| Commit message (Collapse) | Author | Age | Files | Lines |
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Commit 11f056a3f0b87e86267efa8b5ac9d36a343c9dc1 broke the r300g build. Fix it
up, and reinstate some code which isn't needed by r600g and radeonsi but is
by r300g.
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Fixes https://bugs.freedesktop.org/show_bug.cgi?id=48747
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Signed-off-by: Vadim Girlin <[email protected]>
Reviewed-by: Tom Stellard <[email protected]>
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Signed-off-by: Vadim Girlin <[email protected]>
Reviewed-by: Tom Stellard <[email protected]>
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Nothing uses it now.
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As pointed out by Marek, if we have only one cb, we may as well add this
single register write here rather than adding it in the draw loop.
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Conflicts:
src/gallium/docs/source/screen.rst
src/gallium/drivers/nv50/nv50_state.c
src/gallium/include/pipe/p_defines.h
src/mesa/state_tracker/st_draw.c
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It's unused now.
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This reduces CPU overhead when updating constants.
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Adapted drivers: i915, llvmpipe, r300, r600, radeonsi, softpipe.
User index buffers have been disabled in nv30, nv50, nvc0 and svga to keep
things working.
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This is required for any serious constant buffer support.
Constant buffer offsets on ATI and NVIDIA DX10 and DX11 GPUs must be
a multiple of 256.
In OpenGL, this can be queried via GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT.
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Move Interpolate, Centroid and CylindricalWrap from tgsi_declaration
to a separate token -- they only make sense for FS inputs and we need
room for other flags in the top-level declaration token.
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This commit splits the current concept of resource into "sampler
views" and "shader resources":
"Sampler views" are textures or buffers that are bound to a given
shader stage and can be read from in conjunction with a sampler
object. They are analogous to OpenGL texture objects or Direct3D
SRVs.
"Shader resources" are textures or buffers that can be read and
written from a shader. There's no support for floating point
coordinates, address wrap modes or filtering, and, unlike sampler
views, shader resources are global for the whole graphics pipeline.
They are analogous to OpenGL image objects (as in
ARB_shader_image_load_store) or Direct3D UAVs.
Most hardware is likely to implement shader resources and sampler
views as separate objects, so, having the distinction at the API level
simplifies things slightly for the driver.
This patch introduces the SVIEW register file with a declaration token
and syntax analogous to the already existing RES register file. After
this change, the SAMPLE_* opcodes no longer accept a resource as
input, but rather a SVIEW object. To preserve the functionality of
reading from a sampler view with integer coordinates, the
SAMPLE_I(_MS) opcodes are introduced which are similar to LOAD(_MS)
but take a SVIEW register instead of a RES register as argument.
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v2: Enabled CEIL on Cayman too.
Signed-off-by: Kai Wasserbäch <[email protected]>
Reviewed-by: Tom Stellard <[email protected]>
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Signed-off-by: Vadim Girlin <[email protected]>
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Signed-off-by: Vadim Girlin <[email protected]>
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Signed-off-by: Vadim Girlin <[email protected]>
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We're using float as default type, so basically for every instruction that
wants other types for dst/src operands we need to perform the bitcast
to/from default float. Currently bitcast produces no-op MOV instruction,
will be eliminated later.
Signed-off-by: Vadim Girlin <[email protected]>
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https://bugs.freedesktop.org/show_bug.cgi?id=49567
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Signed-off-by: Tom Stellard <[email protected]>
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Signed-off-by: Tom Stellard <[email protected]>
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Signed-off-by: Tom Stellard <[email protected]>
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This is a pseudo instruction that enables the LLVM backend to encode
instructions and pass it through r600_bytecode_build()
Signed-off-by: Tom Stellard <[email protected]>
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This moves the alpha test control to derived state and disables alpha
testing for integer fbs.
fbo-blending test in piglit gets further when we do this (not a pass
but less fail).
v2: drop the fb_sx_alpha_test_control
Signed-off-by: Dave Airlie <[email protected]>
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It's a no-op already in the winsys.
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The idea is not to use pb_map and pb_unmap wrappers, calling straight
into the winsys.
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And fix these warning that appear at autoreconf time:
"`:='-style assignments are not portable"
v2: Fix the recently-converted-to-automake r600.
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This couldn't be split because it would break bisecting.
Summary:
* r300g,r600g: stop using u_vbuf
* r300g,r600g: also report that the FIXED vertex type is unsupported
* u_vbuf: refactor for use in the state tracker
* cso: wire up u_vbuf with cso_context
* st/mesa: conditionally install u_vbuf
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This adds the ability to initialize u_vbuf_caps before creating u_vbuf itself.
It will be useful for determining if u_vbuf should be used or not.
Also adapt r300g and r600g.
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I need to access the pointer in st/mesa when I only have pipe_resource.
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