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path:
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/
src
/
gallium
/
drivers
/
r600
/
r600_texture.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
r600g: remove stray semicolon
Marek Olšák
2012-07-07
1
-1
/
+1
*
r600g: inline r600_blit_push_depth and use resource_copy_region
Marek Olšák
2012-06-25
1
-1
/
+11
*
r600g: split flushed depth texture creation and flushing
Marek Olšák
2012-06-25
1
-11
/
+17
*
r600g: fix z/stencil texture creation v2
Jerome Glisse
2012-06-19
1
-15
/
+17
*
r600g: compute support for evergreen
Adam Rak
2012-06-01
1
-0
/
+8
*
gallium/radeon: Fix r300g tiling breakage.
Michel Dänzer
2012-05-16
1
-0
/
+1
*
r600g: Set tiling information for BOs being shared.
Michel Dänzer
2012-05-16
1
-0
/
+12
*
winsys/radeon: simplify buffer map/unmap functions
Marek Olšák
2012-04-29
1
-8
/
+8
*
u_vbuf: remove u_vbuf_resource
Marek Olšák
2012-04-24
1
-14
/
+14
*
r600g: add support for subsampled rgb formats
Christian König
2012-03-09
1
-0
/
+15
*
r600g: cleanup includes
Marek Olšák
2012-03-05
1
-9
/
+3
*
r600g: don't enable tiling for STAGING and STREAM usage cases
Marek Olšák
2012-03-05
1
-6
/
+7
*
winsys/radeon: add usage parameter to cs_is_buffer_referenced
Marek Olšák
2012-03-05
1
-1
/
+1
*
r600g: permit blitting between textures with STREAM and STAGING usage
Marek Olšák
2012-03-05
1
-8
/
+1
*
r600g: remove obsolete todo comments
Marek Olšák
2012-03-05
1
-4
/
+2
*
Revert "gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY"
Marek Olšák
2012-03-05
1
-4
/
+0
*
r600g: use u_default_transfer_flush_region for all resource types
Marek Olšák
2012-02-27
1
-1
/
+1
*
r600g: use u_default_transfer_inline_write for all resource types
Marek Olšák
2012-02-27
1
-1
/
+1
*
r600g: cleanup r600_transfer_struct
Marek Olšák
2012-02-27
1
-11
/
+11
*
r600g: move initialization of use_surface flag into screen_create
Marek Olšák
2012-02-27
1
-13
/
+4
*
r600g: properly check whether texture is busy in get_transfer
Marek Olšák
2012-02-27
1
-9
/
+5
*
r600g: rename r600_resource_texture::depth to bool is_depth
Marek Olšák
2012-02-27
1
-3
/
+3
*
r600g: remove unused variable
Marek Olšák
2012-02-14
1
-2
/
+0
*
r600g: add support for common surface allocator for tiling v13
Jerome Glisse
2012-02-06
1
-14
/
+184
*
r600g: merge r600_context with r600_pipe_context
Marek Olšák
2012-01-31
1
-4
/
+4
*
r600g: srgb mode is only valid on certain format types.
Dave Airlie
2012-01-22
1
-0
/
+8
*
gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY
Marek Olšák
2012-01-05
1
-0
/
+4
*
winsys/radeon: move managing GEM domains back to drivers
Marek Olšák
2011-12-24
1
-0
/
+2
*
r600g: add int support for 2/10/10/10 format.
Dave Airlie
2011-11-27
1
-0
/
+3
*
r600g: fix stencil buffer ref counting on evergreen
Vadim Girlin
2011-11-13
1
-1
/
+4
*
r600g: remove useless texture barrier
Marek Olšák
2011-11-10
1
-2
/
+0
*
r600g: Replace needless flush in texture upload.
Mathias Fröhlich
2011-10-29
1
-1
/
+1
*
gallium: rename ZS stencil type to UINT (v2)
Dave Airlie
2011-10-11
1
-12
/
+12
*
r600g/eg: add integer types support
Dave Airlie
2011-10-09
1
-1
/
+1
*
winsys/radeon: move GEM domains out of the drivers into winsys
Marek Olšák
2011-09-30
1
-2
/
+0
*
winsys/radeon: remove a redundant parameter 'size' from buffer_from_handle
Marek Olšák
2011-09-30
1
-1
/
+1
*
r600g: move family and chip_class from struct radeon to r600_screen
Marek Olšák
2011-09-30
1
-3
/
+2
*
r600g: merge r600_bo with r600_resource
Marek Olšák
2011-09-30
1
-35
/
+43
*
r600g: interpret integer texture types as ints.
Dave Airlie
2011-09-16
1
-0
/
+5
*
r600g: inline some of the winsys r600_get functions
Marek Olšák
2011-09-12
1
-3
/
+3
*
r600g: compute tiling info in the pipe, not in the winsys
Marek Olšák
2011-09-12
1
-9
/
+9
*
r600g: always decompress all mipmaps and layers, slices, or faces of zbuffers
Marek Olšák
2011-09-10
1
-8
/
+6
*
r600g: Make unaligned 3D textures work on +evergreen
Christian König
2011-08-30
1
-1
/
+5
*
r600g: Fix include style
Kai Wasserbäch
2011-08-29
1
-6
/
+6
*
r600g: Handle PIPE_TRANSFER_MAP_DIRECTLY.
Michel Dänzer
2011-08-26
1
-0
/
+3
*
r600g: don't allocate separate depth and stencil for transfer textures on EG
Marek Olšák
2011-08-19
1
-1
/
+2
*
r600g: hack around a problem with texture alignment
Marek Olšák
2011-08-19
1
-0
/
+10
*
r600g: simplify the conditionals determining array mode
Marek Olšák
2011-08-19
1
-20
/
+11
*
r600g: put depth and stencil into one backing buffer
Marek Olšák
2011-08-19
1
-10
/
+17
*
r600g: fix depth-stencil on evergreen
Marek Olšák
2011-08-19
1
-16
/
+67
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