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src
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gallium
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drivers
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r600
Commit message (
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Author
Age
Files
Lines
*
r600g: fix some warnings
Marek Olšák
2010-08-09
3
-3
/
+5
*
r600g: fill out some missing caps and sort them
Marek Olšák
2010-08-09
1
-32
/
+65
*
r600g: add PA_CL_CLIP_CNTL definition
Jerome Glisse
2010-08-06
1
-0
/
+55
*
r600g: fix rendering, only enable target we write too
Jerome Glisse
2010-08-06
1
-2
/
+2
*
r600g: really fix multi target support
Jerome Glisse
2010-08-06
4
-46
/
+26
*
r600g: finish multi target rendering support
Jerome Glisse
2010-08-06
5
-32
/
+68
*
r600g: fix color format, indentation, defines
Jerome Glisse
2010-08-06
3
-89
/
+93
*
Revert "r600g: don't use dynamic state allocation for states"
Jerome Glisse
2010-08-06
6
-297
/
+346
*
r600g: start to fix up multiple targets.
Dave Airlie
2010-08-06
3
-17
/
+50
*
r600g: add SRGB support.
Dave Airlie
2010-08-06
3
-4
/
+23
*
r600g: fixup z format translations.
Dave Airlie
2010-08-06
2
-20
/
+24
*
r600g: fix targetmask to work correctly.
Dave Airlie
2010-08-06
1
-2
/
+1
*
r600g: improve supported format selection.
Dave Airlie
2010-08-06
6
-142
/
+212
*
r600g: add bo wait after map.
Dave Airlie
2010-08-06
1
-0
/
+2
*
r600g: don't use dynamic state allocation for states
Jerome Glisse
2010-08-05
6
-356
/
+296
*
r600g: force flush on map as temporary fix to readpixel
Jerome Glisse
2010-08-04
1
-0
/
+2
*
r600g: always perform texture perspective divide + fix blending
Jerome Glisse
2010-08-04
4
-65
/
+88
*
r600g: add polygon offset support
Jerome Glisse
2010-08-03
3
-7
/
+62
*
r600g: flush and resubmit if we reach limit
Jerome Glisse
2010-08-03
4
-37
/
+13
*
r600g: fix color target mask
Jerome Glisse
2010-08-03
1
-2
/
+1
*
r600g: fix stencil
Jerome Glisse
2010-08-03
2
-8
/
+7
*
r600g: fix LIT + fix multiple constant one ALU + fix ALU block splitting
Jerome Glisse
2010-08-03
5
-113
/
+207
*
r600g: split alu block to conform to limit + RCP opcode
Jerome Glisse
2010-08-02
2
-2
/
+4
*
r600g: add autogenerated reg definition + debug print cleanup
Jerome Glisse
2010-08-02
6
-173
/
+194
*
r600g: add stencil op/func translation
Dave Airlie
2010-08-02
2
-3
/
+66
*
r600g: initial alpha test state
Dave Airlie
2010-08-02
1
-5
/
+13
*
r600g: add initial blend state.
Dave Airlie
2010-08-02
5
-20
/
+262
*
r600g: set correct tex coord type for rect textures.
Dave Airlie
2010-08-02
1
-4
/
+6
*
r600g: make r600_db_format static.
Dave Airlie
2010-08-02
1
-1
/
+1
*
r600g: Remove unnecessary header.
Vinson Lee
2010-07-31
1
-1
/
+0
*
r600g: Remove unnecessary header.
Vinson Lee
2010-07-31
1
-1
/
+0
*
r600g: add KIL opcode support
Jerome Glisse
2010-07-30
1
-1
/
+25
*
r600g: fix typo in tex instruction + shader semantic id fix
Jerome Glisse
2010-07-30
1
-8
/
+9
*
r600g: mipmap early support + EX2/ABS instruction + culling
Jerome Glisse
2010-07-29
6
-34
/
+108
*
gallium: Keep only pipe_context::draw_vbo.
Chia-I Wu
2010-07-29
3
-64
/
+0
*
gallium: Implement draw_vbo and set_index_buffer for all drivers.
Chia-I Wu
2010-07-29
4
-0
/
+49
*
r600g: state context ptr in sampler_view & add I8/L8 buffer format
Jerome Glisse
2010-07-28
2
-0
/
+3
*
r600g: switch btw flat/linear interpolation
Jerome Glisse
2010-07-28
3
-3
/
+7
*
r600g: split pipe state creating/binding from hw state creation
Jerome Glisse
2010-07-28
8
-610
/
+1075
*
r600g: cleanup resource buffer/texture mess
Jerome Glisse
2010-07-28
10
-259
/
+217
*
r600g: add lrp instruction support
Jerome Glisse
2010-07-28
1
-3
/
+80
*
r600g: actualy fix the literal emission
Jerome Glisse
2010-07-28
1
-3
/
+3
*
r600g: fix up segfault with variation between views and count.
Dave Airlie
2010-07-28
1
-4
/
+18
*
r600g: use gallium util for float->ui conversion
Dave Airlie
2010-07-28
2
-19
/
+6
*
r600g: texture support
Jerome Glisse
2010-07-27
7
-9
/
+610
*
r600g: Move declaration before code.
Vinson Lee
2010-07-27
1
-2
/
+5
*
r600g: always emit literal after emiting an alu instruction
Jerome Glisse
2010-07-27
1
-29
/
+32
*
r600g: implememt the LIT instruction
Stephan Schmid
2010-07-26
1
-1
/
+119
*
r600g: first pass at texture support
Jerome Glisse
2010-07-23
6
-14
/
+152
*
r600g: Fix SCons build.
Vinson Lee
2010-07-23
1
-5
/
+2
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