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path: root/src/gallium/drivers/r600/sb
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* r600g/sb: fix broken assertVadim Girlin2013-05-311-1/+1
* r600g/sb: handle more cases for folding in gvn passVadim Girlin2013-05-282-28/+118
* r600g/sb: improve folding for SETccVadim Girlin2013-05-271-8/+98
* r600g/sb: optimize CNDcc instructionsVadim Girlin2013-05-273-1/+113
* r600g/sb: improve optimization of conditional instructionsVadim Girlin2013-05-276-21/+96
* r600g/sb: improve handling of KILL instructionsVadim Girlin2013-05-273-89/+139
* r600g/sb: fix peephole optimization for PRED_SETEVadim Girlin2013-05-271-1/+1
* r600g/sb: fix scheduling of PRED_SET instructionsVadim Girlin2013-05-272-2/+18
* r600g/sb: fix handling of preloaded inputs for compute shadersVadim Girlin2013-05-251-0/+4
* r600g/sb: fix incorrect assertVadim Girlin2013-05-241-1/+1
* r600g/sb: relax some restrictions for FETCH instructionsVadim Girlin2013-05-241-9/+8
* r600g/sb: relax register allocation for compute shadersVadim Girlin2013-05-242-2/+16
* r600g/sb: fix gpr array handling for compute shadersVadim Girlin2013-05-241-1/+1
* r600g/sb: fix buffer overflow in sb_ostreamVadim Girlin2013-05-241-1/+1
* r600g/sb: add missing cases for ARUBA chipsVadim Girlin2013-05-142-0/+2
* r600g/sb: get rid of standard c++ streamsVadim Girlin2013-05-1424-545/+592
* r600g/sb: separate bytecode decoding and parsingVadim Girlin2013-05-146-144/+163
* r600g/sb: optimize some cases for CNDxx instructionsVadim Girlin2013-05-072-5/+81
* r600g/sb: fix memory leaksVadim Girlin2013-05-072-1/+7
* r600g/sb: fix kcache handling on r6xxVadim Girlin2013-05-071-1/+5
* r600g/sb: zero-initialize bytecode structsVadim Girlin2013-05-032-3/+6
* r600g/sb: fix constant propagation in gvn passVadim Girlin2013-05-031-1/+2
* r600g/sb: don't run unnecessary passesVadim Girlin2013-05-031-3/+0
* r600g/sb: silence warnings with gcc 4.8Vadim Girlin2013-05-032-14/+15
* r600g/sb: fix handling of interference sets in post_schedulerVadim Girlin2013-05-032-8/+8
* r600g/sb: fix allocation of indirectly addressed input arraysVadim Girlin2013-05-034-10/+25
* r600g/sb: use hex instead of binary constantsVadim Girlin2013-05-034-12/+12
* r600g/sb: remove unused codeVadim Girlin2013-04-302-34/+0
* r600g/sb: collect shader statisticsVadim Girlin2013-04-305-8/+162
* r600g/sb: don't propagate dead values in GVN passVadim Girlin2013-04-301-0/+3
* r600g/sb: use simple heuristic to limit register pressureVadim Girlin2013-04-302-3/+33
* r600g/sb: improve error checking in ra_coalesce passVadim Girlin2013-04-302-14/+27
* r600g/sb: use source bytecode in case of optimization errorsVadim Girlin2013-04-303-11/+23
* r600g/sb: initial commit of the optimizing shader backendVadim Girlin2013-04-3035-0/+17498