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src
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gallium
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drivers
/
r600
Commit message (
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Author
Age
Files
Lines
*
r600g: r600_blit_uncompress_depth() can't fail.
Henri Verbeet
2010-12-24
2
-5
/
+2
*
r600g: Get rid of r600_blit_uncompress_depth_ptr.
Henri Verbeet
2010-12-24
3
-6
/
+1
*
r600g: hack around property unknown issues.
Dave Airlie
2010-12-24
1
-0
/
+2
*
r600g: Rearrange print order of outputs of R600_ERR.
Vinson Lee
2010-12-23
1
-1
/
+1
*
r600g: Remove the unused "pframebuffer" field from r600_pipe_context.
Henri Verbeet
2010-12-22
3
-5
/
+0
*
r600g: drop unused code in evergreen.
Dave Airlie
2010-12-22
2
-5
/
+1
*
r600g: fix evergreen segfaults.
Dave Airlie
2010-12-22
1
-1
/
+1
*
r600g: avoid segfault
Jerome Glisse
2010-12-21
2
-2
/
+2
*
r600g: properly unset vertex buffer
Jerome Glisse
2010-12-20
3
-12
/
+22
*
gallium: remove unused 'buf' parameter in pipe_buffer_unmap
Marek Olšák
2010-12-20
1
-3
/
+2
*
r600g: fix pow(0, 0) evaluating to NaN
Fredrik Höglund
2010-12-15
1
-1
/
+1
*
r600g: need to reference upload buffer as the might still live accross flush
Jerome Glisse
2010-12-15
2
-2
/
+4
*
r600g: fix segfault when translating vertex buffer
Jerome Glisse
2010-12-14
4
-21
/
+10
*
r600g: fix rendering with a vertex attrib having a zero stride
Alex Deucher
2010-12-12
1
-4
/
+6
*
r600g: Fix SCons build.
Vinson Lee
2010-12-09
2
-1
/
+2
*
r600g: indentation cleanup
Jerome Glisse
2010-12-09
2
-23
/
+21
*
r600g: specialized upload manager
Jerome Glisse
2010-12-09
8
-109
/
+176
*
r600g: remove dead code
Jerome Glisse
2010-12-07
6
-268
/
+8
*
r600g: avoid useless shader rebuild at draw call
Jerome Glisse
2010-12-06
7
-47
/
+108
*
r600g: build fetch shader from vertex elements
Jerome Glisse
2010-12-06
11
-44
/
+619
*
r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy().
Henri Verbeet
2010-12-05
1
-0
/
+5
*
r600g: more indentation fix + warning silencing + dead code removal
Jerome Glisse
2010-12-03
2
-2
/
+2
*
r600g: indentation fix
Jerome Glisse
2010-12-03
7
-105
/
+101
*
r600g: update polygon offset only when rasterizer or zbuffer change
Jerome Glisse
2010-12-03
4
-80
/
+114
*
r600g: set address of pop instructions to next instruction
Fabian Bieler
2010-12-03
1
-0
/
+1
*
r600g: dump raw shader output for debugging
Jerome Glisse
2010-12-03
3
-0
/
+27
*
r600g: bump texture/cb limits appropriately for evergreen
Alex Deucher
2010-12-02
1
-2
/
+14
*
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-02
8
-84
/
+103
*
r600g: it looks like r600 can handle dword offsets in the indices.
Dave Airlie
2010-11-29
1
-7
/
+0
*
r600g: Fix the PIPE_FORMAT_A8_UNORM color swap for Evergreen as well.
Henri Verbeet
2010-11-27
1
-0
/
+1
*
r600g: Fix the PIPE_FORMAT_L8A8_UNORM color swaps.
Henri Verbeet
2010-11-27
2
-0
/
+2
*
r600g: Removed duplicated call to tgsi_split_literal_constant().
Tilman Sauerbeck
2010-11-23
1
-4
/
+0
*
r600g: Only compare active vertex elements
Mathias Fröhlich
2010-11-23
1
-1
/
+2
*
r600g: add support for ontario APUs
Alex Deucher
2010-11-22
4
-0
/
+26
*
r600g: fix additional EVENT_WRITE packet
Alex Deucher
2010-11-22
1
-0
/
+9
*
gallium: add PIPE_SHADER_CAP_SUBROUTINES
Marek Olšák
2010-11-22
1
-0
/
+2
*
r600g: pick correct color swap for A8 fbos.
Dave Airlie
2010-11-22
1
-0
/
+1
*
r600g: Fix location for clip plane registers
Owen W. Taylor
2010-11-20
2
-8
/
+8
*
r600g: use full range of VS resources for vertex samplers
Alex Deucher
2010-11-19
3
-4
/
+2
*
r600g: use meaningful defines for chiprev
Alex Deucher
2010-11-19
3
-19
/
+24
*
r600g: translate ARR instruction for evergreen
Alex Deucher
2010-11-19
1
-4
/
+13
*
r600g: add fetch shader capabilities
Jerome Glisse
2010-11-19
9
-12
/
+92
*
r600g: fix buffer alignment
Alex Deucher
2010-11-17
1
-10
/
+35
*
r600g: code cleanup (indent, trailing space, empty line ...)
Jerome Glisse
2010-11-17
9
-73
/
+70
*
r600g: Synchronize supported color formats between Evergreen and r600/r700.
Henri Verbeet
2010-11-17
1
-1
/
+4
*
r600g: Swizzle vertex data only once.
Henri Verbeet
2010-11-17
2
-35
/
+4
*
r600g: Add PIPE_FORMAT_L8A8_UNORM for Evergreen as well.
Henri Verbeet
2010-11-15
1
-0
/
+2
*
r600g: Evergreen has two extra frac_bits for the sampler LOD state.
Henri Verbeet
2010-11-15
1
-3
/
+3
*
r600g: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
1
-0
/
+5
*
r600g: enforce minimum stride on render target texture images
Keith Whitwell
2010-11-11
1
-0
/
+4
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