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path:
root
/
src
/
gallium
/
drivers
/
r600
/
r600_texture.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
r600g: don't read back the MSAA depth buffer if the read flag is not set
Marek Olšák
2013-07-08
1
-8
/
+8
*
r600g: don't flush the context in texture_transfer_map
Marek Olšák
2013-07-08
1
-5
/
+0
*
r600g: fix texture offset computation for mapped MSAA depth buffers
Marek Olšák
2013-07-08
1
-14
/
+14
*
r600g: upsample and downsample MSAA resources for transfers
Marek Olšák
2013-06-13
1
-79
/
+141
*
r600g: rewrite FMASK allocation, fix FMASK texturing with 2 and 4 samples
Marek Olšák
2013-05-15
1
-19
/
+21
*
r600g: initialize CMASK and HTILE with the GPU using streamout
Marek Olšák
2013-04-23
1
-7
/
+3
*
r600g: add a debug flag for printing virtual addresses of resources
Marek Olšák
2013-04-16
1
-0
/
+8
*
r600g: allocate FMASK right after the texture, so that it's aligned with it
Marek Olšák
2013-03-11
1
-1
/
+1
*
r600g: use a single env var R600_DEBUG, disable bytecode dumping
Marek Olšák
2013-03-11
1
-4
/
+3
*
r600g: cleanup #include recursion between r600_pipe.h and evergreen_compute.h
Marek Olšák
2013-03-11
1
-0
/
+1
*
r600g: don't check for R600_ENABLE_S3TC env var
Marek Olšák
2013-03-11
1
-10
/
+3
*
gallium/util: add helper util_max_layer from r600g
Marek Olšák
2013-02-26
1
-3
/
+3
*
r600g: properly implement S8Z24 depth-stencil format for Evergreen
Marek Olšák
2013-02-14
1
-9
/
+35
*
r600g: fix htile buffer leak
Marek Olšák
2013-01-31
1
-0
/
+1
*
r600g: fix segfault with old kernel
9.1-branchpoint
Jerome Glisse
2013-01-28
1
-1
/
+3
*
r600g: add async for staging buffer upload v2
Jerome Glisse
2013-01-28
1
-6
/
+18
*
r600g: add multi ring support with dma as first second ring v4
Jerome Glisse
2013-01-28
1
-7
/
+8
*
r600g: don't use radeon_surface_level::npix_x/y/z
Marek Olšák
2013-01-26
1
-11
/
+10
*
r600g: texture buffer object + glsl 1.40 enable support (v2)
Dave Airlie
2013-01-11
1
-4
/
+12
*
r600g: implement 3D transfers
Marek Olšák
2013-01-04
1
-22
/
+32
*
r600g: remove redundant parameter alloc_bo from r600_texture_create_object
Marek Olšák
2012-12-22
1
-6
/
+5
*
r600g: always use a tiled resource as the destination of MSAA resolve
Marek Olšák
2012-12-21
1
-6
/
+8
*
r600g: remove a false comment
Marek Olšák
2012-12-21
1
-1
/
+0
*
r600g: add htile support v16
Jerome Glisse
2012-12-20
1
-0
/
+38
*
r600g: add assertions to prevent creation of invalid surfaces
Marek Olšák
2012-12-20
1
-0
/
+2
*
Revert "r600g: work around ddx over alignment"
Jerome Glisse
2012-12-19
1
-9
/
+3
*
r600g: work around ddx over alignment
Jerome Glisse
2012-12-18
1
-3
/
+9
*
winsys/radeon: don't use BIND flags, add a flag for the cache bufmgr instead
Marek Olšák
2012-12-12
1
-1
/
+1
*
gallium: remove pipe_surface::usage
Marek Olšák
2012-12-12
1
-1
/
+0
*
r600g: transfers of MSAA color textures should do the resolve
Marek Olšák
2012-12-07
1
-5
/
+32
*
r600g: use LINEAR_ALIGNED tiling for 1D array textures and if height0 <= 3
Marek Olšák
2012-11-13
1
-1
/
+3
*
r600g: untiled window-system buffers should be LINEAR_ALIGNED
Marek Olšák
2012-11-13
1
-1
/
+1
*
r600g: use LINEAR_ALIGNED tiling for 1D textures
Marek Olšák
2012-11-13
1
-1
/
+2
*
r600g: use LINEAR_ALIGNED tiling for staging textures, reorder the code
Marek Olšák
2012-11-13
1
-6
/
+10
*
r600g: remove redundant parameter in r600_init_surface
Marek Olšák
2012-11-13
1
-6
/
+4
*
r600g: fix printk warnings
Dave Airlie
2012-11-10
1
-4
/
+4
*
r600g: add initial cube map array support (v2)
Dave Airlie
2012-11-10
1
-0
/
+1
*
r600g: add in-place DB decompression and texturing with DB tiling
Marek Olšák
2012-11-06
1
-3
/
+57
*
r600g: fix abysmal performance in Reaction Quake
Marek Olšák
2012-11-01
1
-1
/
+2
*
gallium: unify transfer functions
Marek Olšák
2012-10-11
1
-77
/
+61
*
r600g: don't modify pipe_resource in resource_copy_region, fixing race condition
Marek Olšák
2012-10-06
1
-6
/
+17
*
r600g: don't use a staging resource for large transfers
Marek Olšák
2012-09-13
1
-10
/
+0
*
r600g: implement color resolve for r600
Marek Olšák
2012-08-30
1
-12
/
+42
*
r600g: implement MSAA for r700
Marek Olšák
2012-08-30
1
-1
/
+6
*
r600g: implement compression for MSAA colorbuffers for evergreen
Marek Olšák
2012-08-27
1
-0
/
+109
*
r600g: cleanup names around depth decompression
Marek Olšák
2012-08-27
1
-1
/
+1
*
r600g: disable tiling for 422 formats again
Marek Olšák
2012-08-16
1
-0
/
+4
*
r600g: fix copying between NPOT mipmapped compressed textures
Marek Olšák
2012-08-16
1
-2
/
+3
*
r600g: rename r600_resource_texture to r600_texture
Marek Olšák
2012-08-16
1
-17
/
+17
*
r600g: always put tiled textures in VRAM
Marek Olšák
2012-08-16
1
-1
/
+2
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