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path: root/src/gallium/drivers/r600/r600_state_common.c
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* r600g: fix evergreen segfaults.Dave Airlie2010-12-221-1/+1
* r600g: properly unset vertex bufferJerome Glisse2010-12-201-2/+12
* r600g: fix segfault when translating vertex bufferJerome Glisse2010-12-141-0/+5
* r600g: fix rendering with a vertex attrib having a zero strideAlex Deucher2010-12-121-4/+6
* r600g: avoid useless shader rebuild at draw callJerome Glisse2010-12-061-0/+6
* r600g: build fetch shader from vertex elementsJerome Glisse2010-12-061-5/+30
* r600g: update polygon offset only when rasterizer or zbuffer changeJerome Glisse2010-12-031-0/+6
* r600g: code cleanup (indent, trailing space, empty line ...)Jerome Glisse2010-11-171-6/+5
* r600g: drop more common state handling codeDave Airlie2010-10-241-0/+66
* r600g: merge more of the common r600/evergreen state handlingDave Airlie2010-10-241-0/+88
* r600g: Fixed r600_vertex_element leak.Tilman Sauerbeck2010-10-241-1/+0
* r600g: start splitting out common code from eg/r600.Dave Airlie2010-10-211-0/+123