1
-44
/
+24
*
r600g/compute: Use common transfer_{map,unmap} functions for kernel inputs
Tom Stellard
2013-05-23
1
-4
/
+11
*
r600g/llvm: Fix texelFetchOffset-2D
Vincent Lejeune
2013-05-20
1
-0
/
+6
*
r600g/llvm: Fix cubearray textureSize
Vincent Lejeune
2013-05-20
2
-0
/
+16
*
r600g/llvm: Factorize code loading from const buffer.
Vincent Lejeune
2013-05-20
1
-27
/
+24
*
r600g: fixup for MSAA texture support checking
Niels Ole Salscheider
2013-05-16
1
-1
/
+1
*
r600g: cleanup MSAA texture support checking
Marek Olšák
2013-05-15
7
-72
/
+21
*
r600g: rewrite FMASK allocation, fix FMASK texturing with 2 and 4 samples
Marek Olšák
2013-05-15
7
-36
/
+42
*
r600g/sb: add missing cases for ARUBA chips
Vadim Girlin
2013-05-14
2
-0
/
+2
*
r600g/sb: get rid of standard c++ streams
Vadim Girlin
2013-05-14
24
-545
/
+592
*
r600g/sb: separate bytecode decoding and parsing
Vadim Girlin
2013-05-14
6
-144
/
+163
*
gallium: add PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE for GL
Marek Olšák
2013-05-11
1
-0
/
+3
*
r600g: increase array size for shader inputs and outputs
Marek Olšák
2013-05-10
2
-2
/
+4
*
r600g/sb: optimize some cases for CNDxx instructions
Vadim Girlin
2013-05-07
2
-5
/
+81
*
r600g/sb: fix memory leaks
Vadim Girlin
2013-05-07
2
-1
/
+7
*
r600g/sb: fix kcache handling on r6xx
Vadim Girlin
2013-05-07
1
-1
/
+5
*
r600g/llvm: Parse config values in register / value pairs
Tom Stellard
2013-05-06
1
-3
/
+30
*
r600g/llvm: Don't feed LLVM output through r600_bytecode_build()
Tom Stellard
2013-05-06
3
-394
/
+20
*
r600g/llvm: Don't emit CALL_FS for vertex shaders
Tom Stellard
2013-05-06
1
-7
/
+9
*
radeon/llvm: Always build libradeonllvm as static
Tom Stellard
2013-05-06
1
-1
/
+1
*
r600g/llvm: Update radeon family mappings for LLVM backend
Tom Stellard
2013-05-06
1
-3
/
+7
*
r600g/llvm: Undefines unrequired texture coord values
Vincent Lejeune
2013-05-04
1
-1
/
+28
*
gallium: fix type of flags in pipe_context::flush()
Chia-I Wu
2013-05-04
1
-1
/
+1
*
r600g: Correctly initialize the shader key, v2
Lauri Kasanen
2013-05-03
1
-1
/
+2
*
scons: remove radeon build
Andreas Boll
2013-05-03
1
-18
/
+0
*
r600g: don't emit surface_sync after FLUSH_AND_INV_EVENT
Alex Deucher
2013-05-03
1
-26
/
+0
*
r600g/sb: zero-initialize bytecode structs
Vadim Girlin
2013-05-03
2
-3
/
+6
*
r600g/sb: fix constant propagation in gvn pass
Vadim Girlin
2013-05-03
1
-1
/
+2
*
r600g/sb: don't run unnecessary passes
Vadim Girlin
2013-05-03
1
-3
/
+0
*
r600g/sb: silence warnings with gcc 4.8
Vadim Girlin
2013-05-03
2
-14
/
+15
*
r600g/sb: fix handling of interference sets in post_scheduler
Vadim Girlin
2013-05-03
2
-8
/
+8
*
r600g/sb: fix allocation of indirectly addressed input arrays
Vadim Girlin
2013-05-03
4
-10
/
+25
*
r600g/sb: use hex instead of binary constants
Vadim Girlin
2013-05-03
5
-15
/
+15
*
r600g: use old shader disassembler by default
Vadim Girlin
2013-05-03
4
-19
/
+18
*
radeon/uvd: enable interlaced buffers by default
Christian König
2013-05-03
1
-3
/
+3
*
vl/idct: fix for commit 7d2f2a0c890b1993532a45c8c392c28950ddc06e
Christian König
2013-05-03
1
-3
/
+3
*
vl/buffers: fix typo in function name
Christian König
2013-05-03
1
-3
/
+3
*
r600g: Don't set the dest cache bits on surface sync for R600_CONTEXT_FLUSH_A...
Tom Stellard
2013-05-02
1
-15
/
+13
*
r600g/compute: Fix build error in debug code
Tom Stellard
2013-05-02
1
-1
/
+1
*
r600/sb: Fix build failure with non-standard libdrm installation prefix
Lauri Kasanen
2013-05-02
1
-0
/
+1
*
vl/buffer: use 2D_ARRAY instead of 3D textures
Christian König
2013-05-01
1
-7
/
+7
*
r600g/sb: remove unused code
Vadim Girlin
2013-04-30
2
-34
/
+0
*
r600g/sb: collect shader statistics
Vadim Girlin
2013-04-30
5
-8
/
+162
*
r600g/sb: don't propagate dead values in GVN pass
Vadim Girlin
2013-04-30
1
-0
/
+3
*
r600g/sb: use simple heuristic to limit register pressure
Vadim Girlin
2013-04-30
2
-3
/
+33
*
r600g/sb: improve error checking in ra_coalesce pass
Vadim Girlin
2013-04-30
2
-14
/
+27
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