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src
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gallium
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drivers
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r600
/
r600_state_common.c
Commit message (
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)
Author
Age
Files
Lines
*
r600g: fast color clears for single-sample buffers
Grigori Goronzy
2013-09-20
1
-1
/
+1
*
r600g: move streamout state to drivers/radeon
Marek Olšák
2013-08-31
1
-205
/
+104
*
r600g: split INVAL_READ_CACHES into vertex, tex, and const cache flags
Marek Olšák
2013-07-08
1
-4
/
+4
*
r600g: adjust flush flags (v3)
Alex Deucher
2013-07-08
1
-3
/
+4
*
gallium: replace bswap_32 calls with util_bswap32
Jonathan Gray
2013-06-17
1
-2
/
+2
*
gallium: Add support for multiple viewports
Zack Rusin
2013-05-25
1
-4
/
+6
*
r600g: Correctly initialize the shader key, v2
Lauri Kasanen
2013-05-03
1
-1
/
+2
*
winsys/radeon: consolidate tracing into winsys v2
Jerome Glisse
2013-04-25
1
-4
/
+0
*
r600g: add a driver query returning the number of draw_vbo calls
Marek Olšák
2013-03-26
1
-0
/
+1
*
r600g: fix crash while binding a NULL constant buffer
Marek Olšák
2013-03-26
1
-1
/
+1
*
r600g: remove deprecated state management code
Marek Olšák
2013-03-11
1
-40
/
+0
*
r600g: atomize pixel shader
Marek Olšák
2013-03-11
1
-8
/
+12
*
r600g: atomize vertex shader
Marek Olšák
2013-03-11
1
-13
/
+25
*
r600g: inline r600_pipe_shader function
Marek Olšák
2013-03-11
1
-2
/
+2
*
r600g: always map uninitialized buffer range as unsynchronized
Marek Olšák
2013-03-01
1
-0
/
+4
*
r600g: unify vgt states
Marek Olšák
2013-03-01
1
-15
/
+7
*
r600g: atomize streamout enabling
Marek Olšák
2013-03-01
1
-19
/
+42
*
r600g: workaround hyperz lockup on evergreen
Jerome Glisse
2013-02-28
1
-0
/
+10
*
r600g: r6xx deadlock workaround (v6)
Alex Deucher
2013-02-22
1
-0
/
+6
*
r600g: Fix memory leak in r600_shader_select.
Vinson Lee
2013-02-21
1
-0
/
+1
*
r600g: fix lockup when hyperz & alpha test are enabled together. v3
Jerome Glisse
2013-02-12
1
-0
/
+5
*
r600g: add cs memory usage accounting and limit it v3
Jerome Glisse
2013-01-31
1
-1
/
+12
*
r600g: fix segfault with old kernel
9.1-branchpoint
Jerome Glisse
2013-01-28
1
-1
/
+3
*
r600g: add async for staging buffer upload v2
Jerome Glisse
2013-01-28
1
-3
/
+3
*
r600g: add multi ring support with dma as first second ring v4
Jerome Glisse
2013-01-28
1
-13
/
+16
*
r600g: texture buffer object + glsl 1.40 enable support (v2)
Dave Airlie
2013-01-11
1
-11
/
+114
*
r600g: implement buffer copying using CP DMA for R7xx, Evergreen, Cayman
Marek Olšák
2013-01-08
1
-3
/
+3
*
r600g: rename GPU_FLUSH -> INVAL_READ_CACHES
Marek Olšák
2012-12-22
1
-4
/
+4
*
r600g: add cs tracing infrastructure for lockup pin pointing
Jerome Glisse
2012-12-20
1
-0
/
+26
*
r600g: rework flusing and synchronization pattern v7
Jerome Glisse
2012-12-20
1
-11
/
+8
*
r600g: suballocate memory for fetch shaders from a large buffer
Marek Olšák
2012-12-12
1
-1
/
+3
*
r600g: suballocate memory for the STRMOUT_BUFFER_FILLED_SIZE register
Marek Olšák
2012-12-12
1
-11
/
+11
*
gallium/u_blitter: fix conflict with u_memory.h
Marek Olšák
2012-12-07
1
-0
/
+1
*
r600g: add initial cube map array support (v2)
Dave Airlie
2012-11-10
1
-1
/
+35
*
r600g: clarify const buffer numbering and handling
Dave Airlie
2012-11-09
1
-1
/
+1
*
r600g: avoid shader needing too many gpr to lockup the gpu v2
Jerome Glisse
2012-10-31
1
-12
/
+15
*
gallium: add start_slot parameter to set_vertex_buffers
Marek Olšák
2012-10-31
1
-26
/
+27
*
r600g: implement texturing with 8x MSAA compressed surfaces for Evergreen
Marek Olšák
2012-10-29
1
-2
/
+2
*
r600g: emit the border color only when it's needed
Marek Olšák
2012-10-15
1
-0
/
+21
*
r600g: move shader structures into r600_shader.h
Marek Olšák
2012-10-12
1
-0
/
+1
*
r600g: put user indices in the command stream for small index counts
Marek Olšák
2012-10-11
1
-14
/
+27
*
r600g: inline r600_translate_index_buffer
Marek Olšák
2012-10-11
1
-6
/
+22
*
r600g: move DB_SHADER_CONTROL into db_misc_state
Marek Olšák
2012-10-10
1
-6
/
+6
*
r600g: atomize depth-stencil-alpha state
Marek Olšák
2012-10-10
1
-17
/
+9
*
r600g: atomize rasterizer state
Marek Olšák
2012-10-10
1
-12
/
+8
*
r600g: sort variables in r600_context
Marek Olšák
2012-10-10
1
-11
/
+7
*
r600g: atomize scissor state
Marek Olšák
2012-10-10
1
-22
/
+4
*
r600g: atomize polygon offset state
Marek Olšák
2012-10-10
1
-4
/
+6
*
r600g: atomize fetch shader
Marek Olšák
2012-10-10
1
-39
/
+3
*
r600g: remove the dual_src_blend flag from the shader key
Marek Olšák
2012-10-10
1
-1
/
+3
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