Commit message (Expand) | Author | Age | Files | Lines | |
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* | r600g: avoid useless shader rebuild at draw call | Jerome Glisse | 2010-12-06 | 1 | -0/+3 |
* | r600g: build fetch shader from vertex elements | Jerome Glisse | 2010-12-06 | 1 | -24/+19 |
* | r600g: it looks like r600 can handle dword offsets in the indices. | Dave Airlie | 2010-11-29 | 1 | -7/+0 |
* | r600g: start splitting out common code from eg/r600. | Dave Airlie | 2010-10-21 | 1 | -0/+211 |