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* u_vbuf_mgr: cleanup original vs real vertex buffer arraysMarek Olšák2011-09-261-4/+4
* gallium: move clear paths from rgba to a pointer to a color union (v2)Dave Airlie2011-09-181-5/+6
* r600g: fixup missing scaled r600 types.Dave Airlie2011-09-161-0/+4
* r600g: interpret integer texture types as ints.Dave Airlie2011-09-161-0/+5
* r600g: take constantly interpolated values into a/cDave Airlie2011-09-161-3/+4
* r600g: add flat non-interpolation support.Dave Airlie2011-09-163-3/+33
* r600g: set number type correctly for color buffers.Dave Airlie2011-09-161-5/+29
* r600g: add missing formats to color buffer setup.Dave Airlie2011-09-162-1/+17
* r600g: Initialize multi VGT related register on Cayman.Michel Dänzer2011-09-142-0/+11
* r600g: remove unused function r600_buffer_from_handleMarek Olšák2011-09-122-28/+0
* r600g: remove an irrelevant XXX commentMarek Olšák2011-09-121-1/+1
* r600g: remove r600_resource_buffer structMarek Olšák2011-09-124-80/+65
* r600g: set the return type of radeon_destroy to voidMarek Olšák2011-09-121-1/+1
* r600g: remove r600_drm_public.hMarek Olšák2011-09-122-1/+1
* r600g: inline some of the winsys r600_get functionsMarek Olšák2011-09-125-12/+7
* r600g: compute tiling info in the pipe, not in the winsysMarek Olšák2011-09-124-12/+133
* r600g: cleanup build include dirs and dependenciesMarek Olšák2011-09-123-8/+2
* r600g: fix shadow rect samplersMarek Olšák2011-09-101-3/+6
* r600g: use SAMPLE_LB for OPCODE_TXBMarek Olšák2011-09-101-3/+6
* r600g: enable texture arraysMarek Olšák2011-09-101-3/+3
* r600g: add support for shadow array samplersMarek Olšák2011-09-102-19/+57
* r600g: implement texture arrays for evergreenMarek Olšák2011-09-101-5/+18
* r600g: always decompress all mipmaps and layers, slices, or faces of zbuffersMarek Olšák2011-09-102-28/+49
* r600g: fix texture array filteringMarek Olšák2011-09-103-74/+113
* gallium: add PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERSMarek Olšák2011-09-101-3/+2
* r600g: add TXQ and TXF supportDave Airlie2011-09-062-7/+21
* r600g: add initial evergreen integer opcode supportDave Airlie2011-09-062-29/+162
* r600g: add 10/10/10/2 vertex format conversion.Dave Airlie2011-09-051-0/+6
* gallium: add caps for MIN/MAX texel offsets.Dave Airlie2011-09-021-0/+6
* r600g: add support for R4A4 and A4R4 textures.Christian König2011-09-012-0/+8
* r600g: Make unaligned 3D textures work on +evergreenChristian König2011-08-301-1/+5
* r600g: Fix include styleKai Wasserbäch2011-08-299-66/+66
* r600g: Handle PIPE_TRANSFER_MAP_DIRECTLY.Michel Dänzer2011-08-261-0/+3
* g3dvl: Rework the decoder interface part 2/5Christian König2011-08-261-0/+2
* r600g: fix replace_gpr_with_pv_psVadim Girlin2011-08-251-1/+1
* r600g: fix check_and_set_bank_swizzleVadim Girlin2011-08-251-10/+20
* android: add support for r600gChia-I Wu2011-08-251-0/+42
* r600g: share the source listChia-I Wu2011-08-253-31/+19
* r600g: fill out missing entries in opcode tables.Dave Airlie2011-08-241-0/+36
* r600g: don't allocate separate depth and stencil for transfer textures on EGMarek Olšák2011-08-191-1/+2
* r600g: finally enable float depth buffers on evergreenMarek Olšák2011-08-191-0/+11
* r600g: rename resource -> view in create_sampler_viewMarek Olšák2011-08-192-32/+26
* r600g: hack around a problem with texture alignmentMarek Olšák2011-08-191-0/+10
* r600g: simplify the conditionals determining array modeMarek Olšák2011-08-191-20/+11
* r600g: put depth and stencil into one backing bufferMarek Olšák2011-08-191-10/+17
* r600g: fix depth-stencil on evergreenMarek Olšák2011-08-194-55/+99
* r600g: fix a possible crash in r600_adjust_gprsMarek Olšák2011-08-191-1/+1
* r600g: implement NV_primitive_restart functionality (v2)Marek Olšák2011-08-183-1/+9
* r600g: rename bc -> bytecodeMarek Olšák2011-08-166-485/+485
* r600g: expose ARB_ES2_compatibility by claiming fixed-point format supportMarek Olšák2011-08-162-1/+1