Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | r600/sfn: plumb the chip class into the instruction emission | Dave Airlie | 2020-05-18 | 1 | -1/+1 |
| | | | | | | | | In order to emit the correct instruction sequences for cayman we need this info. Reviewed-by: Gert Wollny <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5084> | ||||
* | r600/sfn: Add a basic nir shader backend | Gert Wollny | 2020-02-10 | 1 | -0/+318 |
This commit adds support for vertex and fragment shaders from NIR, and support for most TEX and ALU instructions. Thanks Dave Airlied for adding support for a number of ALU instructions. v2: fix compilation with gcc-6 v3: rebase: use mesa/core glsl_type_size function Signed-off-by: Gert Wollny <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3225> |