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src
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gallium
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drivers
/
r600
/
r600_state_common.c
Commit message (
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)
Author
Age
Files
Lines
*
r600g: add cs memory usage accounting and limit it v3
Jerome Glisse
2013-01-31
1
-1
/
+12
*
r600g: fix segfault with old kernel
9.1-branchpoint
Jerome Glisse
2013-01-28
1
-1
/
+3
*
r600g: add async for staging buffer upload v2
Jerome Glisse
2013-01-28
1
-3
/
+3
*
r600g: add multi ring support with dma as first second ring v4
Jerome Glisse
2013-01-28
1
-13
/
+16
*
r600g: texture buffer object + glsl 1.40 enable support (v2)
Dave Airlie
2013-01-11
1
-11
/
+114
*
r600g: implement buffer copying using CP DMA for R7xx, Evergreen, Cayman
Marek Olšák
2013-01-08
1
-3
/
+3
*
r600g: rename GPU_FLUSH -> INVAL_READ_CACHES
Marek Olšák
2012-12-22
1
-4
/
+4
*
r600g: add cs tracing infrastructure for lockup pin pointing
Jerome Glisse
2012-12-20
1
-0
/
+26
*
r600g: rework flusing and synchronization pattern v7
Jerome Glisse
2012-12-20
1
-11
/
+8
*
r600g: suballocate memory for fetch shaders from a large buffer
Marek Olšák
2012-12-12
1
-1
/
+3
*
r600g: suballocate memory for the STRMOUT_BUFFER_FILLED_SIZE register
Marek Olšák
2012-12-12
1
-11
/
+11
*
gallium/u_blitter: fix conflict with u_memory.h
Marek Olšák
2012-12-07
1
-0
/
+1
*
r600g: add initial cube map array support (v2)
Dave Airlie
2012-11-10
1
-1
/
+35
*
r600g: clarify const buffer numbering and handling
Dave Airlie
2012-11-09
1
-1
/
+1
*
r600g: avoid shader needing too many gpr to lockup the gpu v2
Jerome Glisse
2012-10-31
1
-12
/
+15
*
gallium: add start_slot parameter to set_vertex_buffers
Marek Olšák
2012-10-31
1
-26
/
+27
*
r600g: implement texturing with 8x MSAA compressed surfaces for Evergreen
Marek Olšák
2012-10-29
1
-2
/
+2
*
r600g: emit the border color only when it's needed
Marek Olšák
2012-10-15
1
-0
/
+21
*
r600g: move shader structures into r600_shader.h
Marek Olšák
2012-10-12
1
-0
/
+1
*
r600g: put user indices in the command stream for small index counts
Marek Olšák
2012-10-11
1
-14
/
+27
*
r600g: inline r600_translate_index_buffer
Marek Olšák
2012-10-11
1
-6
/
+22
*
r600g: move DB_SHADER_CONTROL into db_misc_state
Marek Olšák
2012-10-10
1
-6
/
+6
*
r600g: atomize depth-stencil-alpha state
Marek Olšák
2012-10-10
1
-17
/
+9
*
r600g: atomize rasterizer state
Marek Olšák
2012-10-10
1
-12
/
+8
*
r600g: sort variables in r600_context
Marek Olšák
2012-10-10
1
-11
/
+7
*
r600g: atomize scissor state
Marek Olšák
2012-10-10
1
-22
/
+4
*
r600g: atomize polygon offset state
Marek Olšák
2012-10-10
1
-4
/
+6
*
r600g: atomize fetch shader
Marek Olšák
2012-10-10
1
-39
/
+3
*
r600g: remove the dual_src_blend flag from the shader key
Marek Olšák
2012-10-10
1
-1
/
+3
*
r600g: atomize blend state
Marek Olšák
2012-10-10
1
-20
/
+40
*
r600g: inline r600_atom_dirty
Marek Olšák
2012-10-10
1
-19
/
+19
*
r600g: remove the "atom" variable from r600_command_buffer
Marek Olšák
2012-10-10
1
-12
/
+1
*
r600g: implement blit
Marek Olšák
2012-09-30
1
-1
/
+1
*
gallium/u_blitter: add gallium blit implementation
Marek Olšák
2012-09-30
1
-1
/
+1
*
r600g: atomize framebuffer state
Marek Olšák
2012-09-22
1
-7
/
+9
*
r600g: don't snoop context state while building shaders
Marek Olšák
2012-09-22
1
-14
/
+14
*
r600g: convert the remnants of VGT state into immediate register writes/atoms v4
Marek Olšák
2012-09-13
1
-16
/
+35
*
r600g: emit the primitive type and associated regs only if the type is changed
Marek Olšák
2012-09-13
1
-30
/
+30
*
r600g: add clip_misc_state for clip registers emitted in draw_vbo
Marek Olšák
2012-09-13
1
-11
/
+29
*
r600g: atomize clip state
Marek Olšák
2012-09-13
1
-0
/
+18
*
r600g: atomize blend color
Marek Olšák
2012-09-13
1
-11
/
+12
*
r600g: atomize viewport state
Marek Olšák
2012-09-13
1
-16
/
+16
*
r600g: atomize stencil ref state
Marek Olšák
2012-09-13
1
-23
/
+22
*
r600g: put sampler states and views into an array indexed by shader type
Marek Olšák
2012-09-13
1
-37
/
+12
*
r600g: do fine-grained sampler state updates
Marek Olšák
2012-09-13
1
-18
/
+58
*
r600g: consolidate set_viewport_state functions
Marek Olšák
2012-09-13
1
-0
/
+24
*
r600g: consolidate set_sampler_views functions
Marek Olšák
2012-09-13
1
-5
/
+17
*
r600g: put constant buffer state into an array indexed by shader type
Marek Olšák
2012-09-13
1
-12
/
+1
*
r600g: cleanup state function names
Marek Olšák
2012-09-13
1
-23
/
+23
*
r600g: consolidate initialization of common state functions
Marek Olšák
2012-09-13
1
-41
/
+75
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