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path: root/src/gallium/drivers/r600/sb/sb_bc.h
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* r600g,sb: Don't use standard macro nameJan Vesely2016-05-171-1/+0
* r600/sb: add LS/HS hw shader types.Dave Airlie2015-12-071-0/+2
* r600g/sb: Support LDS ops in SB bytecode I/OGlenn Kennard2015-12-071-0/+2
* r600/sb: add support for GDS to the sb decoder/dump. (v1.1)Dave Airlie2015-12-071-0/+4
* r600g/sb: SB support for UBO indexingGlenn Kennard2015-10-131-1/+3
* r600g/sb: Support gs5 sampler indexing (v2)Glenn Kennard2015-10-131-1/+9
* Fix invalid extern "C" around header inclusion.Mark Janes2015-03-051-2/+0
* r600: Fix build after 984f3069370cd4a347cb38269d430b428385affdEric Anholt2015-02-241-1/+1
* r600g/sb: implement r600 gpr index workaround. (v3.1)Dave Airlie2014-12-161-0/+2
* r600g: initial support for geometry shaders on evergreen (v2)Vadim Girlin2014-02-051-0/+2
* r600g/sb: work around hw issues with stack on eg/cmVadim Girlin2013-11-171-0/+21
* r600g/sb: move chip & class name functions to sb_contextVadim Girlin2013-07-171-0/+3
* r600g/sb: Fix Android build v2Chih-Wei Huang2013-07-121-2/+2
* r600g/sb: improve math optimizations v2Vadim Girlin2013-07-111-0/+1
* r600g/sb: relax register allocation for compute shadersVadim Girlin2013-05-241-1/+3
* r600g/sb: fix buffer overflow in sb_ostreamVadim Girlin2013-05-241-1/+1
* r600g/sb: get rid of standard c++ streamsVadim Girlin2013-05-141-3/+118
* r600g/sb: separate bytecode decoding and parsingVadim Girlin2013-05-141-14/+13
* r600g/sb: use hex instead of binary constantsVadim Girlin2013-05-031-2/+2
* r600g/sb: collect shader statisticsVadim Girlin2013-04-301-2/+29
* r600g/sb: use source bytecode in case of optimization errorsVadim Girlin2013-04-301-0/+1
* r600g/sb: initial commit of the optimizing shader backendVadim Girlin2013-04-301-0/+785