Commit message (Expand) | Author | Age | Files | Lines | |
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* | r600g/sb: fix allocation of indirectly addressed input arrays | Vadim Girlin | 2013-05-03 | 4 | -10/+25 |
* | r600g/sb: use hex instead of binary constants | Vadim Girlin | 2013-05-03 | 4 | -12/+12 |
* | r600g/sb: remove unused code | Vadim Girlin | 2013-04-30 | 2 | -34/+0 |
* | r600g/sb: collect shader statistics | Vadim Girlin | 2013-04-30 | 5 | -8/+162 |
* | r600g/sb: don't propagate dead values in GVN pass | Vadim Girlin | 2013-04-30 | 1 | -0/+3 |
* | r600g/sb: use simple heuristic to limit register pressure | Vadim Girlin | 2013-04-30 | 2 | -3/+33 |
* | r600g/sb: improve error checking in ra_coalesce pass | Vadim Girlin | 2013-04-30 | 2 | -14/+27 |
* | r600g/sb: use source bytecode in case of optimization errors | Vadim Girlin | 2013-04-30 | 3 | -11/+23 |
* | r600g/sb: initial commit of the optimizing shader backend | Vadim Girlin | 2013-04-30 | 35 | -0/+17498 |