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path: root/src/gallium/drivers/r600
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* r600g: update shader capsMarek Olšák2010-08-131-5/+13
* r600g: fix memory leaks running gears.Dave Airlie2010-08-131-0/+5
* r600g: fix typo in stencil translate.Dave Airlie2010-08-121-1/+1
* r600g: fix provoking-vertex piglit test.Dave Airlie2010-08-121-8/+12
* r600g: improve texture format checker.Dave Airlie2010-08-124-12/+263
* r600g: accept empty frag prog shaderJerome Glisse2010-08-113-3/+17
* r600g: add src negation supportJerome Glisse2010-08-111-0/+1
* r600g: add point/sprite rendering supportJerome Glisse2010-08-113-14/+149
* r600g: avoid reemiting literal, avoid scheduling empty csJerome Glisse2010-08-104-2/+38
* r600g: fix r600 context structure, avoid segfault when no scissorJerome Glisse2010-08-092-3/+16
* r600g: fix some warningsMarek Olšák2010-08-093-3/+5
* r600g: fill out some missing caps and sort themMarek Olšák2010-08-091-32/+65
* r600g: add PA_CL_CLIP_CNTL definitionJerome Glisse2010-08-061-0/+55
* r600g: fix rendering, only enable target we write tooJerome Glisse2010-08-061-2/+2
* r600g: really fix multi target supportJerome Glisse2010-08-064-46/+26
* r600g: finish multi target rendering supportJerome Glisse2010-08-065-32/+68
* r600g: fix color format, indentation, definesJerome Glisse2010-08-063-89/+93
* Revert "r600g: don't use dynamic state allocation for states"Jerome Glisse2010-08-066-297/+346
* r600g: start to fix up multiple targets.Dave Airlie2010-08-063-17/+50
* r600g: add SRGB support.Dave Airlie2010-08-063-4/+23
* r600g: fixup z format translations.Dave Airlie2010-08-062-20/+24
* r600g: fix targetmask to work correctly.Dave Airlie2010-08-061-2/+1
* r600g: improve supported format selection.Dave Airlie2010-08-066-142/+212
* r600g: add bo wait after map.Dave Airlie2010-08-061-0/+2
* r600g: don't use dynamic state allocation for statesJerome Glisse2010-08-056-356/+296
* r600g: force flush on map as temporary fix to readpixelJerome Glisse2010-08-041-0/+2
* r600g: always perform texture perspective divide + fix blendingJerome Glisse2010-08-044-65/+88
* r600g: add polygon offset supportJerome Glisse2010-08-033-7/+62
* r600g: flush and resubmit if we reach limitJerome Glisse2010-08-034-37/+13
* r600g: fix color target maskJerome Glisse2010-08-031-2/+1
* r600g: fix stencilJerome Glisse2010-08-032-8/+7
* r600g: fix LIT + fix multiple constant one ALU + fix ALU block splittingJerome Glisse2010-08-035-113/+207
* r600g: split alu block to conform to limit + RCP opcodeJerome Glisse2010-08-022-2/+4
* r600g: add autogenerated reg definition + debug print cleanupJerome Glisse2010-08-026-173/+194
* r600g: add stencil op/func translationDave Airlie2010-08-022-3/+66
* r600g: initial alpha test stateDave Airlie2010-08-021-5/+13
* r600g: add initial blend state.Dave Airlie2010-08-025-20/+262
* r600g: set correct tex coord type for rect textures.Dave Airlie2010-08-021-4/+6
* r600g: make r600_db_format static.Dave Airlie2010-08-021-1/+1
* r600g: Remove unnecessary header.Vinson Lee2010-07-311-1/+0
* r600g: Remove unnecessary header.Vinson Lee2010-07-311-1/+0
* r600g: add KIL opcode supportJerome Glisse2010-07-301-1/+25
* r600g: fix typo in tex instruction + shader semantic id fixJerome Glisse2010-07-301-8/+9
* r600g: mipmap early support + EX2/ABS instruction + cullingJerome Glisse2010-07-296-34/+108
* gallium: Keep only pipe_context::draw_vbo.Chia-I Wu2010-07-293-64/+0
* gallium: Implement draw_vbo and set_index_buffer for all drivers.Chia-I Wu2010-07-294-0/+49
* r600g: state context ptr in sampler_view & add I8/L8 buffer formatJerome Glisse2010-07-282-0/+3
* r600g: switch btw flat/linear interpolationJerome Glisse2010-07-283-3/+7
* r600g: split pipe state creating/binding from hw state creationJerome Glisse2010-07-288-610/+1075
* r600g: cleanup resource buffer/texture messJerome Glisse2010-07-2810-259/+217