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* r600g/compute: Add debug information to promote and demote functionsBruno Jiménez2014-07-281-4/+11
* r600g/compute: Add documentation to compute_memory_poolBruno Jiménez2014-07-282-31/+86
* r600g/compute: Defrag the pool at the same time as we grow itBruno Jiménez2014-07-252-23/+19
* r600g/compute: Try to use a temporary resource when growing the poolBruno Jiménez2014-07-251-18/+43
* r600g/compute: Fix singed/unsigned comparison compiler warnings.Jan Vesely2014-07-251-7/+7
* r600g/compute: Allow compute_memory_defrag to defragment between resourcesBruno Jiménez2014-07-252-5/+7
* r600g/compute: Allow compute_memory_move_item to move items between resourcesBruno Jiménez2014-07-252-16/+16
* Revert "r600g/compute: Fix warnings"Tom Stellard2014-07-232-16/+12
* r600g/compute: Fix warningsTom Stellard2014-07-232-12/+16
* r600g: Use hardware sqrt instructionGlenn Kennard2014-07-232-7/+4
* r600g/compute: Remove unneeded code from compute_memory_promote_itemBruno Jiménez2014-07-232-36/+12
* r600g/compute: Quick exit if there's nothing to add to the poolBruno Jiménez2014-07-231-0/+4
* r600g/compute: Defrag the pool if it's necesaryBruno Jiménez2014-07-232-17/+19
* r600g/compute: Add a function for defragmenting the poolBruno Jiménez2014-07-232-0/+28
* r600g/compute: Add a function for moving items in the poolBruno Jiménez2014-07-232-0/+93
* radeonsi/compute: Share COMPUTE_DBG macro with r600gTom Stellard2014-07-211-13/+0
* r600g: Implement GL_ARB_texture_gatherGlenn Kennard2014-07-182-7/+42
* r600g: remove unused base_vector_chan variableIlia Mirkin2014-07-091-1/+0
* gallium: switch dedicated centroid field to interpolation locationIlia Mirkin2014-07-091-2/+2
* gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORTIlia Mirkin2014-07-031-1/+1
* r600g: allow vs to write to gl_ViewportIndexIlia Mirkin2014-07-031-0/+17
* gallium: Add PIPE_SHADER_CAP_DOUBLESTom Stellard2014-07-021-0/+2
* r600g: allow viewport index/layer to be sent to psIlia Mirkin2014-07-021-2/+20
* gallium: add facilities for indirect drawingChristoph Bumiller2014-07-021-0/+1
* gallium: add a cap for max vertex streamsIlia Mirkin2014-07-011-0/+2
* r600g/compute: Defer the creation of the temporary resourceBruno Jiménez2014-06-242-20/+28
* r600g/compute: Handle failures in compute_memory_pool_finalizeJan Vesely2014-06-241-1/+4
* r600g/compute: Fix possible endless loop in compute_memory_pool allocations.Jan Vesely2014-06-241-2/+5
* r600: Fix use after free in compute_memory_promote_item.Jan Vesely2014-06-241-1/+2
* r600g/compute: Use gallium util functions for double listsBruno Jiménez2014-06-202-111/+46
* r600g/compute: Map only against intermediate buffersBruno Jiménez2014-06-201-6/+4
* r600g/compute: Implement compute_memory_demote_itemBruno Jiménez2014-06-202-0/+54
* r600g/compute: Avoid problems when promoting items mapped for readingBruno Jiménez2014-06-201-4/+8
* r600g/compute: Only move to the pool the buffers marked for promotingBruno Jiménez2014-06-202-60/+91
* r600g/compute: divide the item list in twoBruno Jiménez2014-06-202-51/+49
* r600g/compute: Add statuses to the compute_memory_itemsBruno Jiménez2014-06-202-1/+18
* r600g/compute: Add an util function to know if an item is in the poolBruno Jiménez2014-06-201-0/+5
* r600g/compute: Add an intermediate resource for OpenCL buffersBruno Jiménez2014-06-203-6/+41
* r600g: fix the max vertex shader input limitMarek Olšák2014-06-191-1/+1
* util/u_format: move utility function from r600gGrigori Goronzy2014-06-181-11/+1
* r600g/compute: solve a bug introduced by 2e01b8b440c1402c88a2755d89f40292e1f3...Bruno Jiménez2014-06-121-1/+1
* r600g/compute: Use %u as the unsigned formatBruno Jiménez2014-06-101-1/+1
* r600g/compute: align items correctlyBruno Jiménez2014-06-101-4/+5
* r600g/compute: Cleanup of compute_memory_pool.hBruno Jiménez2014-06-101-15/+0
* r600g/compute: Tidy a bit compute_memory_finalize_pendingBruno Jiménez2014-06-101-12/+7
* r600g/compute: Add more NULL checksBruno Jiménez2014-06-102-8/+28
* r600g/compute: Adding checks for NULL after CALLOCBruno Jiménez2014-06-101-0/+8
* r600g/compute: Fixing a typo and some indentationBruno Jiménez2014-06-101-2/+2
* r600g,radeonsi: don't use hardware MSAA resolve if dst is fast-clearedMarek Olšák2014-06-031-1/+2
* r600g: BlitFramebuffer should follow render conditionMarek Olšák2014-06-031-5/+6